83,426 research outputs found
Exact Solution Methods for the -item Quadratic Knapsack Problem
The purpose of this paper is to solve the 0-1 -item quadratic knapsack
problem , a problem of maximizing a quadratic function subject to two
linear constraints. We propose an exact method based on semidefinite
optimization. The semidefinite relaxation used in our approach includes simple
rank one constraints, which can be handled efficiently by interior point
methods. Furthermore, we strengthen the relaxation by polyhedral constraints
and obtain approximate solutions to this semidefinite problem by applying a
bundle method. We review other exact solution methods and compare all these
approaches by experimenting with instances of various sizes and densities.Comment: 12 page
A tabu search heuristic for the Equitable Coloring Problem
The Equitable Coloring Problem is a variant of the Graph Coloring Problem
where the sizes of two arbitrary color classes differ in at most one unit. This
additional condition, called equity constraints, arises naturally in several
applications. Due to the hardness of the problem, current exact algorithms can
not solve large-sized instances. Such instances must be addressed only via
heuristic methods. In this paper we present a tabu search heuristic for the
Equitable Coloring Problem. This algorithm is an adaptation of the dynamic
TabuCol version of Galinier and Hao. In order to satisfy equity constraints,
new local search criteria are given. Computational experiments are carried out
in order to find the best combination of parameters involved in the dynamic
tenure of the heuristic. Finally, we show the good performance of our heuristic
over known benchmark instances
Exact/heuristic hybrids using rVNS and hyperheuristics for workforce scheduling
In this paper we study a complex real-world workforce scheduling
problem. We propose a method of splitting the problem into smaller parts and
solving each part using exhaustive search. These smaller parts comprise a
combination of choosing a method to select a task to be scheduled and a method
to allocate resources, including time, to the selected task. We use reduced
Variable Neighbourhood Search (rVNS) and hyperheuristic approaches to
decide which sub problems to tackle. The resulting methods are compared to
local search and Genetic Algorithm approaches. Parallelisation is used to
perform nearly one CPU-year of experiments. The results show that the new
methods can produce results fitter than the Genetic Algorithm in less time and
that they are far superior to any of their component techniques. The method
used to split up the problem is generalisable and could be applied to a wide
range of optimisation problems
Computational methods for finding long simple cycles in complex networks
© 2017 Elsevier B.V. Detection of long simple cycles in real-world complex networks finds many applications in layout algorithms, information flow modelling, as well as in bioinformatics. In this paper, we propose two computational methods for finding long cycles in real-world networks. The first method is an exact approach based on our own integer linear programming formulation of the problem and a data mining pipeline. This pipeline ensures that the problem is solved as a sequence of integer linear programs. The second method is a multi-start local search heuristic, which combines an initial construction of a long cycle using depth-first search with four different perturbation operators. Our experimental results are presented for social network samples, graphs studied in the network science field, graphs from DIMACS series, and protein-protein interaction networks. These results show that our formulation leads to a significantly more efficient exact approach to solve the problem than a previous formulation. For 14 out of 22 networks, we have found the optimal solutions. The potential of heuristics in this problem is also demonstrated, especially in the context of large-scale problem instances
Improvements on the k-center problem for uncertain data
In real applications, there are situations where we need to model some
problems based on uncertain data. This leads us to define an uncertain model
for some classical geometric optimization problems and propose algorithms to
solve them. In this paper, we study the -center problem, for uncertain
input. In our setting, each uncertain point is located independently from
other points in one of several possible locations in a metric space with metric , with specified probabilities
and the goal is to compute -centers that minimize the
following expected cost here
is the probability space of all realizations of given uncertain points and
In restricted assigned version of this problem, an assignment is given for any choice of centers and the
goal is to minimize In unrestricted version, the
assignment is not specified and the goal is to compute centers
and an assignment that minimize the above expected
cost.
We give several improved constant approximation factor algorithms for the
assigned versions of this problem in a Euclidean space and in a general metric
space. Our results significantly improve the results of \cite{guh} and
generalize the results of \cite{wang} to any dimension. Our approach is to
replace a certain center point for each uncertain point and study the
properties of these certain points. The proposed algorithms are efficient and
simple to implement
Single-machine scheduling with stepwise tardiness costs and release times
We study a scheduling problem that belongs to the yard operations component of the railroad planning problems, namely the hump sequencing problem. The scheduling problem is characterized as a single-machine problem with stepwise tardiness cost objectives. This is a new scheduling criterion which is also relevant in the context of traditional machine scheduling problems. We produce complexity results that characterize some cases of the problem as pseudo-polynomially solvable. For the difficult-to-solve cases of the problem, we develop mathematical programming formulations, and propose heuristic algorithms. We test the formulations and heuristic algorithms on randomly generated single-machine scheduling problems and real-life datasets for the hump sequencing problem. Our experiments show promising results for both sets of problems
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