62 research outputs found

    JND-Based Perceptual Video Coding for 4:4:4 Screen Content Data in HEVC

    Get PDF
    The JCT-VC standardized Screen Content Coding (SCC) extension in the HEVC HM RExt + SCM reference codec offers an impressive coding efficiency performance when compared with HM RExt alone; however, it is not significantly perceptually optimized. For instance, it does not include advanced HVS-based perceptual coding methods, such as JND-based spatiotemporal masking schemes. In this paper, we propose a novel JND-based perceptual video coding technique for HM RExt + SCM. The proposed method is designed to further improve the compression performance of HM RExt + SCM when applied to YCbCr 4:4:4 SC video data. In the proposed technique, luminance masking and chrominance masking are exploited to perceptually adjust the Quantization Step Size (QStep) at the Coding Block (CB) level. Compared with HM RExt 16.10 + SCM 8.0, the proposed method considerably reduces bitrates (Kbps), with a maximum reduction of 48.3%. In addition to this, the subjective evaluations reveal that SC-PAQ achieves visually lossless coding at very low bitrates.Comment: Preprint: 2018 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP 2018

    Quality-Oriented Perceptual HEVC Based on the Spatiotemporal Saliency Detection Model

    Get PDF
    Perceptual video coding (PVC) can provide a lower bitrate with the same visual quality compared with traditional H.265/high efficiency video coding (HEVC). In this work, a novel H.265/HEVC-compliant PVC framework is proposed based on the video saliency model. Firstly, both an effective and efficient spatiotemporal saliency model is used to generate a video saliency map. Secondly, a perceptual coding scheme is developed based on the saliency map. A saliency-based quantization control algorithm is proposed to reduce the bitrate. Finally, the simulation results demonstrate that the proposed perceptual coding scheme shows its superiority in objective and subjective tests, achieving up to a 9.46% bitrate reduction with negligible subjective and objective quality loss. The advantage of the proposed method is the high quality adapted for a high-definition video application

    PEA265: Perceptual Assessment of Video Compression Artifacts

    Full text link
    The most widely used video encoders share a common hybrid coding framework that includes block-based motion estimation/compensation and block-based transform coding. Despite their high coding efficiency, the encoded videos often exhibit visually annoying artifacts, denoted as Perceivable Encoding Artifacts (PEAs), which significantly degrade the visual Qualityof- Experience (QoE) of end users. To monitor and improve visual QoE, it is crucial to develop subjective and objective measures that can identify and quantify various types of PEAs. In this work, we make the first attempt to build a large-scale subjectlabelled database composed of H.265/HEVC compressed videos containing various PEAs. The database, namely the PEA265 database, includes 4 types of spatial PEAs (i.e. blurring, blocking, ringing and color bleeding) and 2 types of temporal PEAs (i.e. flickering and floating). Each containing at least 60,000 image or video patches with positive and negative labels. To objectively identify these PEAs, we train Convolutional Neural Networks (CNNs) using the PEA265 database. It appears that state-of-theart ResNeXt is capable of identifying each type of PEAs with high accuracy. Furthermore, we define PEA pattern and PEA intensity measures to quantify PEA levels of compressed video sequence. We believe that the PEA265 database and our findings will benefit the future development of video quality assessment methods and perceptually motivated video encoders.Comment: 10 pages,15 figures,4 table

    Video compression algorithms for HEVC and beyond

    Get PDF
    PhDDue to the increasing number of new services and devices that allow the creation, distribution and consumption of video content, the amount of video information being transmitted all over the world is constantly growing. Video compression technology is essential to cope with the ever increasing volume of digital video data being distributed in today's networks, as more e cient video compression techniques allow support for higher volumes of video data under the same memory/bandwidth constraints. This is especially relevant with the introduction of new and more immersive video formats associated with signi cantly higher amounts of data. In this thesis, novel techniques for improving the e ciency of current and future video coding technologies are investigated. Several aspects that in uence the way conventional video coding methods work are considered. In particular, the properties and limitations of the Human Visual System are exploited to tune the performance of video encoders towards better subjective quality. Additionally, it is shown how the visibility of speci c types of visual artefacts can be prevented during the video encoding process, in order to avoid subjective quality degradations in the compressed content. Techniques for higher video compression e ciency are also explored, targeting to improve the compression capabilities of state-of-the-art video coding standards. Finally, the application of video coding technologies to practical use-cases is considered. Accurate estimation models are devised to control the encoding time and bit rate associated with compressed video signals, in order to meet speci c encoding time and transmission time restrictions

