173 research outputs found

    Integrated XML andGML in Geographical Information System

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    This project basically concentrated on the study of extensible Markup Language (XML) and Geography Markup Language (GML) in Geographical Information System (GIS). The objective of the project is to convert the spatial data (e.g.: coordinates, area, etc) by using the XML and GML and then coding will be integrated and viewed in the web browser by using the Scalable Vector Graphic (SVG)technology. Basically, this project is done to find a new way to overcomethe weaknesses of map digitizing and taking advantage of the GML technology in Geographical Information System. The project scope is concentrate on the usage of XML andGML in GIS. Research is done onXML technologies, which are provided for GML. The technologies included technology for encoding and data modeling (Data Type Definition, XML Schema), technology for transforming (XSLT) and technology for graphic rendering (SVG). Research on GML is focused on manipulation of spatial data to convert to simple features such as point, line and polygon. This project combines XML, GML and SVG technologies in order to meet the project objectives. In completing this project, waterfall model is use as the methodology for the system development. The project is developed according tothe four phases of system development, which are planning, analysis, design and implementation. The discussion ofthis project will be more on GML compatibility and the advantages of using SVG to view the map. The simple display of map created will be able to show thatGML is suits for handling geo-spatial data overthe Internet. The user would be able to view the map and zooming feature is provided by SVG

    Design of GML Query Language in Spatial Overlay Techniques

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    As interoperability dose not exists in different geographical databases designed by special programs and applications so data sharing is difficult to use in multiple environment. In this paper we describes the availability of interoperability to arrange the geographical database by using an approach i.e. GML (Geographical markup Language) and the paper describes the polygon overlay which is a geometric operation on two sets of polygon such as union, intersection, difference etc. GML is powerful language and can be utilize for storage, exchange and modeling of geo spatial data

    Interactive topographic web mapping using scalable vector graphics

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    Large scale topographic maps portray detailed information about the landscape. They are used for a wide variety o f purposes. USGS large scale topographic maps at 1:24,000 have been traditionally distributed in paper form. With the advent of the Internet, these maps can now be distributed electronically. Instead of common raster format presentation, the solution presented here is based on a vector approach. The vector format provides many advantages compared to the use of a raster-based presentation. This research shows that Scalable Vector Graphics (SVG) is a promising technology for delivering high quality interactive topographic maps via the Internet, both in terms o f graphic quality and interactivity. A possible structure for the SVG map document is proposed. Interactive features such as toggling thematic layers on and off, UTM coordinate readout for x, y, and z (elevation) were developed as well. Adding this type of interactivity can help to better extract information from a topographic map. A focus group analysis with the online SVG topographic map shows a high-level of user acceptance

    Integrated XML andGML in Geographical Information System

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    This project basically concentrated on the study of extensible Markup Language (XML) and Geography Markup Language (GML) in Geographical Information System (GIS). The objective of the project is to convert the spatial data (e.g.: coordinates, area, etc) by using the XML and GML and then coding will be integrated and viewed in the web browser by using the Scalable Vector Graphic (SVG)technology. Basically, this project is done to find a new way to overcomethe weaknesses of map digitizing and taking advantage of the GML technology in Geographical Information System. The project scope is concentrate on the usage of XML andGML in GIS. Research is done onXML technologies, which are provided for GML. The technologies included technology for encoding and data modeling (Data Type Definition, XML Schema), technology for transforming (XSLT) and technology for graphic rendering (SVG). Research on GML is focused on manipulation of spatial data to convert to simple features such as point, line and polygon. This project combines XML, GML and SVG technologies in order to meet the project objectives. In completing this project, waterfall model is use as the methodology for the system development. The project is developed according tothe four phases of system development, which are planning, analysis, design and implementation. The discussion ofthis project will be more on GML compatibility and the advantages of using SVG to view the map. The simple display of map created will be able to show thatGML is suits for handling geo-spatial data overthe Internet. The user would be able to view the map and zooming feature is provided by SVG

    0018/2010 - Estudo dos Principais Conceitos sobre Integração de Dados Geoespaciais

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    A integração de dados geoespaciais é hoje um assunto de grande importância, principalmente em ambientes em que a tomada de decisão baseada na localização geográfica se faz necessária. Neste trabalho é apresentada uma pesquisa a respeito das diferentes tecnologias e abordagens existentes para auxiliar a integração de dados geoespaciais. Entre os recursos e tecnologias abordados estão o uso de metadados geoespaciais, ontologias e XML (eXtensible Markup Language), além de data warehouse geográfico e OLAP espacial. Por ser de grande importância para a integração e disseminação de dados geoespaciais, também são abordados neste trabalho as organizações de padronização OGC (Open Geospatial Consortium) e W3C (World Wide Web Consortium); os padrões específicos de metadados geoespaciais; e também o que é uma Infraestrutura de Dados Espaciais (IDE) e as principais características da IDE do Brasil, que recebeu o nome de INDE

    Developing Android Mobile Map Application with standard navigation tools for pedestrians

