168,152 research outputs found

    Maternal label and gesture use affects acquisition of specific object names

    Get PDF
    Ten mothers were observed prospectively, interacting with their infants aged 0 ; 10 in two contexts (picture description and noun description). Maternal communicative behaviours were coded for volubility, gestural production and labelling style. Verbal labelling events were categorized into three exclusive categories: label only; label plus deictic gesture; label plus iconic gesture. We evaluated the predictive relations between maternal communicative style and children's subsequent acquisition of ten target nouns. Strong relations were observed between maternal communicative style and children's acquisition of the target nouns. Further, even controlling for maternal volubility and maternal labelling, maternal use of iconic gestures predicted the timing of acquisition of nouns in comprehension. These results support the proposition that maternal gestural input facilitates linguistic development, and suggest that such facilitation may be a function of gesture type

    Gesture-Based Input for Drawing Schematics on a Mobile Device

    Get PDF
    We present a system for drawing metro map style schematics using a gesture-based interface. This work brings together techniques in gesture recognition on touch-sensitive devices with research in schematic layout of networks. The software allows users to create and edit schematic networks, and provides an automated layout method for improving the appearance of the schematic. A case study using the metro map metaphor to visualize social networks and web site structure is described

    The spatiotemporal representation of dance and music gestures using topological gesture analysis (TGA)

    Get PDF
    SPATIOTEMPORAL GESTURES IN MUSIC AND DANCE HAVE been approached using both qualitative and quantitative research methods. Applying quantitative methods has offered new perspectives but imposed several constraints such as artificial metric systems, weak links with qualitative information, and incomplete accounts of variability. In this study, we tackle these problems using concepts from topology to analyze gestural relationships in space. The Topological Gesture Analysis (TGA) relies on the projection of musical cues onto gesture trajectories, which generates point clouds in a three-dimensional space. Point clouds can be interpreted as topologies equipped with musical qualities, which gives us an idea about the relationships between gesture, space, and music. Using this method, we investigate the relationships between musical meter, dance style, and expertise in two popular dances (samba and Charleston). The results show how musical meter is encoded in the dancer's space and how relevant information about styles and expertise can be revealed by means of simple topological relationships

    Retorika Ustadz Jefrizal dalam Berdakwah di Kecamatan Bangko Kabupaten Rokan Hilir Provinsi Riau

    Get PDF
    This study aims to find out how Ustadz Jefrizal's rhetoric is in preaching in Bangko District, Rokan Hilir Regency, Riau Province, knowing the language style, voice style and gesture style that is applied. This study uses a qualitative method. Data collection was carried out by means of observation and documentation obtained directly in the field as well as documents from sources related to research. And the informant in the study as well as the object analyzed in this study was Ustadz Jefrizal. From the analysis of the data in the field, it was found that Ustadz Jefrizal's rhetoric in preaching was seen in terms of style of language, style of gestures and style of voice which was quite varied and was able to adapt to the material presented so that listeners could easily understand and understand the material presented. Ustadz Jefrizal in his lectures predominantly used unofficial language style and conversational language style, Climax, Paraleism, Repetition; Epizeuksis, Anaphora and Anadiplosis, Rhetoric; Alliteration, Assonance, Eufimismus, Litotes, and erotesis, as well as Simile and Allegory, pay attention to tone of voice such as Pitch, Pause and Rate and non-monotonous gesture

    Synthesizing Human Actions with Emotion

    Get PDF
    Realistic synthesis of human actions is a challenging problem. This thesis investigates the problem of synthesizing actions, with individual variability, under different emotions. Current actions/gesture synthesis, understanding and recognition models do not provide a general framework for synthesizing an extensive range of actions over a large range of emotions.The literature on spectral style transfer provides a plethora of viable approaches for transferring the style of action learned from one individual to another. Our idea is to consider an emotion as a style then use a style transfer algorithm for transferring an emotion from one action to another. This allows us to synthesize any action over a large range of emotions. Experiments reported in this thesis are based on genarating18 actions with five emotions using the Kinect skeleton. The quality of the synthesized actions over time is evaluated through a subjective perception test, which is a standard in the domain of gesture synthesis

    RGBD Datasets: Past, Present and Future

    Full text link
    Since the launch of the Microsoft Kinect, scores of RGBD datasets have been released. These have propelled advances in areas from reconstruction to gesture recognition. In this paper we explore the field, reviewing datasets across eight categories: semantics, object pose estimation, camera tracking, scene reconstruction, object tracking, human actions, faces and identification. By extracting relevant information in each category we help researchers to find appropriate data for their needs, and we consider which datasets have succeeded in driving computer vision forward and why. Finally, we examine the future of RGBD datasets. We identify key areas which are currently underexplored, and suggest that future directions may include synthetic data and dense reconstructions of static and dynamic scenes.Comment: 8 pages excluding references (CVPR style

    Gesture in Karnatak Music: Pedagogy and Musical Structure in South India

    Get PDF
    This thesis presents an examination of gesture in Karnatak music, the art music of South India. The topic is approached from two perspectives; the first considers Karnatak music structure from a gestural perspective, looking both at the music itself and at the gestures that create it, while the second enquires into the role played by physical gesture in vocal pedagogy. The broader aims of the thesis are to provide insight into the musical structure of the Karnatak style, and to contribute to wider discourses on connections between music and movement. An interdisciplinary approach to the research is taken, drawing on theories and methods from the fields of ethnomusicology, embodied music cognition, and gesture studies. The first part of the thesis opens with a discussion of differences between practical and theoretical conceptions of the Karnatak style. I argue for the significance in practice of svara-gamaka units and longer motifs formed of chains of such units, and also consider the gestural qualities of certain motifs and their contribution to bhāva (mood). Subsequently, I present a joint musical and motoric analysis of a section of Karnatak violin performance, seeking to elucidate the dynamic processes that form the style. The second part of the thesis enquires into the role played by hand gestures produced by teachers and students in vocal lessons, looking at what is indexed by the gestures and how such indexing contributes to the pedagogic process. This part of the thesis also considers how gestures contribute to the formation and maintenance of common ground between teacher and student. The final chapter brings the two strands of this thesis together to discuss the connections that exist between musical and physical gesture in Karnatak music

    Partial-Candidate Commit for Chinese Pinyin Text Entry

    Get PDF
    This publication describes systems and techniques directed to committing a partial candidate for a coding-style language. Key codes representing a coding-style language are input through a user interface to a computing device. In one aspect, the key codes may be pinyin text for translation to an output-language of Chinese characters. The computing device generates output-language candidates that are representative of the key codes. An output-language candidate is identified that represents an intended communication relative to the key codes. A portion of the identified output-language candidate is selected to commit to the intended communication. This partial selection of the output-language candidate is completed through the user interface (e.g., a swipe gesture, a tap gesture). The user interface commits to acceptance only that partial selection of the output-language candidate for the intended communication
    • 

    corecore