2,671 research outputs found

    A fine-grain time-sharing Time Warp system

    Get PDF
    Although Parallel Discrete Event Simulation (PDES) platforms relying on the Time Warp (optimistic) synchronization protocol already allow for exploiting parallelism, several techniques have been proposed to further favor performance. Among them we can mention optimized approaches for state restore, as well as techniques for load balancing or (dynamically) controlling the speculation degree, the latter being specifically targeted at reducing the incidence of causality errors leading to waste of computation. However, in state of the art Time Warp systems, events’ processing is not preemptable, which may prevent the possibility to promptly react to the injection of higher priority (say lower timestamp) events. Delaying the processing of these events may, in turn, give rise to higher incidence of incorrect speculation. In this article we present the design and realization of a fine-grain time-sharing Time Warp system, to be run on multi-core Linux machines, which makes systematic use of event preemption in order to dynamically reassign the CPU to higher priority events/tasks. Our proposal is based on a truly dual mode execution, application vs platform, which includes a timer-interrupt based support for bringing control back to platform mode for possible CPU reassignment according to very fine grain periods. The latter facility is offered by an ad-hoc timer-interrupt management module for Linux, which we release, together with the overall time-sharing support, within the open source ROOT-Sim platform. An experimental assessment based on the classical PHOLD benchmark and two real world models is presented, which shows how our proposal effectively leads to the reduction of the incidence of causality errors, as compared to traditional Time Warp, especially when running with higher degrees of parallelism

    Autonomic State Management for Optimistic Simulation Platforms

    Get PDF
    We present the design and implementation of an autonomic state manager (ASM) tailored for integration within optimistic parallel discrete event simulation (PDES) environments based on the C programming language and the executable and linkable format (ELF), and developed for execution on x8664 architectures. With ASM, the state of any logical process (LP), namely the individual (concurrent) simulation unit being part of the simulation model, is allowed to be scattered on dynamically allocated memory chunks managed via standard API (e.g., malloc/free). Also, the application programmer is not required to provide any serialization/deserialization module in order to take a checkpoint of the LP state, or to restore it in case a causality error occurs during the optimistic run, or to provide indications on which portions of the state are updated by event processing, so to allow incremental checkpointing. All these tasks are handled by ASM in a fully transparent manner via (A) runtime identification (with chunk-level granularity) of the memory map associated with the LP state, and (B) runtime tracking of the memory updates occurring within chunks belonging to the dynamic memory map. The co-existence of the incremental and non-incremental log/restore modes is achieved via dual versions of the same application code, transparently generated by ASM via compile/link time facilities. Also, the dynamic selection of the best suited log/restore mode is actuated by ASM on the basis of an innovative modeling/optimization approach which takes into account stability of each operating mode with respect to variations of the model/environmental execution parameters

    Autonomic log/restore for advanced optimistic simulation systems

    Get PDF
    In this paper we address state recoverability in optimistic simulation systems by presenting an autonomic log/restore architecture. Our proposal is unique in that it jointly provides the following features: (i) log/restore operations are carried out in a completely transparent manner to the application programmer, (ii) the simulation-object state can be scattered across dynamically allocated non-contiguous memory chunks, (iii) two differentiated operating modes, incremental vs non-incremental, coexist via transparent, optimized run-time management of dual versions of the same application layer, with dynamic selection of the best suited operating mode in different phases of the optimistic simulation run, and (iv) determinationof the best suited mode for any time frame is carried out on the basis of an innovative modeling/optimization approach that takes into account stability of each operating mode vs variations of the model execution parameters. © 2010 IEEE

    A new approach to reversible computing with applications to speculative parallel simulation

