2,450 research outputs found

    Discrete and fuzzy dynamical genetic programming in the XCSF learning classifier system

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    A number of representation schemes have been presented for use within learning classifier systems, ranging from binary encodings to neural networks. This paper presents results from an investigation into using discrete and fuzzy dynamical system representations within the XCSF learning classifier system. In particular, asynchronous random Boolean networks are used to represent the traditional condition-action production system rules in the discrete case and asynchronous fuzzy logic networks in the continuous-valued case. It is shown possible to use self-adaptive, open-ended evolution to design an ensemble of such dynamical systems within XCSF to solve a number of well-known test problems

    Evolvability signatures of generative encodings: beyond standard performance benchmarks

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    Evolutionary robotics is a promising approach to autonomously synthesize machines with abilities that resemble those of animals, but the field suffers from a lack of strong foundations. In particular, evolutionary systems are currently assessed solely by the fitness score their evolved artifacts can achieve for a specific task, whereas such fitness-based comparisons provide limited insights about how the same system would evaluate on different tasks, and its adaptive capabilities to respond to changes in fitness (e.g., from damages to the machine, or in new situations). To counter these limitations, we introduce the concept of "evolvability signatures", which picture the post-mutation statistical distribution of both behavior diversity (how different are the robot behaviors after a mutation?) and fitness values (how different is the fitness after a mutation?). We tested the relevance of this concept by evolving controllers for hexapod robot locomotion using five different genotype-to-phenotype mappings (direct encoding, generative encoding of open-loop and closed-loop central pattern generators, generative encoding of neural networks, and single-unit pattern generators (SUPG)). We observed a predictive relationship between the evolvability signature of each encoding and the number of generations required by hexapods to adapt from incurred damages. Our study also reveals that, across the five investigated encodings, the SUPG scheme achieved the best evolvability signature, and was always foremost in recovering an effective gait following robot damages. Overall, our evolvability signatures neatly complement existing task-performance benchmarks, and pave the way for stronger foundations for research in evolutionary robotics.Comment: 24 pages with 12 figures in the main text, and 4 supplementary figures. Accepted at Information Sciences journal (in press). Supplemental videos are available online at, see http://goo.gl/uyY1R

    Fuzzy Dynamical Genetic Programming in XCSF

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    A number of representation schemes have been presented for use within Learning Classifier Systems, ranging from binary encodings to Neural Networks, and more recently Dynamical Genetic Programming (DGP). This paper presents results from an investigation into using a fuzzy DGP representation within the XCSF Learning Classifier System. In particular, asynchronous Fuzzy Logic Networks are used to represent the traditional condition-action production system rules. It is shown possible to use self-adaptive, open-ended evolution to design an ensemble of such fuzzy dynamical systems within XCSF to solve several well-known continuous-valued test problems.Comment: 2 page GECCO 2011 poster pape

    L’INTELLECT INCARNÉ: Sur les interprétations computationnelles, évolutives et philosophiques de la connaissance

