54,426 research outputs found

    Explaining Adaptation in Genetic Algorithms With Uniform Crossover: The Hyperclimbing Hypothesis

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    The hyperclimbing hypothesis is a hypothetical explanation for adaptation in genetic algorithms with uniform crossover (UGAs). Hyperclimbing is an intuitive, general-purpose, non-local search heuristic applicable to discrete product spaces with rugged or stochastic cost functions. The strength of this heuristic lie in its insusceptibility to local optima when the cost function is deterministic, and its tolerance for noise when the cost function is stochastic. Hyperclimbing works by decimating a search space, i.e. by iteratively fixing the values of small numbers of variables. The hyperclimbing hypothesis holds that UGAs work by implementing efficient hyperclimbing. Proof of concept for this hypothesis comes from the use of a novel analytic technique involving the exploitation of algorithmic symmetry. We have also obtained experimental results that show that a simple tweak inspired by the hyperclimbing hypothesis dramatically improves the performance of a UGA on large, random instances of MAX-3SAT and the Sherrington Kirkpatrick Spin Glasses problem.Comment: 22 pages, 5 figure

    Algorithm Engineering in Robust Optimization

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    Robust optimization is a young and emerging field of research having received a considerable increase of interest over the last decade. In this paper, we argue that the the algorithm engineering methodology fits very well to the field of robust optimization and yields a rewarding new perspective on both the current state of research and open research directions. To this end we go through the algorithm engineering cycle of design and analysis of concepts, development and implementation of algorithms, and theoretical and experimental evaluation. We show that many ideas of algorithm engineering have already been applied in publications on robust optimization. Most work on robust optimization is devoted to analysis of the concepts and the development of algorithms, some papers deal with the evaluation of a particular concept in case studies, and work on comparison of concepts just starts. What is still a drawback in many papers on robustness is the missing link to include the results of the experiments again in the design

    Time-constrained project scheduling

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    We study the Time-Constrained Project Scheduling Problem (TCPSP), in which the scheduling of activities is subject to strict deadlines. To be able to meet these deadlines, it is possible to work in overtime or hire additional capacity in regular time or overtime. For this problem, we develop a two stage heuristic. The key of our approach lies in the first stage in which we construct partial schedules with a randomized sampling technique. In these partial schedules, jobs may be scheduled for a shorter duration than required. The second stage uses an ILP formulation of the problem to turn a partial schedule into a feasible schedule, and to perform a neighbourhood search. The developed heuristic is quite flexible and, therefore, suitable for practice. We present experimental results on modified RCPSP benchmark instances. The two stage heuristic solves many instances to optimality, and if we substantially decrease the deadline, the rise in cost is only small

    A Multi-objective Perspective for Operator Scheduling using Fine-grained DVS Architecture

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    The stringent power budget of fine grained power managed digital integrated circuits have driven chip designers to optimize power at the cost of area and delay, which were the traditional cost criteria for circuit optimization. The emerging scenario motivates us to revisit the classical operator scheduling problem under the availability of DVFS enabled functional units that can trade-off cycles with power. We study the design space defined due to this trade-off and present a branch-and-bound(B/B) algorithm to explore this state space and report the pareto-optimal front with respect to area and power. The scheduling also aims at maximum resource sharing and is able to attain sufficient area and power gains for complex benchmarks when timing constraints are relaxed by sufficient amount. Experimental results show that the algorithm that operates without any user constraint(area/power) is able to solve the problem for most available benchmarks, and the use of power budget or area budget constraints leads to significant performance gain.Comment: 18 pages, 6 figures, International journal of VLSI design & Communication Systems (VLSICS

    SQG-Differential Evolution for difficult optimization problems under a tight function evaluation budget

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    In the context of industrial engineering, it is important to integrate efficient computational optimization methods in the product development process. Some of the most challenging simulation-based engineering design optimization problems are characterized by: a large number of design variables, the absence of analytical gradients, highly non-linear objectives and a limited function evaluation budget. Although a huge variety of different optimization algorithms is available, the development and selection of efficient algorithms for problems with these industrial relevant characteristics, remains a challenge. In this communication, a hybrid variant of Differential Evolution (DE) is introduced which combines aspects of Stochastic Quasi-Gradient (SQG) methods within the framework of DE, in order to improve optimization efficiency on problems with the previously mentioned characteristics. The performance of the resulting derivative-free algorithm is compared with other state-of-the-art DE variants on 25 commonly used benchmark functions, under tight function evaluation budget constraints of 1000 evaluations. The experimental results indicate that the new algorithm performs excellent on the 'difficult' (high dimensional, multi-modal, inseparable) test functions. The operations used in the proposed mutation scheme, are computationally inexpensive, and can be easily implemented in existing differential evolution variants or other population-based optimization algorithms by a few lines of program code as an non-invasive optional setting. Besides the applicability of the presented algorithm by itself, the described concepts can serve as a useful and interesting addition to the algorithmic operators in the frameworks of heuristics and evolutionary optimization and computing
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