12,939 research outputs found
Smooth quasi-developable surfaces bounded by smooth curves
Computing a quasi-developable strip surface bounded by design curves finds
wide industrial applications. Existing methods compute discrete surfaces
composed of developable lines connecting sampling points on input curves which
are not adequate for generating smooth quasi-developable surfaces. We propose
the first method which is capable of exploring the full solution space of
continuous input curves to compute a smooth quasi-developable ruled surface
with as large developability as possible. The resulting surface is exactly
bounded by the input smooth curves and is guaranteed to have no
self-intersections. The main contribution is a variational approach to compute
a continuous mapping of parameters of input curves by minimizing a function
evaluating surface developability. Moreover, we also present an algorithm to
represent a resulting surface as a B-spline surface when input curves are
B-spline curves.Comment: 18 page
Conoids and Hyperbolic Paraboloids in Le Corbusier’s Philips Pavilion
The Philips Pavilion at the Brussels World Fair is the first of Le Corbusier’s architectural works to connect the evolution of his mathematical thought on harmonic series and modular coordination with the idea of three-dimensional continuity. This propitious circumstance was the consequence of his collaboration with Iannis Xenakis, whose profound interest in mathematical structures was improved on his becaming acquainted with the Modulor, while at the same time Le Corbusier encountered double ruled quadric surfaces. For the Philips Pavilion—the Poème Électronic—Corbusier entrusted Xenakis with a “mathematical translation” of his sketches, which represented the volume of a rounded bottle with a stomach-shaped plan. The Pavilion was designed as if it were an orchestral work in which lights, loudspeakers, film projections on curved surfaces, spectators’ shadows and their expression of wonder, objects hanging from the ceiling and the containing space itself were all virtual instrument
Optimized normal and distance matching for heterogeneous object modeling
This paper presents a new optimization methodology of material blending for heterogeneous object modeling by matching the material governing features for designing a heterogeneous object. The proposed method establishes point-to-point correspondence represented by a set of connecting lines between two material directrices. To blend the material features between the directrices, a heuristic optimization method developed with the objective is to maximize the sum of the inner products of the unit normals at the end points of the connecting lines and minimize the sum of the lengths of connecting lines. The geometric features with material information are matched to generate non-self-intersecting and non-twisted connecting surfaces. By subdividing the connecting lines into equal number of segments, a series of intermediate piecewise curves are generated to represent the material metamorphosis between the governing material features. Alternatively, a dynamic programming approach developed in our earlier work is presented for comparison purposes. Result and computational efficiency of the proposed heuristic method is also compared with earlier techniques in the literature. Computer interface implementation and illustrative examples are also presented in this paper
Extremal K\"ahler metrics
This paper is a survey of some recent progress on the study of Calabi's
extremal K\"ahler metrics. We first discuss the Yau-Tian-Donaldson conjecture
relating the existence of extremal metrics to an algebro-geometric stability
notion and we give some example settings where this conjecture has been
established. We then turn to the question of what one expects when no extremal
metric exists.Comment: 17 pages, 4 figures. Contribution to the proceedings of the 2014 IC
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