18,310 research outputs found

    Generative Single Image Reflection Separation

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    Single image reflection separation is an ill-posed problem since two scenes, a transmitted scene and a reflected scene, need to be inferred from a single observation. To make the problem tractable, in this work we assume that categories of two scenes are known. It allows us to address the problem by generating both scenes that belong to the categories while their contents are constrained to match with the observed image. A novel network architecture is proposed to render realistic images of both scenes based on adversarial learning. The network can be trained in a weakly supervised manner, i.e., it learns to separate an observed image without corresponding ground truth images of transmission and reflection scenes which are difficult to collect in practice. Experimental results on real and synthetic datasets demonstrate that the proposed algorithm performs favorably against existing methods

    Towards Unsupervised Single-Channel Blind Source Separation using Adversarial Pair Unmix-and-Remix

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    Blind single-channel source separation is a long standing signal processing challenge. Many methods were proposed to solve this task utilizing multiple signal priors such as low rank, sparsity, temporal continuity etc. The recent advance of generative adversarial models presented new opportunities in signal regression tasks. The power of adversarial training however has not yet been realized for blind source separation tasks. In this work, we propose a novel method for blind source separation (BSS) using adversarial methods. We rely on the independence of sources for creating adversarial constraints on pairs of approximately separated sources, which ensure good separation. Experiments are carried out on image sources validating the good performance of our approach, and presenting our method as a promising approach for solving BSS for general signals.Comment: ICASSP'1

    Face Image Reflection Removal

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    Face images captured through the glass are usually contaminated by reflections. The non-transmitted reflections make the reflection removal more challenging than for general scenes, because important facial features are completely occluded. In this paper, we propose and solve the face image reflection removal problem. We remove non-transmitted reflections by incorporating inpainting ideas into a guided reflection removal framework and recover facial features by considering various face-specific priors. We use a newly collected face reflection image dataset to train our model and compare with state-of-the-art methods. The proposed method shows advantages in estimating reflection-free face images for improving face recognition

    Single Image Reflection Removal Exploiting Misaligned Training Data and Network Enhancements

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    Removing undesirable reflections from a single image captured through a glass window is of practical importance to visual computing systems. Although state-of-the-art methods can obtain decent results in certain situations, performance declines significantly when tackling more general real-world cases. These failures stem from the intrinsic difficulty of single image reflection removal -- the fundamental ill-posedness of the problem, and the insufficiency of densely-labeled training data needed for resolving this ambiguity within learning-based neural network pipelines. In this paper, we address these issues by exploiting targeted network enhancements and the novel use of misaligned data. For the former, we augment a baseline network architecture by embedding context encoding modules that are capable of leveraging high-level contextual clues to reduce indeterminacy within areas containing strong reflections. For the latter, we introduce an alignment-invariant loss function that facilitates exploiting misaligned real-world training data that is much easier to collect. Experimental results collectively show that our method outperforms the state-of-the-art with aligned data, and that significant improvements are possible when using additional misaligned data.Comment: Accepted to CVPR2019; code is available at https://github.com/Vandermode/ERRNe

    Attentive Generative Adversarial Network for Raindrop Removal from a Single Image

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    Raindrops adhered to a glass window or camera lens can severely hamper the visibility of a background scene and degrade an image considerably. In this paper, we address the problem by visually removing raindrops, and thus transforming a raindrop degraded image into a clean one. The problem is intractable, since first the regions occluded by raindrops are not given. Second, the information about the background scene of the occluded regions is completely lost for most part. To resolve the problem, we apply an attentive generative network using adversarial training. Our main idea is to inject visual attention into both the generative and discriminative networks. During the training, our visual attention learns about raindrop regions and their surroundings. Hence, by injecting this information, the generative network will pay more attention to the raindrop regions and the surrounding structures, and the discriminative network will be able to assess the local consistency of the restored regions. This injection of visual attention to both generative and discriminative networks is the main contribution of this paper. Our experiments show the effectiveness of our approach, which outperforms the state of the art methods quantitatively and qualitatively.Comment: CVPR2018 Spotligh

