90 research outputs found

    Reverse Engineering Heterogeneous Applications

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    Nowadays a large majority of software systems are built using various technologies that in turn rely on different languages (e.g. Java, XML, SQL etc.). We call such systems heterogeneous applications (HAs). By contrast, we call software systems that are written in one language homogeneous applications. In HAs the information regarding the structure and the behaviour of the system is spread across various components and languages and the interactions between different application elements could be hidden. In this context applying existing reverse engineering and quality assurance techniques developed for homogeneous applications is not enough. These techniques have been created to measure quality or provide information about one aspect of the system and they cannot grasp the complexity of HAs. In this dissertation we present our approach to support the analysis and evolution of HAs based on: (1) a unified first-class description of HAs and, (2) a meta-model that reifies the concept of horizontal and vertical dependencies between application elements at different levels of abstraction. We implemented our approach in two tools, MooseEE and Carrack. The first is an extension of the Moose platform for software and data analysis and contains our unified meta-model for HAs. The latter is an engine to infer derived dependencies that can support the analysis of associations among the heterogeneous elements composing HA. We validate our approach and tools by case studies on industrial and open-source JEAs which demonstrate how we can handle the complexity of such applications and how we can solve problems deriving from their heterogeneous nature

    Technology assessment of advanced automation for space missions

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    Six general classes of technology requirements derived during the mission definition phase of the study were identified as having maximum importance and urgency, including autonomous world model based information systems, learning and hypothesis formation, natural language and other man-machine communication, space manufacturing, teleoperators and robot systems, and computer science and technology

    Change impact analysis of multi-language and heterogeneously-licensed software

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    Today software systems are built with heterogeneous languages such as Java, C, C++, XML, Perl or Python just to name a few. This introduces new challenges both for the software analysis domain and program evolution as programmers must to cope with a variety of programming paradigms and languages. We believe that there is the need of global views supporting developers to effectively cope with complexity and to facilitate program comprehension and analysis of such heterogeneous systems. Furthermore, the heterogeneity of the systems is not limited to the language but also impacts the components licensing. In fact, licensing is another type of heterogeneity introduced by the large reuse of open source code. The heterogeneity of licenses also introduces challenges such how to legally combine components in different programming languages and licenses in the same system and how the change of the software can create a violation of licenses. In this context, we would like to develop a re-engineering tool for analysing change impact of heterogeneously licensed system considering multi-language environment. First, we want to study change impact analysis in multi-language system in general and extend it to support the issue of licenses

    An Infrastructure to Support Interoperability in Reverse Engineering

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    An infrastructure that supports interoperability among reverse engineering tools and other software tools is described. The three major components of the infrastructure are: (1) a hierarchy of schemas for low- and middle-level program representation graphs, (2) g4re, a tool chain for reverse engineering C++ programs, and (3) a repository of reverse engineering artifacts, including the previous two components, a test suite, and tools, GXL instances, and XSLT transformations for graphs at each level of the hierarchy. The results of two case studies that investigated the space and time costs incurred by the infrastructure are provided. The results of two empirical evaluations that were performed using the api module of g4re, and were focused on computation of object-oriented metrics and three-dimensional visualization of class template diagrams, respectively, are also provided

