9,538 research outputs found

    Empiricism without Magic: Transformational Abstraction in Deep Convolutional Neural Networks

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    In artificial intelligence, recent research has demonstrated the remarkable potential of Deep Convolutional Neural Networks (DCNNs), which seem to exceed state-of-the-art performance in new domains weekly, especially on the sorts of very difficult perceptual discrimination tasks that skeptics thought would remain beyond the reach of artificial intelligence. However, it has proven difficult to explain why DCNNs perform so well. In philosophy of mind, empiricists have long suggested that complex cognition is based on information derived from sensory experience, often appealing to a faculty of abstraction. Rationalists have frequently complained, however, that empiricists never adequately explained how this faculty of abstraction actually works. In this paper, I tie these two questions together, to the mutual benefit of both disciplines. I argue that the architectural features that distinguish DCNNs from earlier neural networks allow them to implement a form of hierarchical processing that I call “transformational abstraction”. Transformational abstraction iteratively converts sensory-based representations of category exemplars into new formats that are increasingly tolerant to “nuisance variation” in input. Reflecting upon the way that DCNNs leverage a combination of linear and non-linear processing to efficiently accomplish this feat allows us to understand how the brain is capable of bi-directional travel between exemplars and abstractions, addressing longstanding problems in empiricist philosophy of mind. I end by considering the prospects for future research on DCNNs, arguing that rather than simply implementing 80s connectionism with more brute-force computation, transformational abstraction counts as a qualitatively distinct form of processing ripe with philosophical and psychological significance, because it is significantly better suited to depict the generic mechanism responsible for this important kind of psychological processing in the brain

    Ontologies, Mental Disorders and Prototypes

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    As it emerged from philosophical analyses and cognitive research, most concepts exhibit typicality effects, and resist to the efforts of defining them in terms of necessary and sufficient conditions. This holds also in the case of many medical concepts. This is a problem for the design of computer science ontologies, since knowledge representation formalisms commonly adopted in this field do not allow for the representation of concepts in terms of typical traits. However, the need of representing concepts in terms of typical traits concerns almost every domain of real world knowledge, including medical domains. In particular, in this article we take into account the domain of mental disorders, starting from the DSM-5 descriptions of some specific mental disorders. On this respect, we favor a hybrid approach to the representation of psychiatric concepts, in which ontology oriented formalisms are combined to a geometric representation of knowledge based on conceptual spaces

    Fuzzy ARTMAP: A Neural Network Architecture for Incremental Supervised Learning of Analog Multidimensional Maps

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    A new neural network architecture is introduced for incremental supervised learning of recognition categories and multidimensional maps in response to arbitrary sequences of analog or binary input vectors. The architecture, called Fuzzy ARTMAP, achieves a synthesis of fuzzy logic and Adaptive Resonance Theory (ART) neural networks by exploiting a close formal similarity between the computations of fuzzy subsethood and ART category choice, resonance, and learning. Fuzzy ARTMAP also realizes a new Minimax Learning Rule that conjointly minimizes predictive error and maximizes code compression, or generalization. This is achieved by a match tracking process that increases the ART vigilance parameter by the minimum amount needed to correct a predictive error. As a result, the system automatically learns a minimal number of recognition categories, or "hidden units", to met accuracy criteria. Category proliferation is prevented by normalizing input vectors at a preprocessing stage. A normalization procedure called complement coding leads to a symmetric theory in which the MIN operator (Λ) and the MAX operator (v) of fuzzy logic play complementary roles. Complement coding uses on-cells and off-cells to represent the input pattern, and preserves individual feature amplitudes while normalizing the total on-cell/off-cell vector. Learning is stable because all adaptive weights can only decrease in time. Decreasing weights correspond to increasing sizes of category "boxes". Smaller vigilance values lead to larger category boxes. Improved prediction is achieved by training the system several times using different orderings of the input set. This voting strategy can also be used to assign probability estimates to competing predictions given small, noisy, or incomplete training sets. Four classes of simulations illustrate Fuzzy ARTMAP performance as compared to benchmark back propagation and genetic algorithm systems. These simulations include (i) finding points inside vs. outside a circle; (ii) learning to tell two spirals apart; (iii) incremental approximation of a piecewise continuous function; and (iv) a letter recognition database. The Fuzzy ARTMAP system is also compared to Salzberg's NGE system and to Simpson's FMMC system.British Petroleum (89-A-1204); Defense Advanced Research Projects Agency (90-0083); National Science Foundation (IRI 90-00530); Office of Naval Research (N00014-91-J-4100); Air Force Office of Scientific Research (90-0175

    SIMILARITY METRICS APPLIED TO GRAPH BASED DESIGN MODEL AUTHORING

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    Model reuse is typically facilitated by search and retrieval tools, matching the sought model with models in a database. This research aims at providing similar assistance to users authoring design exemplars, a data structure to represent parametric and geometric design problems. The design exemplar represents design problems in the form of a bi-partite graph consisting of entities and relations. Authoring design exemplars for relatively complex design problems can be time consuming and error prone. This forms the motivation of developing a search and retrieval tool, capable of retrieving exemplars that are similar to the exemplar that a user is trying to author, from a database of previously authored exemplars. In order to develop such a tool, similarity measures have been developed to evaluate the similarity between the exemplar that a user is trying to author and target exemplars in the database. Two exemplars can be considered similar based on the number and types of entities and relations shared by them. However, exemplars meant for the same purpose can be authored using different entities and relations. Hence, the two main challenges in developing a search and retrieval tool are to evaluate the similarity between exemplars based on structure and semantics. In this research, four distinct similarity metrics are developed to evaluate the structural similarity between exemplars for exemplar retrieval: entity similarity, relation similarity, attribute similarity, and graph matching similarity. As well, a thorough understanding of semantics in engineering design has been developed. Different types of semantic information found in engineering design have been identified and classified. Design intent and rationale have been proposed as the two main types of semantic information necessary to evaluate the semantic similarity between exemplars. The semantic and structural similarity measures have been implemented as separate modules in an interactive modeling environment. Several experiments have been conducted in order to evaluate the accuracy and effectiveness of the proposed similarity measures. It is found that for most queries, the semantic retrieval module retrieves exemplars that are not retrieved by structural retrieval module and vice versa
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