132,275 research outputs found
BCFA: Bespoke Control Flow Analysis for CFA at Scale
Many data-driven software engineering tasks such as discovering programming
patterns, mining API specifications, etc., perform source code analysis over
control flow graphs (CFGs) at scale. Analyzing millions of CFGs can be
expensive and performance of the analysis heavily depends on the underlying CFG
traversal strategy. State-of-the-art analysis frameworks use a fixed traversal
strategy. We argue that a single traversal strategy does not fit all kinds of
analyses and CFGs and propose bespoke control flow analysis (BCFA). Given a
control flow analysis (CFA) and a large number of CFGs, BCFA selects the most
efficient traversal strategy for each CFG. BCFA extracts a set of properties of
the CFA by analyzing the code of the CFA and combines it with properties of the
CFG, such as branching factor and cyclicity, for selecting the optimal
traversal strategy. We have implemented BCFA in Boa, and evaluated BCFA using a
set of representative static analyses that mainly involve traversing CFGs and
two large datasets containing 287 thousand and 162 million CFGs. Our results
show that BCFA can speedup the large scale analyses by 1%-28%. Further, BCFA
has low overheads; less than 0.2%, and low misprediction rate; less than 0.01%.Comment: 12 page
Enhancing the Guidance of the Intentional Model "MAP": Graph Theory Application
The MAP model was introduced in information system engineering in order to
model processes on a flexible way. The intentional level of this model helps an
engineer to execute a process with a strong relationship to the situation of
the project at hand. In the literature, attempts for having a practical use of
maps are not numerous. Our aim is to enhance the guidance mechanisms of the
process execution by reusing graph algorithms. After clarifying the existing
relationship between graphs and maps, we improve the MAP model by adding
qualitative criteria. We then offer a way to express maps with graphs and
propose to use Graph theory algorithms to offer an automatic guidance of the
map. We illustrate our proposal by an example and discuss its limitations.Comment: 9 page
Distributed formation control of multiple unmanned aerial vehicles over time-varying graphs using population games
© 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.This paper presents a control technique based on distributed population dynamics under time-varying communication graphs for a multi-agent system structured in a leader-follower fashion. Here, the leader agent follows a particular trajectory and the follower agents should track it in a certain organized formation manner. The tracking of the leader can be performed in the position coordinates x; y; and z, and in the yaw angle phi. Additional features are performed with this method: each agent has only partial knowledge of the position of other agents and not necessarily all agents should communicate to the leader. Moreover, it is possible to integrate a new agent into the formation (or for an agent to leave the formation task) in a dynamical manner. In addition, the formation configuration can be changed along the time, and the distributed population-games-based controller achieves the new organization goal accommodating conveniently the information-sharing graph in function of the communication range capabilities of each UAV. Finally, several simulations are presented to illustrate different scenarios, e.g., formation with time-varying communication network, and time-varying formationPeer ReviewedPostprint (author's final draft
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