40 research outputs found
On Aperiodic Subtraction Games with Bounded Nim Sequence
Subtraction games are a class of impartial combinatorial games whose
positions correspond to nonnegative integers and whose moves correspond to
subtracting one of a fixed set of numbers from the current position. Though
they are easy to define, sub- traction games have proven difficult to analyze.
In particular, few general results about their Sprague-Grundy values are known.
In this paper, we construct an example of a subtraction game whose sequence of
Sprague-Grundy values is ternary and aperiodic, and we develop a theory that
might lead to a generalization of our construction.Comment: 45 page
The switch operators and push-the-button games: a sequential compound over rulesets
We study operators that combine combinatorial games. This field was initiated
by Sprague-Grundy (1930s), Milnor (1950s) and Berlekamp-Conway-Guy (1970-80s)
via the now classical disjunctive sum operator on (abstract) games. The new
class consists in operators for rulesets, dubbed the switch-operators. The
ordered pair of rulesets (R 1 , R 2) is compatible if, given any position in R
1 , there is a description of how to move in R 2. Given compatible (R 1 , R 2),
we build the push-the-button game R 1 R 2 , where players start by playing
according to the rules R 1 , but at some point during play, one of the players
must switch the rules to R 2 , by pushing the button ". Thus, the game ends
according to the terminal condition of ruleset R 2. We study the pairwise
combinations of the classical rulesets Nim, Wythoff and Euclid. In addition, we
prove that standard periodicity results for Subtraction games transfer to this
setting, and we give partial results for a variation of Domineering, where R 1
is the game where the players put the domino tiles horizontally and R 2 the
game where they play vertically (thus generalizing the octal game 0.07).Comment: Journal of Theoretical Computer Science (TCS), Elsevier, A
Para{\^i}tr
Wythoff Wisdom
International audienceSix authors tell their stories from their encounters with the famous combinatorial game Wythoff Nim and its sequences, including a short survey on exactly covering systems
Memgames
In this article, we study the structure, and in particular the Grundy values,
of a family of games known as memgames.Comment: Feedback welcome