9,455 research outputs found
Non-centralized Control for Flow-based Distribution Networks: A Game-theoretical Insight
This paper solves a data-driven control problem for a flow-based distribution network with two objectives: a resource allocation and a fair distribution of costs. These objectives represent both cooperation and competition directions. It is proposed a solution that combines either a centralized or distributed cooperative game approach using the Shapley value to determine
a proper partitioning of the system and a fair communication cost distribution. On the other hand, a decentralized noncooperative game approach computing the Nash equilibrium is used to achieve the control objective of the resource allocation under a non-complete information topology. Furthermore, an invariant-set property is presented and the closed-loop system stability is analyzed for the non cooperative game approach. Another contribution regarding the cooperative game approach is an alternative way to compute the Shapley value for the proposed specific characteristic function. Unlike the classical
cooperative-games approach, which has a limited application due to the combinatorial explosion issues, the alternative method allows calculating the Shapley value in polynomial time and hence can be applied to large-scale problems.Generalitat de Catalunya FI 2014Ministerio de Ciencia y Educación DPI2016-76493-C3-3-RMinisterio de Ciencia y Educación DPI2008-05818Proyecto europeo FP7-ICT DYMASO
Time-varying partitioning for predictive control design: density-games approach
The design of distributed optimization-based controllers for large-scale systems (LSSs) implies every time new challenges. The fact that LSSs are generally located throughout large geographical areas makes dicult the recollection of measurements and their transmission. In this regard, the communication network that is required for a centralized control approach might have high associated economic costs. Furthermore, the computation of a large amount of data implies a high computational burden to manage, process and use them in order to make decisions over the system operation. A plausible solution to mitigate the aforementioned issues associated with the control of LSSs consists in dividing this type of systems into smaller sub-systems able to be handled by independent local controllers. This paper studies two fundamental components of the design of distributed optimization-based controllers for LSSs, i.e., the system partitioning and distributed optimization algorithms. The design of distributed model predictive control (DMPC) strategies with a system partitioning and by using density-dependent population games (DDPG) is presented.Peer ReviewedPostprint (author's final draft
Constrained distributed optimization : A population dynamics approach
Large-scale network systems involve a large number of states, which makes the design of real-time controllers a challenging task. A distributed controller design allows to reduce computational requirements since tasks are divided into different systems, allowing real-time processing. This paper proposes a novel methodology for solving constrained optimization problems in a distributed way inspired by population dynamics. This methodology consists of an extension of a population dynamics equation and the introduction of a mass dynamics equation. The proposed methodology divides the problem into smaller sub-problems, whose feasible regions vary over time achieving an agreement to solve the global problem. The methodology also guarantees attraction to the feasible region and allows to have few changes in the decision-making design when a network suffers the addition/removal of nodes/edges. Then, distributed controllers are designed with the proposed methodology and applied to the large-scale Barcelona Drinking Water Network (BDWN). Some simulations are presented and discussed in order to illustrate the control performance.Peer ReviewedPostprint (author's final draft
Parallel implementation of the TRANSIMS micro-simulation
This paper describes the parallel implementation of the TRANSIMS traffic
micro-simulation. The parallelization method is domain decomposition, which
means that each CPU of the parallel computer is responsible for a different
geographical area of the simulated region. We describe how information between
domains is exchanged, and how the transportation network graph is partitioned.
An adaptive scheme is used to optimize load balancing. We then demonstrate how
computing speeds of our parallel micro-simulations can be systematically
predicted once the scenario and the computer architecture are known. This makes
it possible, for example, to decide if a certain study is feasible with a
certain computing budget, and how to invest that budget. The main ingredients
of the prediction are knowledge about the parallel implementation of the
micro-simulation, knowledge about the characteristics of the partitioning of
the transportation network graph, and knowledge about the interaction of these
quantities with the computer system. In particular, we investigate the
differences between switched and non-switched topologies, and the effects of 10
Mbit, 100 Mbit, and Gbit Ethernet. keywords: Traffic simulation, parallel
computing, transportation planning, TRANSIM
HoPP: Robust and Resilient Publish-Subscribe for an Information-Centric Internet of Things
This paper revisits NDN deployment in the IoT with a special focus on the
interaction of sensors and actuators. Such scenarios require high
responsiveness and limited control state at the constrained nodes. We argue
that the NDN request-response pattern which prevents data push is vital for IoT
networks. We contribute HoP-and-Pull (HoPP), a robust publish-subscribe scheme
for typical IoT scenarios that targets IoT networks consisting of hundreds of
resource constrained devices at intermittent connectivity. Our approach limits
the FIB tables to a minimum and naturally supports mobility, temporary network
partitioning, data aggregation and near real-time reactivity. We experimentally
evaluate the protocol in a real-world deployment using the IoT-Lab testbed with
varying numbers of constrained devices, each wirelessly interconnected via IEEE
802.15.4 LowPANs. Implementations are built on CCN-lite with RIOT and support
experiments using various single- and multi-hop scenarios
Non-centralized control for flow-based distribution networks: a game-theoretical insight
© . This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/This paper solves a data-driven control problem for a flow-based distribution network with two objectives: a resource allocation and a fair distribution of costs. These objectives represent both cooperation and competition directions. It is proposed a solution that combines either a centralized or distributed cooperative game approach using the Shapley value to determine a proper partitioning of the system and a fair communication cost distribution. On the other hand, a decentralized non-cooperative game approach computing the Nash equilibrium is used to achieve the control objective of the resource allocation under a non-complete information topology. Furthermore, an invariant-set property is presented and the closed-loop system stability is analyzed for the non-cooperative game approach. Another contribution regarding the cooperative game approach is an alternative way to compute the Shapley value for the proposed specific characteristic function. Unlike the classical cooperative-games approach, which has a limited application due to the combinatorial explosion issues, the alternative method allows calculating the Shapley value in polynomial time and hence can be applied to large-scale problems.Peer ReviewedPostprint (author's final draft
Decentralized energy management of power networks with distributed generation using periodical self-sufficient repartitioning approach
© 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.In this paper, we propose a decentralized model predictive control (MPC) method as the energy management strategy for a large-scale electrical power network with distributed generation and storage units. The main idea of the method is to periodically repartition the electrical power network into a group of self-sufficient interconnected microgrids. In this regard, a distributed graph-based partitioning algorithm is proposed. Having a group of self-sufficient microgrids allows the decomposition of the centralized dynamic economic dispatch problem into local economic dispatch problems for the microgrids. In the overall scheme, each microgrid must cooperate with its neighbors to perform repartitioning periodically and solve a decentralized MPC-based optimization problem at each time instant. In comparison to the approaches based on distributed optimization, the proposed scheme requires less intensive communication since the microgrids do not need to communicate at each time instant, at the cost of suboptimality of the solutions. The performance of the proposed scheme is shown by means of numerical simulations with a well-known benchmark case. © 2019 American Automatic Control Council.Peer ReviewedPostprint (author's final draft
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