    Engineering scalable modelling Languages

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    Tesis doctoral inédita leída en la Universidad Autónoma de Madrid, Escuela Politécnica Superior, Departamento de Ingeniería Informática. Fecha de lectura: 08-11-2019Esta tesis tiene embargado el acceso al texto completo hasta el 08-05-2021Model-Driven Engineering (MDE) aims at reducing the cost of system development by raising the level of abstraction at which developers work. MDE-based solutions frequently involve the creation of Domain-Specific Modelling Languages (DSMLs). WhilethedefinitionofDSMLsandtheir(sometimesgraphical)supportingenvironments are recurring activities in MDE, they are mostly developed ad-hoc from scratch. The construction of these environments requires high expertise by developers, which currently need to spend large efforts for their construction. This thesis focusses on the development of scalable modelling environments for DSMLs based on patterns. For this purpose, we propose a catalogue of modularity patterns that can be used to extend a modelling language with services related to modularization and scalability. More specifically, these patterns allows defining model fragmentation strategies, scoping and visibility rules, model indexing services, and scoped constraints. Once the patterns have been applied to the meta-model of a modelling language, we synthesize a customized modelling environment enriched with the defined services, which become applicable to both existing monolithic legacy models and new models. A second contribution of this thesis is a set of concepts and technologies to facilitate the creation of graphical editors. For this purpose, we define heuristics which identify structures in the DSML abstract syntax, and automatically assign their diagram representation. Using this approach, developers can create a graphical representation by default from a meta-model, which later can be customised. These contributions have been implemented in two Eclipse plug-ins called EMFSplitter and EMF-Stencil. On one hand, EMF-Splitter implements the catalogue of modularity patterns and, on the other hand, EMF-Stencil supports the heuristics and the generation of a graphical modelling environment. Both tools were evaluated in different case studies to prove their versatility, efficiency, and capabilitieEl Desarrollo de Software Dirigido por Modelos (MDE, por sus siglas en inglés) tiene como objetivo reducir los costes en el desarrollo de aplicaciones, elevando el nivel de abstracciónconelqueactualmentetrabajanlosdesarrolladores. Lassolucionesbasadas en MDE frecuentemente involucran la creación de Lenguajes de Modelado de Dominio Específico (DSML, por sus siglas en inglés). Aunque la definición de los DSMLs y sus entornos gráficos de modelado son actividades recurrentes en MDE, actualmente en la mayoría de los casos se desarrollan ad-hoc desde cero. La construcción de estos entornos requiere una alta experiencia por parte de los desarrolladores, que deben realizar un gran esfuerzo para construirlos. Esta tesis se centra en el desarrollo de entornos de modelado escalables para DSML basados en patrones. Para ello, se propone un catálogo de patrones de modularidad que se pueden utilizar para extender un lenguaje de modelado con servicios relacionados con la modularización y la escalabilidad. Específicamente, los patrones permiten definir estrategias de fragmentación de modelos, reglas de alcance y visibilidad, servicios de indexación de modelos y restricciones de alcance. Una vez que los patrones se han aplicado al meta-modelo de un lenguaje de modelado, se puede generar automáticamente un entorno de modelado personalizado enriquecido con los servicios definidos, que se vuelven aplicables tanto a los modelos monolíticos existentes, como a los nuevos modelos. Una segunda contribución de esta tesis es la propuesta de conceptos y tecnologías para facilitar la creación de editores gráficos. Para ello, definimos heurísticas que identifican estructuras en la sintaxis abstracta de los DSMLs y asignan automáticamente su representación en el diagrama. Usando este enfoque, los desarrolladores pueden crear una representación gráfica por defecto a partir de un meta-modelo. Estas contribuciones se implementaron en dos plug-ins de Eclipse llamados EMFSplitter y EMF-Stencil. Por un lado, EMF-Splitter implementa el catálogo de patrones y, por otro lado, EMF-Stencil implementa las heurísticas y la generación de un entorno de modelado gráfico. Ambas herramientas se han evaluado con diferentes casos de estudio para demostrar su versatilidad, eficiencia y capacidade

    Reliability and Maintenance

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    Amid a plethora of challenges, technological advances in science and engineering are inadvertently affecting an increased spectrum of today’s modern life. Yet for all supplied products and services provided, robustness of processes, methods, and techniques is regarded as a major player in promoting safety. This book on systems reliability, which equally includes maintenance-related policies, presents fundamental reliability concepts that are applied in a number of industrial cases. Furthermore, to alleviate potential cost and time-specific bottlenecks, software engineering and systems engineering incorporate approximation models, also referred to as meta-processes, or surrogate models to reproduce a predefined set of problems aimed at enhancing safety, while minimizing detrimental outcomes to society and the environment

    2009-2010 UNM Catalog

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    Course catalog for the years 2009-2010.https://digitalrepository.unm.edu/course_catalogs/1099/thumbnail.jp

    Space Programs Summary 37-66. Volume 1 - Flight projects, 1 September - 31 October 1970

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    Engineering and scientific information for Mars 71, Mariner Venus-Mercury, and Viking Mars program

    NASA Tech Briefs, April 1997

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    Topics covered include: Video and Imaging; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery/Automation; Manufacturing/Fabrication; Mathematics and Information Sciences; Life Sciences; Books and Reports
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