97,709 research outputs found

    Distributed-Memory Breadth-First Search on Massive Graphs

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    This chapter studies the problem of traversing large graphs using the breadth-first search order on distributed-memory supercomputers. We consider both the traditional level-synchronous top-down algorithm as well as the recently discovered direction optimizing algorithm. We analyze the performance and scalability trade-offs in using different local data structures such as CSR and DCSC, enabling in-node multithreading, and graph decompositions such as 1D and 2D decomposition.Comment: arXiv admin note: text overlap with arXiv:1104.451

    Resource Management in Heterogeneous Wireless Sensor Networks

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    We propose a first approach in the direction of a general framework for resource management in wireless sensor networks (WSN). The basic components of the approach are a model for WSNs and a task model. Based on these models, a first version of an algorithm for assigning tasks to a WSN is presented. The models and the algorithm are designed in such a way that an extension to more complex models is possible. Furthermore, the developed approach to solve the RM problem allows an easy adaptation, to fit more complex models. In this way, a flexible approach is achieved, which may form the base for many RM approaches.\ud The possibilities and limitations of the presented approach are tested on randomly generated instances. The aim of these tests is to show that the chosen models and algorithm form a proper starting point to design RM tools

    The Fast Heuristic Algorithms and Post-Processing Techniques to Design Large and Low-Cost Communication Networks

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    It is challenging to design large and low-cost communication networks. In this paper, we formulate this challenge as the prize-collecting Steiner Tree Problem (PCSTP). The objective is to minimize the costs of transmission routes and the disconnected monetary or informational profits. Initially, we note that the PCSTP is MAX SNP-hard. Then, we propose some post-processing techniques to improve suboptimal solutions to PCSTP. Based on these techniques, we propose two fast heuristic algorithms: the first one is a quasilinear time heuristic algorithm that is faster and consumes less memory than other algorithms; and the second one is an improvement of a stateof-the-art polynomial time heuristic algorithm that can find high-quality solutions at a speed that is only inferior to the first one. We demonstrate the competitiveness of our heuristic algorithms by comparing them with the state-of-the-art ones on the largest existing benchmark instances (169 800 vertices and 338 551 edges). Moreover, we generate new instances that are even larger (1 000 000 vertices and 10 000 000 edges) to further demonstrate their advantages in large networks. The state-ofthe-art algorithms are too slow to find high-quality solutions for instances of this size, whereas our new heuristic algorithms can do this in around 6 to 45s on a personal computer. Ultimately, we apply our post-processing techniques to update the bestknown solution for a notoriously difficult benchmark instance to show that they can improve near-optimal solutions to PCSTP. In conclusion, we demonstrate the usefulness of our heuristic algorithms and post-processing techniques for designing large and low-cost communication networks

    Network correlated data gathering with explicit communication: NP-completeness and algorithms

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    We consider the problem of correlated data gathering by a network with a sink node and a tree-based communication structure, where the goal is to minimize the total transmission cost of transporting the information collected by the nodes, to the sink node. For source coding of correlated data, we consider a joint entropy-based coding model with explicit communication where coding is simple and the transmission structure optimization is difficult. We first formulate the optimization problem definition in the general case and then we study further a network setting where the entropy conditioning at nodes does not depend on the amount of side information, but only on its availability. We prove that even in this simple case, the optimization problem is NP-hard. We propose some efficient, scalable, and distributed heuristic approximation algorithms for solving this problem and show by numerical simulations that the total transmission cost can be significantly improved over direct transmission or the shortest path tree. We also present an approximation algorithm that provides a tree transmission structure with total cost within a constant factor from the optimal

    On Compact Routing for the Internet

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    While there exist compact routing schemes designed for grids, trees, and Internet-like topologies that offer routing tables of sizes that scale logarithmically with the network size, we demonstrate in this paper that in view of recent results in compact routing research, such logarithmic scaling on Internet-like topologies is fundamentally impossible in the presence of topology dynamics or topology-independent (flat) addressing. We use analytic arguments to show that the number of routing control messages per topology change cannot scale better than linearly on Internet-like topologies. We also employ simulations to confirm that logarithmic routing table size scaling gets broken by topology-independent addressing, a cornerstone of popular locator-identifier split proposals aiming at improving routing scaling in the presence of network topology dynamics or host mobility. These pessimistic findings lead us to the conclusion that a fundamental re-examination of assumptions behind routing models and abstractions is needed in order to find a routing architecture that would be able to scale ``indefinitely.''Comment: This is a significantly revised, journal version of cs/050802
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