441 research outputs found

    Latent Semantic Learning with Structured Sparse Representation for Human Action Recognition

    Full text link
    This paper proposes a novel latent semantic learning method for extracting high-level features (i.e. latent semantics) from a large vocabulary of abundant mid-level features (i.e. visual keywords) with structured sparse representation, which can help to bridge the semantic gap in the challenging task of human action recognition. To discover the manifold structure of midlevel features, we develop a spectral embedding approach to latent semantic learning based on L1-graph, without the need to tune any parameter for graph construction as a key step of manifold learning. More importantly, we construct the L1-graph with structured sparse representation, which can be obtained by structured sparse coding with its structured sparsity ensured by novel L1-norm hypergraph regularization over mid-level features. In the new embedding space, we learn latent semantics automatically from abundant mid-level features through spectral clustering. The learnt latent semantics can be readily used for human action recognition with SVM by defining a histogram intersection kernel. Different from the traditional latent semantic analysis based on topic models, our latent semantic learning method can explore the manifold structure of mid-level features in both L1-graph construction and spectral embedding, which results in compact but discriminative high-level features. The experimental results on the commonly used KTH action dataset and unconstrained YouTube action dataset show the superior performance of our method.Comment: The short version of this paper appears in ICCV 201

    Activity recognition from videos with parallel hypergraph matching on GPUs

    Full text link
    In this paper, we propose a method for activity recognition from videos based on sparse local features and hypergraph matching. We benefit from special properties of the temporal domain in the data to derive a sequential and fast graph matching algorithm for GPUs. Traditionally, graphs and hypergraphs are frequently used to recognize complex and often non-rigid patterns in computer vision, either through graph matching or point-set matching with graphs. Most formulations resort to the minimization of a difficult discrete energy function mixing geometric or structural terms with data attached terms involving appearance features. Traditional methods solve this minimization problem approximately, for instance with spectral techniques. In this work, instead of solving the problem approximatively, the exact solution for the optimal assignment is calculated in parallel on GPUs. The graphical structure is simplified and regularized, which allows to derive an efficient recursive minimization algorithm. The algorithm distributes subproblems over the calculation units of a GPU, which solves them in parallel, allowing the system to run faster than real-time on medium-end GPUs
    corecore