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    Modern cognitive science cannot be understood without recent developments in computer science, artificial intelligence (AI), robotics, neuroscience, biology, linguistics, and psychology. Classic analytic philosophy as well as traditional AI assumed that all kinds of knowledge must eplicitly be represented by formal or programming languages. This assumption is in contradiction to recent insights into the biology of evolution and developmental psychology of the human organism. Most of our knowledge is implicit and unconscious. It is not formally represented, but embodied knowledge which is learnt by doing and understood by bodily interacting with ecological niches and social environments. That is true not only for low-level skills, but even for high-level domains of categorization, language, and abstract thinking. Embodied cognitive science, AI, and robotics try to build the embodied mind in an artificial evolution. From a philosophical point of view, it is amazing that the new ideas of embodied mind and robotics have deep roots in 20th-century philosophy.Die moderne Kognitionswissenschaft kann nicht verstanden werden ohne Einbeziehung der neuesten Errungenschaften aus der Computerwissenschaft, künstlichen Intelligenz (AI), Robotik, Neurowissenschaft, Biologie, Linguistik und Psychologie. Die klassische analytische Philosophie, wie auch die traditionelle AI, setzten voraus, dass alle Arten des Wissens explizit durch formale oder Programmsprachen dargestellt werden müssen. Diese Annahme steht im Widerspruch zu den rezenten Einsichten in die Evolutionsbiologie und Entwicklungspsychologie des menschlichen Organismus. Der größte Teil unseres Wissens ist implizit und unbewusst. Es ist kein formal repräsentiertes, sondern ein verkörpertes Wissen, das durch Handeln gelernt und durch körperliche Interaktion mit ökologischen Nischen und gesellschaftlichen Umgebungen verstanden wird. Dies gilt nicht nur für niedere Fertigkeiten, sondern auch für höher gestellte Domänen: Kategorisierung, Sprache und abstraktes Denken. Die verkörperte Erkenntniswissenschaft, AI und Robotik versuchen, den verkörperten Geist in einer artifiziellen Evolution zu bilden. Vom philosophischen Standpunkt gesehen ist es erstaunlich, wie tief die neuen Ideen des verkörperten Geistes und der Robotik in der Philosophie des 20. Jahrhunderts verankert sind.La science cognitive moderne ne peut être comprise sans les progrès récents en informatique, intelligence artificielle, robotique, neuroscience, biologie, linguistique et psychologie. La philosophie analytique classique et l’intelligence artificielle traditionnelle présumaient que toutes les sortes de savoir devaient être représentées explicitement par des langages formels ou programmatiques. Cette thèse est en contradiction avec les découvertes récentes en biologie de l’évolution et en psychologie évolutive de l’organisme humain. La majeure partie de notre savoir est implicite et inconsciente. Elle n’est pas représentée formellement, mais constitue un savoir incarné, qui s’acquiert par l’action et se comprend en interaction corporelle avec nos niches écologiques et nos environnements sociaux. Cela n’est pas seulement vrai pour nos aptitudes élémentaires, mais aussi pour nos facultés supérieures de catégorisation, de langage et de pensée abstraite. Science cognitive incarnée, l’intelligence artificielle, ainsi que la robotique, tentent de construire un intellect incarné en évolution artificielle. Du point de vue philosophique, il est admirable de voir à quel point les nouvelles idées d’intellect incarné et de robotique sont ancrées dans la philosophie du XXe siècle

    Evolutionary Neural Gas (ENG): A Model of Self Organizing Network from Input Categorization

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    Despite their claimed biological plausibility, most self organizing networks have strict topological constraints and consequently they cannot take into account a wide range of external stimuli. Furthermore their evolution is conditioned by deterministic laws which often are not correlated with the structural parameters and the global status of the network, as it should happen in a real biological system. In nature the environmental inputs are noise affected and fuzzy. Which thing sets the problem to investigate the possibility of emergent behaviour in a not strictly constrained net and subjected to different inputs. It is here presented a new model of Evolutionary Neural Gas (ENG) with any topological constraints, trained by probabilistic laws depending on the local distortion errors and the network dimension. The network is considered as a population of nodes that coexist in an ecosystem sharing local and global resources. Those particular features allow the network to quickly adapt to the environment, according to its dimensions. The ENG model analysis shows that the net evolves as a scale-free graph, and justifies in a deeply physical sense- the term gas here used.Comment: 16 pages, 8 figure

    Towards adaptive multi-robot systems: self-organization and self-adaptation

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    Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The development of complex systems ensembles that operate in uncertain environments is a major challenge. The reason for this is that system designers are not able to fully specify the system during specification and development and before it is being deployed. Natural swarm systems enjoy similar characteristics, yet, being self-adaptive and being able to self-organize, these systems show beneficial emergent behaviour. Similar concepts can be extremely helpful for artificial systems, especially when it comes to multi-robot scenarios, which require such solution in order to be applicable to highly uncertain real world application. In this article, we present a comprehensive overview over state-of-the-art solutions in emergent systems, self-organization, self-adaptation, and robotics. We discuss these approaches in the light of a framework for multi-robot systems and identify similarities, differences missing links and open gaps that have to be addressed in order to make this framework possible
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