1,931 research outputs found

    Advanced real-time indoor tracking based on the Viterbi algorithm and semantic data

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    A real-time indoor tracking system based on the Viterbi algorithm is developed. This Viterbi principle is used in combination with semantic data to improve the accuracy, that is, the environment of the object that is being tracked and a motion model. The starting point is a fingerprinting technique for which an advanced network planner is used to automatically construct the radio map, avoiding a time consuming measurement campaign. The developed algorithm was verified with simulations and with experiments in a building-wide testbed for sensor experiments, where a median accuracy below 2 m was obtained. Compared to a reference algorithm without Viterbi or semantic data, the results indicated a significant improvement: the mean accuracy and standard deviation improved by, respectively, 26.1% and 65.3%. Thereafter a sensitivity analysis was conducted to estimate the influence of node density, grid size, memory usage, and semantic data on the performance

    Motion Planning

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    Motion planning is a fundamental function in robotics and numerous intelligent machines. The global concept of planning involves multiple capabilities, such as path generation, dynamic planning, optimization, tracking, and control. This book has organized different planning topics into three general perspectives that are classified by the type of robotic applications. The chapters are a selection of recent developments in a) planning and tracking methods for unmanned aerial vehicles, b) heuristically based methods for navigation planning and routes optimization, and c) control techniques developed for path planning of autonomous wheeled platforms

    Computational intelligence approaches to robotics, automation, and control [Volume guest editors]

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    Recent Trends in Computational Intelligence

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    Traditional models struggle to cope with complexity, noise, and the existence of a changing environment, while Computational Intelligence (CI) offers solutions to complicated problems as well as reverse problems. The main feature of CI is adaptability, spanning the fields of machine learning and computational neuroscience. CI also comprises biologically-inspired technologies such as the intellect of swarm as part of evolutionary computation and encompassing wider areas such as image processing, data collection, and natural language processing. This book aims to discuss the usage of CI for optimal solving of various applications proving its wide reach and relevance. Bounding of optimization methods and data mining strategies make a strong and reliable prediction tool for handling real-life applications

    Background Subtraction in Video Surveillance

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    The aim of thesis is the real-time detection of moving and unconstrained surveillance environments monitored with static cameras. This is achieved based on the results provided by background subtraction. For this task, Gaussian Mixture Models (GMMs) and Kernel density estimation (KDE) are used. A thorough review of state-of-the-art formulations for the use of GMMs and KDE in the task of background subtraction reveals some further development opportunities, which are tackled in a novel GMM-based approach incorporating a variance controlling scheme. The proposed approach method is for parametric and non-parametric and gives us the better method for background subtraction, with more accuracy and easier parametrization of the models, for different environments. It also converges to more accurate models of the scenes. The detection of moving objects is achieved by using the results of background subtraction. For the detection of new static objects, two background models, learning at different rates, are used. This allows for a multi-class pixel classification, which follows the temporality of the changes detected by means of background subtraction. In a first approach, the subtraction of background models is done for parametric model and their results are shown. The second approach is for non-parametric models, where background subtraction is done using KDE non-parametric model. Furthermore, we have done some video engineering, where the background subtraction algorithm was employed so that, the background from one video and the foreground from another video are merged to form a new video. By doing this way, we can also do more complex video engineering with multiple videos. Finally, the results provided by region analysis can be used to improve the quality of the background models, therefore, considerably improving the detection results

    Fast 2D/3D object representation with growing neural gas

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    This work presents the design of a real-time system to model visual objects with the use of self-organising networks. The architecture of the system addresses multiple computer vision tasks such as image segmentation, optimal parameter estimation and object representation. We first develop a framework for building non-rigid shapes using the growth mechanism of the self-organising maps, and then we define an optimal number of nodes without overfitting or underfitting the network based on the knowledge obtained from information-theoretic considerations. We present experimental results for hands and faces, and we quantitatively evaluate the matching capabilities of the proposed method with the topographic product. The proposed method is easily extensible to 3D objects, as it offers similar features for efficient mesh reconstruction
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