13,217 research outputs found

    Hand in hand: automatic sign Language to English translation

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    In this paper, we describe the first data-driven automatic sign-language-to- speech translation system. While both sign language (SL) recognition and translation techniques exist, both use an intermediate notation system not directly intelligible for untrained users. We combine a SL recognizing framework with a state-of-the-art phrase-based machine translation (MT) system, using corpora of both American Sign Language and Irish Sign Language data. In a set of experiments we show the overall results and also illustrate the importance of including a vision-based knowledge source in the development of a complete SL translation system

    Representation of Samba dance gestures, using a multi-modal analysis approach

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    In this paper we propose an approach for the representation of dance gestures in Samba dance. This representation is based on a video analysis of body movements, carried out from the viewpoint of the musical meter. Our method provides the periods, a measure of energy and a visual representation of periodic movement in dance. The method is applied to a limited universe of Samba dances and music, which is used to illustrate the usefulness of the approach

    Vision systems with the human in the loop

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    The emerging cognitive vision paradigm deals with vision systems that apply machine learning and automatic reasoning in order to learn from what they perceive. Cognitive vision systems can rate the relevance and consistency of newly acquired knowledge, they can adapt to their environment and thus will exhibit high robustness. This contribution presents vision systems that aim at flexibility and robustness. One is tailored for content-based image retrieval, the others are cognitive vision systems that constitute prototypes of visual active memories which evaluate, gather, and integrate contextual knowledge for visual analysis. All three systems are designed to interact with human users. After we will have discussed adaptive content-based image retrieval and object and action recognition in an office environment, the issue of assessing cognitive systems will be raised. Experiences from psychologically evaluated human-machine interactions will be reported and the promising potential of psychologically-based usability experiments will be stressed

    Attention-controlled acquisition of a qualitative scene model for mobile robots

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    Haasch A. Attention-controlled acquisition of a qualitative scene model for mobile robots. Bielefeld (Germany): Bielefeld University; 2007.Robots that are used to support humans in dangerous environments, e.g., in manufacture facilities, are established for decades. Now, a new generation of service robots is focus of current research and about to be introduced. These intelligent service robots are intended to support humans in everyday life. To achieve a most comfortable human-robot interaction with non-expert users it is, thus, imperative for the acceptance of such robots to provide interaction interfaces that we humans are accustomed to in comparison to human-human communication. Consequently, intuitive modalities like gestures or spontaneous speech are needed to teach the robot previously unknown objects and locations. Then, the robot can be entrusted with tasks like fetch-and-carry orders even without an extensive training of the user. In this context, this dissertation introduces the multimodal Object Attention System which offers a flexible integration of common interaction modalities in combination with state-of-the-art image and speech processing techniques from other research projects. To prove the feasibility of the approach the presented Object Attention System has successfully been integrated in different robotic hardware. In particular, the mobile robot BIRON and the anthropomorphic robot BARTHOC of the Applied Computer Science Group at Bielefeld University. Concluding, the aim of this work, to acquire a qualitative Scene Model by a modular component offering object attention mechanisms, has been successfully achieved as demonstrated on numerous occasions like reviews for the EU-integrated Project COGNIRON or demos

    Down-Sampling coupled to Elastic Kernel Machines for Efficient Recognition of Isolated Gestures

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    In the field of gestural action recognition, many studies have focused on dimensionality reduction along the spatial axis, to reduce both the variability of gestural sequences expressed in the reduced space, and the computational complexity of their processing. It is noticeable that very few of these methods have explicitly addressed the dimensionality reduction along the time axis. This is however a major issue with regard to the use of elastic distances characterized by a quadratic complexity. To partially fill this apparent gap, we present in this paper an approach based on temporal down-sampling associated to elastic kernel machine learning. We experimentally show, on two data sets that are widely referenced in the domain of human gesture recognition, and very different in terms of quality of motion capture, that it is possible to significantly reduce the number of skeleton frames while maintaining a good recognition rate. The method proves to give satisfactory results at a level currently reached by state-of-the-art methods on these data sets. The computational complexity reduction makes this approach eligible for real-time applications.Comment: ICPR 2014, International Conference on Pattern Recognition, Stockholm : Sweden (2014

    Towards gestural understanding for intelligent robots

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    Fritsch JN. Towards gestural understanding for intelligent robots. Bielefeld: Universität Bielefeld; 2012.A strong driving force of scientific progress in the technical sciences is the quest for systems that assist humans in their daily life and make their life easier and more enjoyable. Nowadays smartphones are probably the most typical instances of such systems. Another class of systems that is getting increasing attention are intelligent robots. Instead of offering a smartphone touch screen to select actions, these systems are intended to offer a more natural human-machine interface to their users. Out of the large range of actions performed by humans, gestures performed with the hands play a very important role especially when humans interact with their direct surrounding like, e.g., pointing to an object or manipulating it. Consequently, a robot has to understand such gestures to offer an intuitive interface. Gestural understanding is, therefore, a key capability on the way to intelligent robots. This book deals with vision-based approaches for gestural understanding. Over the past two decades, this has been an intensive field of research which has resulted in a variety of algorithms to analyze human hand motions. Following a categorization of different gesture types and a review of other sensing techniques, the design of vision systems that achieve hand gesture understanding for intelligent robots is analyzed. For each of the individual algorithmic steps – hand detection, hand tracking, and trajectory-based gesture recognition – a separate Chapter introduces common techniques and algorithms and provides example methods. The resulting recognition algorithms are considering gestures in isolation and are often not sufficient for interacting with a robot who can only understand such gestures when incorporating the context like, e.g., what object was pointed at or manipulated. Going beyond a purely trajectory-based gesture recognition by incorporating context is an important prerequisite to achieve gesture understanding and is addressed explicitly in a separate Chapter of this book. Two types of context, user-provided context and situational context, are reviewed and existing approaches to incorporate context for gestural understanding are reviewed. Example approaches for both context types provide a deeper algorithmic insight into this field of research. An overview of recent robots capable of gesture recognition and understanding summarizes the currently realized human-robot interaction quality. The approaches for gesture understanding covered in this book are manually designed while humans learn to recognize gestures automatically during growing up. Promising research targeted at analyzing developmental learning in children in order to mimic this capability in technical systems is highlighted in the last Chapter completing this book as this research direction may be highly influential for creating future gesture understanding systems
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