467 research outputs found

    Simulation of the UKQCD computer

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    Hardware/Software Co-design for Multicore Architectures

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    Siirretty Doriast

    Proceedings of the Third International Workshop on Neural Networks and Fuzzy Logic, volume 1

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    Documented here are papers presented at the Neural Networks and Fuzzy Logic Workshop sponsored by the National Aeronautics and Space Administration and cosponsored by the University of Houston, Clear Lake. The workshop was held June 1-3, 1992 at the Lyndon B. Johnson Space Center in Houston, Texas. During the three days approximately 50 papers were presented. Technical topics addressed included adaptive systems; learning algorithms; network architectures; vision; robotics; neurobiological connections; speech recognition and synthesis; fuzzy set theory and application, control, and dynamics processing; space applications; fuzzy logic and neural network computers; approximate reasoning; and multiobject decision making

    Parallel and Distributed Computing

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    The 14 chapters presented in this book cover a wide variety of representative works ranging from hardware design to application development. Particularly, the topics that are addressed are programmable and reconfigurable devices and systems, dependability of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and parallel routines and algorithms. In this way, the articles included in this book constitute an excellent reference for engineers and researchers who have particular interests in each of these topics in parallel and distributed computing

    The development of a multi-layer architecture for image processing

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    The extraction of useful information from an image involves a series of operations, which can be functionally divided into low-level, intermediate-level and high- level processing. Because different amounts of computing power may be demanded by each level, a system which can simultaneously carry out operations at different levels is desirable. A multi-layer system which embodies both functional and spatial parallelism is envisioned. This thesis describes the development of a three-layer architecture which is designed to tackle vision problems embodying operations in each processing level. A survey of various multi-layer and multi-processor systems is carried out and a set of guidelines for the design of a multi-layer image processing system is established. The linear array is proposed as a possible basis for multi-layer systems and a significant part of the thesis is concerned with a study of this structure. The CLIP7A system, which is a linear array with 256 processing elements, is examined in depth. The CLIP7A system operates under SIMD control, enhanced by local autonomy. In order to examine the possible benefits of this arrangement, image processing algorithms which exploit the autonomous functions are implemented. Additionally, the structural properties of linear arrays are also studied. Information regarding typical computing requirements in each layer and the communication networks between elements in different layers is obtained by applying the CLIP7A system to solve an integrated vision problem. From the results obtained, a three layer architecture is proposed. The system has 256, 16 and 4 processing elements in the low, intermediate and high level layer respectively. The processing elements will employ a 16-bit microprocessor as the computing unit, which is selected from off-the-shelf components. Communication between elements in consecutive layers is via two different networks, which are designed so that efficient data transfer is achieved. Additionally, the networks enable the system to maintain fault tolerance and to permit expansion in the second and third layers

    On Energy Efficient Computing Platforms

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    In accordance with the Moore's law, the increasing number of on-chip integrated transistors has enabled modern computing platforms with not only higher processing power but also more affordable prices. As a result, these platforms, including portable devices, work stations and data centres, are becoming an inevitable part of the human society. However, with the demand for portability and raising cost of power, energy efficiency has emerged to be a major concern for modern computing platforms. As the complexity of on-chip systems increases, Network-on-Chip (NoC) has been proved as an efficient communication architecture which can further improve system performances and scalability while reducing the design cost. Therefore, in this thesis, we study and propose energy optimization approaches based on NoC architecture, with special focuses on the following aspects. As the architectural trend of future computing platforms, 3D systems have many bene ts including higher integration density, smaller footprint, heterogeneous integration, etc. Moreover, 3D technology can signi cantly improve the network communication and effectively avoid long wirings, and therefore, provide higher system performance and energy efficiency. With the dynamic nature of on-chip communication in large scale NoC based systems, run-time system optimization is of crucial importance in order to achieve higher system reliability and essentially energy efficiency. In this thesis, we propose an agent based system design approach where agents are on-chip components which monitor and control system parameters such as supply voltage, operating frequency, etc. With this approach, we have analysed the implementation alternatives for dynamic voltage and frequency scaling and power gating techniques at different granularity, which reduce both dynamic and leakage energy consumption. Topologies, being one of the key factors for NoCs, are also explored for energy saving purpose. A Honeycomb NoC architecture is proposed in this thesis with turn-model based deadlock-free routing algorithms. Our analysis and simulation based evaluation show that Honeycomb NoCs outperform their Mesh based counterparts in terms of network cost, system performance as well as energy efficiency.Siirretty Doriast

    SpiNNaker - A Spiking Neural Network Architecture

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    20 years in conception and 15 in construction, the SpiNNaker project has delivered the world’s largest neuromorphic computing platform incorporating over a million ARM mobile phone processors and capable of modelling spiking neural networks of the scale of a mouse brain in biological real time. This machine, hosted at the University of Manchester in the UK, is freely available under the auspices of the EU Flagship Human Brain Project. This book tells the story of the origins of the machine, its development and its deployment, and the immense software development effort that has gone into making it openly available and accessible to researchers and students the world over. It also presents exemplar applications from ‘Talk’, a SpiNNaker-controlled robotic exhibit at the Manchester Art Gallery as part of ‘The Imitation Game’, a set of works commissioned in 2016 in honour of Alan Turing, through to a way to solve hard computing problems using stochastic neural networks. The book concludes with a look to the future, and the SpiNNaker-2 machine which is yet to come
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