1,314 research outputs found
Geometry-Based Multiple Camera Head Detection in Dense Crowds
This paper addresses the problem of head detection in crowded environments.
Our detection is based entirely on the geometric consistency across cameras
with overlapping fields of view, and no additional learning process is
required. We propose a fully unsupervised method for inferring scene and camera
geometry, in contrast to existing algorithms which require specific calibration
procedures. Moreover, we avoid relying on the presence of body parts other than
heads or on background subtraction, which have limited effectiveness under
heavy clutter. We cast the head detection problem as a stereo MRF-based
optimization of a dense pedestrian height map, and we introduce a constraint
which aligns the height gradient according to the vertical vanishing point
direction. We validate the method in an outdoor setting with varying pedestrian
density levels. With only three views, our approach is able to detect
simultaneously tens of heavily occluded pedestrians across a large, homogeneous
area.Comment: Proceedings of the 28th British Machine Vision Conference (BMVC) -
5th Activity Monitoring by Multiple Distributed Sensing Workshop, 201
LCrowdV: Generating Labeled Videos for Simulation-based Crowd Behavior Learning
We present a novel procedural framework to generate an arbitrary number of
labeled crowd videos (LCrowdV). The resulting crowd video datasets are used to
design accurate algorithms or training models for crowded scene understanding.
Our overall approach is composed of two components: a procedural simulation
framework for generating crowd movements and behaviors, and a procedural
rendering framework to generate different videos or images. Each video or image
is automatically labeled based on the environment, number of pedestrians,
density, behavior, flow, lighting conditions, viewpoint, noise, etc.
Furthermore, we can increase the realism by combining synthetically-generated
behaviors with real-world background videos. We demonstrate the benefits of
LCrowdV over prior lableled crowd datasets by improving the accuracy of
pedestrian detection and crowd behavior classification algorithms. LCrowdV
would be released on the WWW
Density-aware person detection and tracking in crowds
International audienceWe address the problem of person detection and tracking in crowded video scenes. While the detection of individual objects has been improved significantly over the recent years, crowd scenes remain particularly challenging for the detection and tracking tasks due to heavy occlusions, high person densities and significant variation in people's appearance. To address these challenges, we propose to leverage information on the global structure of the scene and to resolve all detections jointly. In particular, we explore constraints imposed by the crowd density and formulate person detection as the optimization of a joint energy function combining crowd density estimation and the localization of individual people. We demonstrate how the optimization of such an energy function significantly improves person detection and tracking in crowds. We validate our approach on a challenging video dataset of crowded scenes
Human Motion Trajectory Prediction: A Survey
With growing numbers of intelligent autonomous systems in human environments,
the ability of such systems to perceive, understand and anticipate human
behavior becomes increasingly important. Specifically, predicting future
positions of dynamic agents and planning considering such predictions are key
tasks for self-driving vehicles, service robots and advanced surveillance
systems. This paper provides a survey of human motion trajectory prediction. We
review, analyze and structure a large selection of work from different
communities and propose a taxonomy that categorizes existing methods based on
the motion modeling approach and level of contextual information used. We
provide an overview of the existing datasets and performance metrics. We
discuss limitations of the state of the art and outline directions for further
research.Comment: Submitted to the International Journal of Robotics Research (IJRR),
37 page
A Wide Area Multiview Static Crowd Estimation System Using UAV and 3D Training Simulator
Crowd size estimation is a challenging problem, especially when the crowd is spread over a significant geographical area. It has applications in monitoring of rallies and demonstrations and in calculating the assistance requirements in humanitarian disasters. Therefore, accomplishing a crowd surveillance system for large crowds constitutes a significant issue. UAV-based techniques are an appealing choice for crowd estimation over a large region, but they present a variety of interesting challenges, such as integrating per-frame estimates through a video without counting individuals twice. Large quantities of annotated training data are required to design, train, and test such a system. In this paper, we have first reviewed several crowd estimation techniques, existing crowd simulators and data sets available for crowd analysis. Later, we have described a simulation system to provide such data, avoiding the need for tedious and error-prone manual annotation. Then, we have evaluated synthetic video from the simulator using various existing single-frame crowd estimation techniques. Our findings show that the simulated data can be used to train and test crowd estimation, thereby providing a suitable platform to develop such techniques. We also propose an automated UAV-based 3D crowd estimation system that can be used for approximately static or slow-moving crowds, such as public events, political rallies, and natural or man-made disasters. We evaluate the results by applying our new framework to a variety of scenarios with varying crowd sizes. The proposed system gives promising results using widely accepted metrics including MAE, RMSE, Precision, Recall, and F1 score to validate the results
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