    Get PDF
    In this thesis, we propose an innovative approach to reversible computing that shifts the focus from the operations to the memory outcome of a generic program. This choice allows us to overcome some typical challenges of "plain" reversible computing. Our methodology is to instrument a generic application with the help of an instrumentation tool, namely Hijacker, which we have redesigned and developed for the purpose. Through compile-time instrumentation, we enhance the program's code to keep track of the memory trace it produces until the end. Regardless of the complexity behind the generation of each computational step of the program, we can build inverse machine instructions just by inspecting the instruction that is attempting to write some value to memory. Therefore from this information, we craft an ad-hoc instruction that conveys this old value and the knowledge of where to replace it. This instruction will become part of a more comprehensive structure, namely the reverse window. Through this structure, we have sufficient information to cancel all the updates done by the generic program during its execution. In this writing, we will discuss the structure of the reverse window, as the building block for the whole reversing framework we designed and finally realized. Albeit we settle our solution in the specific context of the parallel discrete event simulation (PDES) adopting the Time Warp synchronization protocol, this framework paves the way for further general-purpose development and employment. We also present two additional innovative contributions coming from our innovative reversibility approach, both of them still embrace traditional state saving-based rollback strategy. The first contribution aims to harness the advantages of both the possible approaches. We implement the rollback operation combining state saving together with our reversible support through a mathematical model. This model enables the system to choose in autonomicity the best rollback strategy, by the mutable runtime dynamics of programs. The second contribution explores an orthogonal direction, still related to reversible computing aspects. In particular, we will address the problem of reversing shared libraries. Indeed, leading from their nature, shared objects are visible to the whole system and so does every possible external modification of their code. As a consequence, it is not possible to instrument them without affecting other unaware applications. We propose a different method to deal with the instrumentation of shared objects. All our innovative proposals have been assessed using the last generation of the open source ROOT-Sim PDES platform, where we integrated our solutions. ROOT-Sim is a C-based package implementing a general purpose simulation environment based on the Time Warp synchronization protocol

    The Backstroke framework for source level reverse computation applied to parallel discrete event simulation

    Full text link

    Reversible Computation: Extending Horizons of Computing

    Get PDF
    This open access State-of-the-Art Survey presents the main recent scientific outcomes in the area of reversible computation, focusing on those that have emerged during COST Action IC1405 "Reversible Computation - Extending Horizons of Computing", a European research network that operated from May 2015 to April 2019. Reversible computation is a new paradigm that extends the traditional forwards-only mode of computation with the ability to execute in reverse, so that computation can run backwards as easily and naturally as forwards. It aims to deliver novel computing devices and software, and to enhance existing systems by equipping them with reversibility. There are many potential applications of reversible computation, including languages and software tools for reliable and recovery-oriented distributed systems and revolutionary reversible logic gates and circuits, but they can only be realized and have lasting effect if conceptual and firm theoretical foundations are established first

    Reversible Computation: Extending Horizons of Computing

    Get PDF
    This open access State-of-the-Art Survey presents the main recent scientific outcomes in the area of reversible computation, focusing on those that have emerged during COST Action IC1405 "Reversible Computation - Extending Horizons of Computing", a European research network that operated from May 2015 to April 2019. Reversible computation is a new paradigm that extends the traditional forwards-only mode of computation with the ability to execute in reverse, so that computation can run backwards as easily and naturally as forwards. It aims to deliver novel computing devices and software, and to enhance existing systems by equipping them with reversibility. There are many potential applications of reversible computation, including languages and software tools for reliable and recovery-oriented distributed systems and revolutionary reversible logic gates and circuits, but they can only be realized and have lasting effect if conceptual and firm theoretical foundations are established first

    A Conflict-Resilient Lock-Free Calendar Queue for Scalable Share-Everything PDES Platforms

    Get PDF
    Emerging share-everything Parallel Discrete Event Simulation (PDES) platforms rely on worker threads fully sharing the workload of events to be processed. These platforms require efficient event pool data structures enabling high concurrency of extraction/insertion operations. Non-blocking event pool algorithms are raising as promising solutions for this problem. However, the classical non-blocking paradigm leads concurrent conflicting operations, acting on a same portion of the event pool data structure, to abort and then retry. In this article we present a conflict-resilient non-blocking calendar queue that enables conflicting dequeue operations, concurrently attempting to extract the minimum element, to survive, thus improving the level of scalability of accesses to the hot portion of the data structure---namely the bucket to which the current locality of the events to be processed is bound. We have integrated our solution within an open source share-everything PDES platform and report the results of an experimental analysis of the proposed concurrent data structure compared to some literature solutions

    A case study for reversible computing: Reversible debugging of concurrent programs

    Get PDF
    Reversible computing allows one to run programs not only in the usual forward direction, but also backward. A main application area for reversible computing is debugging, where one can use reversibility to go backward from a visible misbehaviour towards the bug causing it. While reversible debugging of sequential systems is well understood, reversible debugging of concurrent and distributed systems is less settled. We present here two approaches for debugging concurrent programs, one based on backtracking, which undoes actions in reverse order of execution, and one based on causal consistency, which allows one to undo any action provided that its consequences, if any, are undone beforehand. The first approach tackles an imperative language with shared memory, while the second one considers a core of the functional message-passing language Erlang. Both the approaches are based on solid formal foundations
    • …
    corecore