    Composite Shape Modeling via Latent Space Factorization

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    We present a novel neural network architecture, termed Decomposer-Composer, for semantic structure-aware 3D shape modeling. Our method utilizes an auto-encoder-based pipeline, and produces a novel factorized shape embedding space, where the semantic structure of the shape collection translates into a data-dependent sub-space factorization, and where shape composition and decomposition become simple linear operations on the embedding coordinates. We further propose to model shape assembly using an explicit learned part deformation module, which utilizes a 3D spatial transformer network to perform an in-network volumetric grid deformation, and which allows us to train the whole system end-to-end. The resulting network allows us to perform part-level shape manipulation, unattainable by existing approaches. Our extensive ablation study, comparison to baseline methods and qualitative analysis demonstrate the improved performance of the proposed method

    The Visual Centrifuge: Model-Free Layered Video Representations

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    True video understanding requires making sense of non-lambertian scenes where the color of light arriving at the camera sensor encodes information about not just the last object it collided with, but about multiple mediums -- colored windows, dirty mirrors, smoke or rain. Layered video representations have the potential of accurately modelling realistic scenes but have so far required stringent assumptions on motion, lighting and shape. Here we propose a learning-based approach for multi-layered video representation: we introduce novel uncertainty-capturing 3D convolutional architectures and train them to separate blended videos. We show that these models then generalize to single videos, where they exhibit interesting abilities: color constancy, factoring out shadows and separating reflections. We present quantitative and qualitative results on real world videos.Comment: Appears in: 2019 IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2019). This arXiv contains the CVPR Camera Ready version of the paper (although we have included larger figures) as well as an appendix detailing the model architectur

    Machine learning in acoustics: theory and applications

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    Acoustic data provide scientific and engineering insights in fields ranging from biology and communications to ocean and Earth science. We survey the recent advances and transformative potential of machine learning (ML), including deep learning, in the field of acoustics. ML is a broad family of techniques, which are often based in statistics, for automatically detecting and utilizing patterns in data. Relative to conventional acoustics and signal processing, ML is data-driven. Given sufficient training data, ML can discover complex relationships between features and desired labels or actions, or between features themselves. With large volumes of training data, ML can discover models describing complex acoustic phenomena such as human speech and reverberation. ML in acoustics is rapidly developing with compelling results and significant future promise. We first introduce ML, then highlight ML developments in four acoustics research areas: source localization in speech processing, source localization in ocean acoustics, bioacoustics, and environmental sounds in everyday scenes.Comment: Published with free access in Journal of the Acoustical Society of America, 27 Nov. 201

    GazeGAN - Unpaired Adversarial Image Generation for Gaze Estimation

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    Recent research has demonstrated the ability to estimate gaze on mobile devices by performing inference on the image from the phone's front-facing camera, and without requiring specialized hardware. While this offers wide potential applications such as in human-computer interaction, medical diagnosis and accessibility (e.g., hands free gaze as input for patients with motor disorders), current methods are limited as they rely on collecting data from real users, which is a tedious and expensive process that is hard to scale across devices. There have been some attempts to synthesize eye region data using 3D models that can simulate various head poses and camera settings, however these lack in realism. In this paper, we improve upon a recently suggested method, and propose a generative adversarial framework to generate a large dataset of high resolution colorful images with high diversity (e.g., in subjects, head pose, camera settings) and realism, while simultaneously preserving the accuracy of gaze labels. The proposed approach operates on extended regions of the eye, and even completes missing parts of the image. Using this rich synthesized dataset, and without using any additional training data from real users, we demonstrate improvements over state-of-the-art for estimating 2D gaze position on mobile devices. We further demonstrate cross-device generalization of model performance, as well as improved robustness to diverse head pose, blur and distance.Comment: Project was done when the first author was at Google Researc

    Adversarial Audio Synthesis

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    Audio signals are sampled at high temporal resolutions, and learning to synthesize audio requires capturing structure across a range of timescales. Generative adversarial networks (GANs) have seen wide success at generating images that are both locally and globally coherent, but they have seen little application to audio generation. In this paper we introduce WaveGAN, a first attempt at applying GANs to unsupervised synthesis of raw-waveform audio. WaveGAN is capable of synthesizing one second slices of audio waveforms with global coherence, suitable for sound effect generation. Our experiments demonstrate that, without labels, WaveGAN learns to produce intelligible words when trained on a small-vocabulary speech dataset, and can also synthesize audio from other domains such as drums, bird vocalizations, and piano. We compare WaveGAN to a method which applies GANs designed for image generation on image-like audio feature representations, finding both approaches to be promising.Comment: Published as a conference paper at ICLR 201
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