    Optimized Adaptive Encoding Based on Visual Attention

    Get PDF

    High dynamic range video compression exploiting luminance masking

    Get PDF

    Algorithms for compression of high dynamic range images and video

    Get PDF
    The recent advances in sensor and display technologies have brought upon the High Dynamic Range (HDR) imaging capability. The modern multiple exposure HDR sensors can achieve the dynamic range of 100-120 dB and LED and OLED display devices have contrast ratios of 10^5:1 to 10^6:1. Despite the above advances in technology the image/video compression algorithms and associated hardware are yet based on Standard Dynamic Range (SDR) technology, i.e. they operate within an effective dynamic range of up to 70 dB for 8 bit gamma corrected images. Further the existing infrastructure for content distribution is also designed for SDR, which creates interoperability problems with true HDR capture and display equipment. The current solutions for the above problem include tone mapping the HDR content to fit SDR. However this approach leads to image quality associated problems, when strong dynamic range compression is applied. Even though some HDR-only solutions have been proposed in literature, they are not interoperable with current SDR infrastructure and are thus typically used in closed systems. Given the above observations a research gap was identified in the need for efficient algorithms for the compression of still images and video, which are capable of storing full dynamic range and colour gamut of HDR images and at the same time backward compatible with existing SDR infrastructure. To improve the usability of SDR content it is vital that any such algorithms should accommodate different tone mapping operators, including those that are spatially non-uniform. In the course of the research presented in this thesis a novel two layer CODEC architecture is introduced for both HDR image and video coding. Further a universal and computationally efficient approximation of the tone mapping operator is developed and presented. It is shown that the use of perceptually uniform colourspaces for internal representation of pixel data enables improved compression efficiency of the algorithms. Further proposed novel approaches to the compression of metadata for the tone mapping operator is shown to improve compression performance for low bitrate video content. Multiple compression algorithms are designed, implemented and compared and quality-complexity trade-offs are identified. Finally practical aspects of implementing the developed algorithms are explored by automating the design space exploration flow and integrating the high level systems design framework with domain specific tools for synthesis and simulation of multiprocessor systems. The directions for further work are also presented

    Bitrate Ladder Prediction Methods for Adaptive Video Streaming: A Review and Benchmark

    Full text link
    HTTP adaptive streaming (HAS) has emerged as a widely adopted approach for over-the-top (OTT) video streaming services, due to its ability to deliver a seamless streaming experience. A key component of HAS is the bitrate ladder, which provides the encoding parameters (e.g., bitrate-resolution pairs) to encode the source video. The representations in the bitrate ladder allow the client's player to dynamically adjust the quality of the video stream based on network conditions by selecting the most appropriate representation from the bitrate ladder. The most straightforward and lowest complexity approach involves using a fixed bitrate ladder for all videos, consisting of pre-determined bitrate-resolution pairs known as one-size-fits-all. Conversely, the most reliable technique relies on intensively encoding all resolutions over a wide range of bitrates to build the convex hull, thereby optimizing the bitrate ladder for each specific video. Several techniques have been proposed to predict content-based ladders without performing a costly exhaustive search encoding. This paper provides a comprehensive review of various methods, including both conventional and learning-based approaches. Furthermore, we conduct a benchmark study focusing exclusively on various learning-based approaches for predicting content-optimized bitrate ladders across multiple codec settings. The considered methods are evaluated on our proposed large-scale dataset, which includes 300 UHD video shots encoded with software and hardware encoders using three state-of-the-art encoders, including AVC/H.264, HEVC/H.265, and VVC/H.266, at various bitrate points. Our analysis provides baseline methods and insights, which will be valuable for future research in the field of bitrate ladder prediction. The source code of the proposed benchmark and the dataset will be made publicly available upon acceptance of the paper

    SSIM-Inspired Quality Assessment, Compression, and Processing for Visual Communications

    Get PDF
    Objective Image and Video Quality Assessment (I/VQA) measures predict image/video quality as perceived by human beings - the ultimate consumers of visual data. Existing research in the area is mainly limited to benchmarking and monitoring of visual data. The use of I/VQA measures in the design and optimization of image/video processing algorithms and systems is more desirable, challenging and fruitful but has not been well explored. Among the recently proposed objective I/VQA approaches, the structural similarity (SSIM) index and its variants have emerged as promising measures that show superior performance as compared to the widely used mean squared error (MSE) and are computationally simple compared with other state-of-the-art perceptual quality measures. In addition, SSIM has a number of desirable mathematical properties for optimization tasks. The goal of this research is to break the tradition of using MSE as the optimization criterion for image and video processing algorithms. We tackle several important problems in visual communication applications by exploiting SSIM-inspired design and optimization to achieve significantly better performance. Firstly, the original SSIM is a Full-Reference IQA (FR-IQA) measure that requires access to the original reference image, making it impractical in many visual communication applications. We propose a general purpose Reduced-Reference IQA (RR-IQA) method that can estimate SSIM with high accuracy with the help of a small number of RR features extracted from the original image. Furthermore, we introduce and demonstrate the novel idea of partially repairing an image using RR features. Secondly, image processing algorithms such as image de-noising and image super-resolution are required at various stages of visual communication systems, starting from image acquisition to image display at the receiver. We incorporate SSIM into the framework of sparse signal representation and non-local means methods and demonstrate improved performance in image de-noising and super-resolution. Thirdly, we incorporate SSIM into the framework of perceptual video compression. We propose an SSIM-based rate-distortion optimization scheme and an SSIM-inspired divisive optimization method that transforms the DCT domain frame residuals to a perceptually uniform space. Both approaches demonstrate the potential to largely improve the rate-distortion performance of state-of-the-art video codecs. Finally, in real-world visual communications, it is a common experience that end-users receive video with significantly time-varying quality due to the variations in video content/complexity, codec configuration, and network conditions. How human visual quality of experience (QoE) changes with such time-varying video quality is not yet well-understood. We propose a quality adaptation model that is asymmetrically tuned to increasing and decreasing quality. The model improves upon the direct SSIM approach in predicting subjective perceptual experience of time-varying video quality
    corecore