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    Advanced features of modern mobile devices have made it possible to develop and use maps and map based applications for navigation purposes. Since most mobile map applications nowadays are developed for motor vehicles, there is a demand for portable pedestrian navigation applications. In this thesis the Android mobile map application with standard navigation tools for pedestrian navigation was developed, as a platform for facilitating the Lund Challenge location based demonstrator of the HaptiMap project. The pivotal aim of the Lund Challenge demonstrator is to make the sights of Lund city more accessible. The mobile phone application is being designed as a touristic, historical location based game which will also assist tourists to navigate themselves in the city. To enable exploration of historical and current sites of Lund the demonstrator should contain basic components of exploring and way finding. Prior to the development the OpenStreetMap (OSM) road network data and Swedish National Road Database (NVDB) were introduced. The main advantage of using the OSM data over the NVDB dataset is the completeness of the OSM data in terms of pedestrian paths. The datasets were imported to PostgreSQL spatially extended PostGIS database, where different routing algorithms provided by pgRouting were used for routing calculations. As the Lund Challenge demonstrator is intended not only for general users but also for visually impaired users, the problem of user navigation in the parks and open areas were also discussed and the feasibility study was performed. The limitation of the developed application was the problem of the user navigation in the parks and open areas. It is therefore necessary to upgrade the road database with possible path in the open areas and parks in order to implement this application.Advanced features of modern devices have made it possible to develop and use maps and map-based applications for navigation purposes. Since most mobile map applications are currently developed for motor vehicles, there is a demand for portable pedestrian navigation applications. In this thesis, a mobile map application was developed with standard navigation tools for pedestrians, which can be used with mobile phones running Android Operating System. The application will be used as a platform for facilitating the Lund Challenge location based demonstrator. Lund Challenge location based demonstrator is designed to make historical and actual maps of Lund more accessible and is a part of the HaptiMap project. This project aims to create maps and develop location-based services for all users, including elderly and visually impaired. The goal of the Lund Challenge location based demonstrator (also known as The Lund Time Machine) is to minimize the efforts of pedestrians, especially tourists, with finding interesting sites around the city. Initially, it is being designed as a historical location based game which will assist tourists to navigate themselves around the city. In order to further explore historical and current sites, the Lund Challenge should be enhanced with the basic features of exploration and navigation included in this thesis. The road network data was chosen from two available sources: 1) data from OpenStreetMap (OSM) project which provides free geographic data, and 2) The Swedish National Road Database (NVDB) authorized by the Swedish government, which includes all Swedish road network and selected cycle paths. For this thesis, analysis was performed on the datasets using different shortest path algorithms for routing calculations. A primary advantage of using OSM over NVDB is the completeness of data relating to pedestrian paths. As a result, the determination was made that the OSM option was more appropriate for the purpose of this thesis. Since the Lund Challenge location based demonstrator is intended for both general and visually impaired users, the problem of user navigation in parks and open areas was also discussed and a feasibility study was performed. This study revealed a limitation in the application with user navigation in parks and open areas. To resolve this, it is necessary to upgrade the road network with all possible pedestrian paths for parks and open areas

    Establishing fundamental theories for internet atlas realisation with application in the Brazilian primary education system

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    This thesis addresses a research programme that aimed to provide an open standard methodology for publishing Brazilian local primary school atlases on the World Wide Web. It also aims to contribute to the use of computer laboratories provided to Brazilian primary schools by the Brazilian government. Using a local school atlas as the source of information, a Web-based prototype of the School Atlas of Rio Claro (SP) was developed in SVG (Scalable Vector Graphics). SVG is a vector-based standard for publishing interactive graphics on the Web validated by the Web Consortium. This prototype was tested with a group of Brazilian primary school teachers. The test was conducted with fourteen teachers, all of them were familiar with the paper version of the School Atlas. During weekly meetings, the participants took notes to discuss and reflect about the practices held in school with loca l maps. The main test carried out with teachers was to prepare a paper activity based on the atlas content. The idea behind this activity was to foster teachers to leave a passive role as mere users and interact with the product in a more active fashion. In order to enable them to take full advantage of simple digital tools they were briefly trained to capture screen, use image editing software (they were instructed on the use of Paint, an image editing application available in Windows), and to copy text from the atlas. The results demonstrated that the teachers were keen to interact with the product and, although reproducing some common practices of paper atlas use, they revealed a deep interest on the use of the Internet as a medium for education and the prototype itself. A second test was carried out with a group of atlas developers. They were given a time frame of two weeks to develop an SVG-based atlas using the methodology proposed in this research. They completed the task within the time frame propose d however they indicated that more specific training should be desirable; this finding indicates the need to introduce digital map publishing as a subject to be taught in geosciences undergraduate courses in Brazil. It is believed that open standard methodology proposed here can be applied to other cities also developing local atlases for early geographical education

    Web GIS to support irrigation management: a prototype for SAGRA network, Alentejo Portugal

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    Dissertation submitted in partial fulfilment of the requirements for the Degree of Master of Science in Geospatial TechnologiesAn efficient water management, not only allows significant savings in costs of irrigation, but also an effective control on the quality of products, which can have obvious consequences on income operation and reducing the environmental impact of irrigation. As the Internet is becoming the easiest way of information distribution, irrigation management system can also be benefitted with it. Integrating GIS functionality with internet capacity will redefine the way of decision making, sharing and processing of information. In irrigation systems weather plays an imperative role in decision making, implementing and forecasting. Temperature, humidity, precipitation, and solar radiation are the most important parameters to calculate evapotranspiration by which crop water requirement can be determined. SAGRA (Sistema Agrometeorológico para a Gestão da Rega no Alentejo) network is providing information to the farmers through web but still lacks the use of GIS in their information to decision support system. Irrigation management support system can be benefitted with the use of Web GIS. In this thesis, web based GIS is designed using popular open source tools and software. Using data from automatic weather station maps are produced using Geo-statistical interpolation techniques and published in web map. These maps can be viewed with popular online maps like Google maps, Microsoft Bing and Openstreet maps. Animated weather maps are also created which are useful for visualizing changing pattern of weather parameters and water requirement over time
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