1,387 research outputs found

    Spanners for Geometric Intersection Graphs

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    Efficient algorithms are presented for constructing spanners in geometric intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is obtained using efficient partitioning of the space into hypercubes and solving bichromatic closest pair problems. The spanner construction has almost equivalent complexity to the construction of Euclidean minimum spanning trees. The results are extended to arbitrary ball graphs with a sub-quadratic running time. For unit ball graphs, the spanners have a small separator decomposition which can be used to obtain efficient algorithms for approximating proximity problems like diameter and distance queries. The results on compressed quadtrees, geometric graph separators, and diameter approximation might be of independent interest.Comment: 16 pages, 5 figures, Late

    Volumetric Spanners: an Efficient Exploration Basis for Learning

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    Numerous machine learning problems require an exploration basis - a mechanism to explore the action space. We define a novel geometric notion of exploration basis with low variance, called volumetric spanners, and give efficient algorithms to construct such a basis. We show how efficient volumetric spanners give rise to the first efficient and optimal regret algorithm for bandit linear optimization over general convex sets. Previously such results were known only for specific convex sets, or under special conditions such as the existence of an efficient self-concordant barrier for the underlying set

    Algorithmic and Combinatorial Results on Fence Patrolling, Polygon Cutting and Geometric Spanners

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    The purpose of this dissertation is to study problems that lie at the intersection of geometry and computer science. We have studied and obtained several results from three different areas, namely–geometric spanners, polygon cutting, and fence patrolling. Specifically, we have designed and analyzed algorithms along with various combinatorial results in these three areas. For geometric spanners, we have obtained combinatorial results regarding lower bounds on worst case dilation of plane spanners. We also have studied low degree plane lattice spanners, both square and hexagonal, of low dilation. Next, for polygon cutting, we have designed and analyzed algorithms for cutting out polygon collections drawn on a piece of planar material using the three geometric models of saw, namely, line, ray and segment cuts. For fence patrolling, we have designed several strategies for robots patrolling both open and closed fences

    Fault-tolerant additive weighted geometric spanners

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    Let S be a set of n points and let w be a function that assigns non-negative weights to points in S. The additive weighted distance d_w(p, q) between two points p,q belonging to S is defined as w(p) + d(p, q) + w(q) if p \ne q and it is zero if p = q. Here, d(p, q) denotes the (geodesic) Euclidean distance between p and q. A graph G(S, E) is called a t-spanner for the additive weighted set S of points if for any two points p and q in S the distance between p and q in graph G is at most t.d_w(p, q) for a real number t > 1. Here, d_w(p,q) is the additive weighted distance between p and q. For some integer k \geq 1, a t-spanner G for the set S is a (k, t)-vertex fault-tolerant additive weighted spanner, denoted with (k, t)-VFTAWS, if for any set S' \subset S with cardinality at most k, the graph G \ S' is a t-spanner for the points in S \ S'. For any given real number \epsilon > 0, we obtain the following results: - When the points in S belong to Euclidean space R^d, an algorithm to compute a (k,(2 + \epsilon))-VFTAWS with O(kn) edges for the metric space (S, d_w). Here, for any two points p, q \in S, d(p, q) is the Euclidean distance between p and q in R^d. - When the points in S belong to a simple polygon P, for the metric space (S, d_w), one algorithm to compute a geodesic (k, (2 + \epsilon))-VFTAWS with O(\frac{k n}{\epsilon^{2}}\lg{n}) edges and another algorithm to compute a geodesic (k, (\sqrt{10} + \epsilon))-VFTAWS with O(kn(\lg{n})^2) edges. Here, for any two points p, q \in S, d(p, q) is the geodesic Euclidean distance along the shortest path between p and q in P. - When the points in SS lie on a terrain T, an algorithm to compute a geodesic (k, (2 + \epsilon))-VFTAWS with O(\frac{k n}{\epsilon^{2}}\lg{n}) edges.Comment: a few update

    Reliable Geometric Spanners

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    Robust Geometric Spanners

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    Highly connected and yet sparse graphs (such as expanders or graphs of high treewidth) are fundamental, widely applicable and extensively studied combinatorial objects. We initiate the study of such highly connected graphs that are, in addition, geometric spanners. We define a property of spanners called robustness. Informally, when one removes a few vertices from a robust spanner, this harms only a small number of other vertices. We show that robust spanners must have a superlinear number of edges, even in one dimension. On the positive side, we give constructions, for any dimension, of robust spanners with a near-linear number of edges.Comment: 18 pages, 8 figure
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