2,092 research outputs found

    GrowndSwell iPhone Application Development

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    GrowndSwell is a location-based social networking service developed to primarily solve the problem of trying to text several friends in order to convey a simple piece of information: “What are you planning to do today?” This capstone project is focused on developing an iPhone application as a tool for users to convey this information in an efficient and fun manner. The problem requires several tools to capture the market through development of phone applications that are compatible on several platforms and creating an attractive website for brand awareness. This capstone project has focused its attention on the product development of the iPhone application. It is targeted to developers and product managers who would be enhancing these tools to easily adapt to current processes and construct upcoming user interface designs and features. The capstone includes a comprehensive business plan for general business exposure of the services and products the company offers. It includes flowchart and user functionality documentation that are focused on the design aspects and the user interfaces and operation of the application. And lastly, the original code developed for the iPhone application. The problem solving approach in the development and design of the iPhone application follows a typical top-down approach; it was created taking the larger features, namely the going-out, staying-in, and studying agendas and was then concerned with the details involved in each feature. Our team made various transitions in the design and features however with the waterfall approach, no code was developed until the demo screens were confirmed. This made the software development process with the analysis and design easier. The testing, and implementation are done simultaneously hence not all features all implemented however the completed features are tested on the emulator. The software development and design are completed using vendor applications. The design and flow implementation used creative design adobe software such as Illustrator and Photoshop. Developing and testing the iPhone application were possible using Apple iOS SDK that are available online free of cost: (http://developer.apple.com/). While the capstone provides a variety of documents to preview, the focus is primarily on the developers and product managers who are able to obtain a general overview from the business concepts, to the details involved in the design and development of the iPhone application of GrowndSwell

    Itinerary Recommendation Algorithm in the Age of MEC

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    To provide fully immersive mobile experiences, next-generation touristic services will rely on the high bandwidth and low latency provided by the 5G networks and the Multi-access Edge Computing (MEC) paradigm. Recommendation algorithms, being integral part of travel planning systems, devise personalized tour itineraries for a user considering the popularity of the Points of Interest (POIs) of a city as well as the tourist preferences and constraints. However, in the context of next-generation touristic services, recommendation algorithms should also consider the applications (e.g., augmented reality) the tourist will consume in the POIs and the quality in which such applications will be delivered by the MEC infrastructure. In this paper, we address the joint problem of recommending personalized tour itineraries for tourists and efficiently allocating MEC resources for advanced touristic applications. We formulate an optimization problem that maximizes the itinerary score of individual tourists, while optimizing the resource allocation at the network edge. We then propose an exact algorithm that quickly solves the problem optimally considering instances of realistic size. Finally, we evaluate our algorithm using a real dataset extracted from Flickr. Results demonstrate gains up to 100% in the resource allocation and user experience in comparison with a state-of-the-art solution

    Sustainable | Sustaining City Streets

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    Streets are an integral part of every city on Earth. They channel the people, vehicles, and materials that help make urban life what it is. They are conduits for the oft-taken-for-granted infrastructures that carry fresh water, energy, and information, and that remove excess stormwater and waste. The very air that we breathe—fresh or foul—flows through our street canyons. That streets are the arteries of the city is, indeed, an apt metaphor. But city streets also function as a front yard, linear ecosystem, market, performance stage, and civic forum, among other duties. In their various forms, streets are places of interaction and exchange, from the everyday to the extraordinary. As the editors affirm, the more we scrutinize, share, and activate sustainable approaches to streets, the greater the likelihood that our streets will help sustain life in cities and, by extension, the planet. While diverse in subject, the papers in this volume are unified in seeing the city street as the complex, impactful, and pliable urban phenomenon that it is. Topics range from greenstreets to transit networks to pedestrian safety and walkability. Anyone seeking interdisciplinary perspectives on what makes for good city streets and street networks should find this book of interest

    The European Pilgrimage Routes for promoting sustainable and quality tourism in rural areas

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    The International Conference the European Pilgrimage Routes for promoting sustainable and quality tourism in rural areas took place December 4 to 6, 2014 in Firenze (Italy) and was organized by the Department of Agricultural, Food and Forestry Systems – University of Florence in collaboration with the Tuscany Region, the Department for Life Quality Studies and Department of Agricultural Sciences – University of Bologna, the Italian Association of Agricultural Engineering and the European Association of the Francigena Way. The Conference involving 150 experts from 18 countries and was divided into five areas of discussion: conservation and evolution of the landscape along the routes; life quality and social impact; tourism and local development; sustainability in the rural areas; tools and methods for building a tourist attraction

    Simulating spatial behaviour

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