247 research outputs found

    Resource Management in Multimedia Networked Systems

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    Error-free multimedia data processing and communication includes providing guaranteed services such as the colloquial telephone. A set of problems have to be solved and handled in the control-management level of the host and underlying network architectures. We discuss in this paper \u27resource management\u27 at the host and network level, and their cooperation to achieve global guaranteed transmission and presentation services, which means end-to-end guarantees. The emphasize is on \u27network resources\u27 (e.g., bandwidth, buffer space) and \u27host resources\u27 (e.g., CPU processing time) which need to be controlled in order to satisfy the Quality of Service (QoS) requirements set by the users of the multimedia networked system. The control of the specified resources involves three actions: (1) properly allocate resources (end-to-end) during the multimedia call establishment, so that traffic can flow according to the QoS specification; (2) control resource allocation during the multimedia transmission; (3) adapt to changes when degradation of system components occurs. These actions imply the necessity of: (a) new services, such as admission services, at the hosts and intermediate network nodes; (b) new protocols for establishing connections which satisfy QoS requirements along the path from send to receiver(s), such as resource reservation protocol; (c) new control algorithms for delay, rate and error control; (d) new resource monitoring protocols for reporting system changes, such as resource administration protocol; (e) new adaptive schemes for dynamic resource allocation to respond to system changes; and (f) new architectures at the hosts and switches to accommodate the resource management entities. This article gives an overview of services, mechanisms and protocols for resource management as outlined above

    Scheduling strategies for time-sensitive distributed applications on edge computing

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    Edge computing is a distributed computing paradigm that shifts the computation capabilities close to the data sources. This new paradigm, coupled with the use of parallel embedded processor architectures, is becoming a very promising solution for time-sensitive distributed applications used in Internet of Things and large Cyber-Physical Systems (e.g., those used in smart cities) to alleviate the pressure on centralized solutions. However, the distribution and heterogeneity nature of the edge computing complicates the response-time analysis on these type of applications. This thesis addresses this challenge by proposing a new Directed Acyclic Graph (DAG)-task based system model to characterize: (1) the distribution nature of applications executed on the edge; and (2) the heterogeneous computation and network communication capabilities of edge computing platforms. Based on this system model, this work presents five different scheduling strategies: four sub-optimal but tractable heuristics and an optimal but costly approach based on a mixed integer linear programming (MILP), that minimize the overall response time of distributed time-sensitive applications. To address both issues, and as a proof of concept, we use COMPSs, a framework composed of a task-based programming model and a runtime used to program and efficiently distribute time-sensitive applications across the compute continuum. However, COMPSs is agnostic of time-sensitive applications, hence in this work we extend it to consider the dynamic scheduling based on the proposed scheduling strategies. Our results show that our scheduling heuristics outperform current scheduling solutions, while providing an average and upper-bound execution time comparable to the optimal one provided by the MILP allocation approach

    Schedulability analysis and optimization of time-partitioned distributed real-time systems

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    RESUMEN: La creciente complejidad de los sistemas de control modernos lleva a muchas empresas a tener que re-dimensionar o re-diseñar sus soluciones para adecuarlas a nuevas funcionalidades y requisitos. Un caso paradigmático de esta situación se ha dado en el sector ferroviario, donde la implementación de las aplicaciones de señalización se ha llevado a cabo empleando técnicas tradicionales que, si bien ahora mismo cumplen con los requisitos básicos, su rendimiento temporal y escalabilidad funcional son sustancialmente mejorables. A partir de las soluciones propuestas en esta tesis, además de contribuir a la validación de sistemas que requieren certificación de seguridad funcional, también se creará la tecnología base de análisis de planificabilidad y optimización de sistemas de tiempo real distribuidos generales y también basados en particionado temporal, que podrá ser aplicada en distintos entornos en los que los sistemas ciberfísicos juegan un rol clave, por ejemplo en aplicaciones de Industria 4.0, en los que pueden presentarse problemas similares en el futuro.ABSTRACT:he increasing complexity of modern control systems leads many companies to have to resize or redesign their solutions to adapt them to new functionalities and requirements. A paradigmatic case of this situation has occurred in the railway sector, where the implementation of signaling applications has been carried out using traditional techniques that, although they currently meet the basic requirements, their time performance and functional scalability can be substantially improved. From the solutions proposed in this thesis, besides contributing to the assessment of systems that require functional safety certification, the base technology for schedulability analysis and optimization of general as well as time-partitioned distributed real-time systems will be derived, which can be applied in different environments where cyber-physical systems play a key role, for example in Industry 4.0 applications, where similar problems may arise in the future

    Fault Tolerant Real Time Dynamic Scheduling Algorithm For Heterogeneous Distributed System

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    Fault-tolerance becomes an important key to establish dependability in Real Time Distributed Systems (RTDS). In fault-tolerant Real Time Distributed systems, detection of fault and its recovery should be executed in timely manner so that in spite of fault occurrences the intended output of real-time computations always take place on time. Hardware and software redundancy are well-known e ective methods for faulttolerance, where extra hard ware (e.g., processors, communication links) and software (e.g., tasks, messages) are added into the system to deal with faults. Performances of RTDS are mostly guided by eciency of scheduling algorithm and schedulability analysis are performed on the system to ensure the timing constrains. This thesis examines the scenarios where a real time system requires very little redundant hardware resources to tolerate failures in heterogeneous real time distributed systems with point-to-point communication links. Fault tolerance can be achieved by..

    MediaSync: Handbook on Multimedia Synchronization

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    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences

    Parallel and Distributed Computing

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    The 14 chapters presented in this book cover a wide variety of representative works ranging from hardware design to application development. Particularly, the topics that are addressed are programmable and reconfigurable devices and systems, dependability of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and parallel routines and algorithms. In this way, the articles included in this book constitute an excellent reference for engineers and researchers who have particular interests in each of these topics in parallel and distributed computing
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