6,701 research outputs found

    3DTouch: A wearable 3D input device with an optical sensor and a 9-DOF inertial measurement unit

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    We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks. 3DTouch is designed to fill the missing gap of a 3D input device that is self-contained, mobile, and universally working across various 3D platforms. This paper presents a low-cost solution to designing and implementing such a device. Our approach relies on relative positioning technique using an optical laser sensor and a 9-DOF inertial measurement unit. 3DTouch is self-contained, and designed to universally work on various 3D platforms. The device employs touch input for the benefits of passive haptic feedback, and movement stability. On the other hand, with touch interaction, 3DTouch is conceptually less fatiguing to use over many hours than 3D spatial input devices. We propose a set of 3D interaction techniques including selection, translation, and rotation using 3DTouch. An evaluation also demonstrates the device's tracking accuracy of 1.10 mm and 2.33 degrees for subtle touch interaction in 3D space. Modular solutions like 3DTouch opens up a whole new design space for interaction techniques to further develop on.Comment: 8 pages, 7 figure

    Gesture recognition through angle space

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    As the notion of ubiquitous computing becomes a reality, the keyboard and mouse paradigm become less satisfactory as an input modality. The ability to interpret gestures can open another dimension in the user interface technology. In this paper, we present a novel approach for dynamic hand gesture modeling using neural networks. The results show high accuracy in detecting single and multiple gestures, which makes this a promising approach for gesture recognition from continuous input with undetermined boundaries. This method is independent of the input device and can be applied as a general back-end processor for gesture recognition systems

    Hand gesture recognition based on signals cross-correlation

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    Investigation of a new method for improving image resolution for camera tracking applications

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    Camera based systems have been a preferred choice in many motion tracking applications due to the ease of installation and the ability to work in unprepared environments. The concept of these systems is based on extracting image information (colour and shape properties) to detect the object location. However, the resolution of the image and the camera field-of- view (FOV) are two main factors that can restrict the tracking applications for which these systems can be used. Resolution can be addressed partially by using higher resolution cameras but this may not always be possible or cost effective. This research paper investigates a new method utilising averaging of offset images to improve the effective resolution using a standard camera. The initial results show that the minimum detectable position change of a tracked object could be improved by up to 4 times
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