1,720 research outputs found

    A Numerical Slow Manifold Approach to Model Reduction for Optimal Control of Multiple Time Scale ODE

    Full text link
    Time scale separation is a natural property of many control systems that can be ex- ploited, theoretically and numerically. We present a numerical scheme to solve optimal control problems with considerable time scale separation that is based on a model reduction approach that does not need the system to be explicitly stated in singularly perturbed form. We present examples that highlight the advantages and disadvantages of the method

    Canards from Chua's circuit

    Get PDF
    The aim of this work is to extend Beno\^it's theorem for the generic existence of "canards" solutions in singularly perturbed dynamical systems of dimension three with one fast variable to those of dimension four. Then, it is established that this result can be found according to the Flow Curvature Method. Applications to Chua's cubic model of dimension three and four enable to state the existence of "canards" solutions in such systems.Comment: arXiv admin note: text overlap with arXiv:1408.489

    Asymptotic methods for delay equations.

    Get PDF
    Asymptotic methods for singularly perturbed delay differential equations are in many ways more challenging to implement than for ordinary differential equations. In this paper, four examples of delayed systems which occur in practical models are considered: the delayed recruitment equation, relaxation oscillations in stem cell control, the delayed logistic equation, and density wave oscillations in boilers, the last of these being a problem of concern in engineering two-phase flows. The ways in which asymptotic methods can be used vary from the straightforward to the perverse, and illustrate the general technical difficulties that delay equations provide for the central technique of the applied mathematician. © Springer 2006

    Shadowing matching errors for wave-front-like solutions

    Get PDF
    Consider a singularly perturbed system ϵut=ϵ2uxx+f(u,x,ϵ),u∈Rn,x∈R,t≥0.\epsilon u_t=\epsilon^2 u_{xx} + f(u,x,\epsilon),\quad u\in {\Bbb R}^n,x\in{\Bbb R},t\geq 0. Assume that the system has a sequence of regular and internal layers occurring alternatively along the xx-direction. These ``multiple wave'' solutions can formally be constructed by matched asymptotic expansions. To obtain a genuine solution, we derive a {\em Spatial Shadowing Lemma} which assures the existence of an exact solution that is near the formal asymptotic series provided (1) the residual errors are small in all the layers, and (2) the matching errors are small along the lateral boundaries of the adjacent layers. The method should work on some other systems like ϵut=−(−ϵ2Dxx)mu+… .\epsilon u_t=-(-\epsilon^2 D_{xx})^m u+ \dots.Comment: 52 pages in a dvi fil

    Singularly perturbed spectral problems with Neumann boundary conditions

    Get PDF
    The paper deals with the Neumann spectral problem for a singularly perturbed second order elliptic operator with bounded lower order terms. The main goal is to provide a refined description of the limit behaviour of the principal eigenvalue and eigenfunction. Using the logarithmic transformation we reduce the studied problem to additive eigenvalue problem for a singularly perturbed Hamilton-Jacobi equation. Then assuming that the Aubry set of the Hamiltonian consists of a finite number of points or limit cycles situated in the domain or on its boundary, we find the limit of the eigenvalue and formulate the selection criterium that allows us to choose a solution of the limit Hamilton-Jacobi equation which gives the logarithmic asymptotics of the principal eigenfunction

    Nonlinear zero-sum differential game analysis by singular perturbation methods

    Get PDF
    A class of nonlinear, zero-sum differential games, exhibiting time-scale separation properties, can be analyzed by singular-perturbation techniques. The merits of such an analysis, leading to an approximate game solution, as well as the 'well-posedness' of the formulation, are discussed. This approach is shown to be attractive for investigating pursuit-evasion problems; the original multidimensional differential game is decomposed to a 'simple pursuit' (free-stream) game and two independent (boundary-layer) optimal-control problems. Using multiple time-scale boundary-layer models results in a pair of uniformly valid zero-order composite feedback strategies. The dependence of suboptimal strategies on relative geometry and own-state measurements is demonstrated by a three dimensional, constant-speed example. For game analysis with realistic vehicle dynamics, the technique of forced singular perturbations and a variable modeling approach is proposed. Accuracy of the analysis is evaluated by comparison with the numerical solution of a time-optimal, variable-speed 'game of two cars' in the horizontal plane
    • …
    corecore