8,583 research outputs found

    Overview of the Experimental Physics and Industrial Control System (EPICS) Channel Archiver

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    The Channel Archiver has been operational for more than two years at Los Alamos National Laboratory and other sites. This paper introduces the available components (data sampling engine, viewers, scripting interface, HTTP/CGI integration and data management), presents updated performance measurements and reviews operational experience with the Channel Archiver.Comment: 3 pages, 1 figure, 8th International Conference on Accelerator and Large Experimental Physics Control Systems (PSN THAP019), San Jose, CA, USA, November 27-3

    Service Platform for Converged Interactive Broadband Broadcast and Cellular Wireless

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    A converged broadcast and telecommunication service platform is presented that is able to create, deliver, and manage interactive, multimedia content and services for consumption on three different terminal types. The motivations of service providers for designing converged interactive multimedia services, which are crafted for their individual requirements, are investigated. The overall design of the system is presented with particular emphasis placed on the operational features of each of the sub-systems, the flows of media and metadata through the sub-systems and the formats and protocols required for inter-communication between them. The key features of tools required for creating converged interactive multimedia content for a range of different end-user terminal types are examined. Finally possible enhancements to this system are discussed. This study is of particular interest to those organizations currently conducting trials and commercial launches of DVB-H services because it provides them with an insight of the various additional functions required in the service provisioning platforms to provide fully interactive services to a range of different mobile terminal types

    Semantic multimedia remote display for mobile thin clients

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    Current remote display technologies for mobile thin clients convert practically all types of graphical content into sequences of images rendered by the client. Consequently, important information concerning the content semantics is lost. The present paper goes beyond this bottleneck by developing a semantic multimedia remote display. The principle consists of representing the graphical content as a real-time interactive multimedia scene graph. The underlying architecture features novel components for scene-graph creation and management, as well as for user interactivity handling. The experimental setup considers the Linux X windows system and BiFS/LASeR multimedia scene technologies on the server and client sides, respectively. The implemented solution was benchmarked against currently deployed solutions (VNC and Microsoft-RDP), by considering text editing and WWW browsing applications. The quantitative assessments demonstrate: (1) visual quality expressed by seven objective metrics, e.g., PSNR values between 30 and 42 dB or SSIM values larger than 0.9999; (2) downlink bandwidth gain factors ranging from 2 to 60; (3) real-time user event management expressed by network round-trip time reduction by factors of 4-6 and by uplink bandwidth gain factors from 3 to 10; (4) feasible CPU activity, larger than in the RDP case but reduced by a factor of 1.5 with respect to the VNC-HEXTILE

    Integration, management and communication of heterogeneous design resources with WWW technologies

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    Recently, advanced information technologies have opened new pos-sibilities for collaborative designs. In this paper, a Web-based collaborative de-sign environment is proposed, where heterogeneous design applications can be integrated with a common interface, managed dynamically for publishing and searching, and communicated with each other for integrated multi-objective de-sign. The CORBA (Common Object Request Broker Architecture) is employed as an implementation tool to enable integration and communication of design application programs; and the XML (eXtensible Markup Language) is used as a common data descriptive language for data exchange between heterogeneous applications and for resource description and recording. This paper also intro-duces the implementation of the system and the encapsulating issues of existing legacy applications. At last, an example of gear design based on the system is il-lustrated to identify the methods and procedure developed by this research

    Micro-CernVM: Slashing the Cost of Building and Deploying Virtual Machines

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    The traditional virtual machine building and and deployment process is centered around the virtual machine hard disk image. The packages comprising the VM operating system are carefully selected, hard disk images are built for a variety of different hypervisors, and images have to be distributed and decompressed in order to instantiate a virtual machine. Within the HEP community, the CernVM File System has been established in order to decouple the distribution from the experiment software from the building and distribution of the VM hard disk images. We show how to get rid of such pre-built hard disk images altogether. Due to the high requirements on POSIX compliance imposed by HEP application software, CernVM-FS can also be used to host and boot a Linux operating system. This allows the use of a tiny bootable CD image that comprises only a Linux kernel while the rest of the operating system is provided on demand by CernVM-FS. This approach speeds up the initial instantiation time and reduces virtual machine image sizes by an order of magnitude. Furthermore, security updates can be distributed instantaneously through CernVM-FS. By leveraging the fact that CernVM-FS is a versioning file system, a historic analysis environment can be easily re-spawned by selecting the corresponding CernVM-FS file system snapshot.Comment: Conference paper at the 2013 Computing in High Energy Physics (CHEP) Conference, Amsterda

    Towards distributed architecture for collaborative cloud services in community networks

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    Internet and communication technologies have lowered the costs for communities to collaborate, leading to new services like user-generated content and social computing, and through collaboration, collectively built infrastructures like community networks have also emerged. Community networks get formed when individuals and local organisations from a geographic area team up to create and run a community-owned IP network to satisfy the community’s demand for ICT, such as facilitating Internet access and providing services of local interest. The consolidation of today’s cloud technologies offers now the possibility of collectively built community clouds, building upon user-generated content and user-provided networks towards an ecosystem of cloud services. To address the limitation and enhance utility of community networks, we propose a collaborative distributed architecture for building a community cloud system that employs resources contributed by the members of the community network for provisioning infrastructure and software services. Such architecture needs to be tailored to the specific social, economic and technical characteristics of the community networks for community clouds to be successful and sustainable. By real deployments of clouds in community networks and evaluation of application performance, we show that community clouds are feasible. Our result may encourage collaborative innovative cloud-based services made possible with the resources of a community.Peer ReviewedPostprint (author’s final draft

    Organizing information on the next generation web - Design and implementation of a new bookmark structure

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    The next-generation Web will increase the need for a highly organized and ever evolving method to store references to Web objects. These requirements could be realized by the development of a new bookmark structure. This paper endeavors to identify the key requirements of such a bookmark, specifically in relation to Web documents, and sets out a suggested design through which these needs may be accomplished. A prototype developed offers such features as the sharing of bookmarks between users and groups of users. Bookmarks for Web documents in this prototype allow more specific information to be stored such as: URL, the document type, the document title, keywords, a summary, user annotations, date added, date last visited and date last modified. Individuals may access the service from anywhere on the Internet, as long as they have a Java-enabled Web browser
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