9,624 research outputs found

    Exploiting Anonymity in Approximate Linear Programming: Scaling to Large Multiagent MDPs (Extended Version)

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    Many exact and approximate solution methods for Markov Decision Processes (MDPs) attempt to exploit structure in the problem and are based on factorization of the value function. Especially multiagent settings, however, are known to suffer from an exponential increase in value component sizes as interactions become denser, meaning that approximation architectures are restricted in the problem sizes and types they can handle. We present an approach to mitigate this limitation for certain types of multiagent systems, exploiting a property that can be thought of as "anonymous influence" in the factored MDP. Anonymous influence summarizes joint variable effects efficiently whenever the explicit representation of variable identity in the problem can be avoided. We show how representational benefits from anonymity translate into computational efficiencies, both for general variable elimination in a factor graph but in particular also for the approximate linear programming solution to factored MDPs. The latter allows to scale linear programming to factored MDPs that were previously unsolvable. Our results are shown for the control of a stochastic disease process over a densely connected graph with 50 nodes and 25 agents.Comment: Extended version of AAAI 2016 pape

    Different goals in multiscale simulations and how to reach them

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    In this paper we sum up our works on multiscale programs, mainly simulations. We first start with describing what multiscaling is about, how it helps perceiving signal from a background noise in a ?ow of data for example, for a direct perception by a user or for a further use by another program. We then give three examples of multiscale techniques we used in the past, maintaining a summary, using an environmental marker introducing an history in the data and finally using a knowledge on the behavior of the different scales to really handle them at the same time

    Scalable Planning and Learning for Multiagent POMDPs: Extended Version

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    Online, sample-based planning algorithms for POMDPs have shown great promise in scaling to problems with large state spaces, but they become intractable for large action and observation spaces. This is particularly problematic in multiagent POMDPs where the action and observation space grows exponentially with the number of agents. To combat this intractability, we propose a novel scalable approach based on sample-based planning and factored value functions that exploits structure present in many multiagent settings. This approach applies not only in the planning case, but also in the Bayesian reinforcement learning setting. Experimental results show that we are able to provide high quality solutions to large multiagent planning and learning problems

    A Methodology to Engineer and Validate Dynamic Multi-level Multi-agent Based Simulations

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    This article proposes a methodology to model and simulate complex systems, based on IRM4MLS, a generic agent-based meta-model able to deal with multi-level systems. This methodology permits the engineering of dynamic multi-level agent-based models, to represent complex systems over several scales and domains of interest. Its goal is to simulate a phenomenon using dynamically the lightest representation to save computer resources without loss of information. This methodology is based on two mechanisms: (1) the activation or deactivation of agents representing different domain parts of the same phenomenon and (2) the aggregation or disaggregation of agents representing the same phenomenon at different scales.Comment: Presented at 3th International Workshop on Multi-Agent Based Simulation, Valencia, Spain, 5th June 201

    Consensus analysis of multiagent networks via aggregated and pinning approaches

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    This is the post-print version of of the Article - Copyright @ 2011 IEEEIn this paper, the consensus problem of multiagent nonlinear directed networks (MNDNs) is discussed in the case that a MNDN does not have a spanning tree to reach the consensus of all nodes. By using the Lie algebra theory, a linear node-and-node pinning method is proposed to achieve a consensus of a MNDN for all nonlinear functions satisfying a given set of conditions. Based on some optimal algorithms, large-size networks are aggregated to small-size ones. Then, by applying the principle minor theory to the small-size networks, a sufficient condition is given to reduce the number of controlled nodes. Finally, simulation results are given to illustrate the effectiveness of the developed criteria.This work was jointly supported by CityU under a research grant (7002355) and GRF funding (CityU 101109)

    Evoplex: A platform for agent-based modeling on networks

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    Agent-based modeling and network science have been used extensively to advance our understanding of emergent collective behavior in systems that are composed of a large number of simple interacting individuals or agents. With the increasing availability of high computational power in affordable personal computers, dedicated efforts to develop multi-threaded, scalable and easy-to-use software for agent-based simulations are needed more than ever. Evoplex meets this need by providing a fast, robust and extensible platform for developing agent-based models and multi-agent systems on networks. Each agent is represented as a node and interacts with its neighbors, as defined by the network structure. Evoplex is ideal for modeling complex systems, for example in evolutionary game theory and computational social science. In Evoplex, the models are not coupled to the execution parameters or the visualization tools, and there is a user-friendly graphical interface which makes it easy for all users, ranging from newcomers to experienced, to create, analyze, replicate and reproduce the experiments.Comment: 6 pages, 5 figures; accepted for publication in SoftwareX [software available at https://evoplex.org
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