6,538 research outputs found

    Pseudorandom number generation based on controllable cellular automata

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    A novel Cellular Automata (CA) Controllable CA (CCA) is proposed in this paper. Further, CCA are applied in Pseudorandom Number Generation. Randomness test results on CCA Pseudorandom Number Generators (PRNGs) show that they are better than 1-d CA PRNGs and can be comparable to 2-d ones. But they do not lose the structure simplicity of 1-d CA. Further, we develop several different types of CCA PRNGs. Based on the comparison of the randomness of different CCA PRNGs, we find that their properties are decided by the actions of the controllable cells and their neighbors. These novel CCA may be applied in other applications where structure non-uniformity or asymmetry is desired

    Improvement and analysis of a pseudo random bit generator by means of cellular automata

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    In this paper, we implement a revised pseudo random bit generator based on a rule-90 cellular automaton. For this purpose, we introduce a sequence matrix H_N with the aim of calculating the pseudo random sequences of N bits employing the algorithm related to the automaton backward evolution. In addition, a multifractal structure of the matrix H_N is revealed and quantified according to the multifractal formalism. The latter analysis could help to disentangle what kind of automaton rule is used in the randomization process and therefore it could be useful in cryptanalysis. Moreover, the conditions are found under which this pseudo random generator passes all the statistical tests provided by the National Institute of Standards and Technology (NIST)Comment: 20 pages, 12 figure

    Developing Efficient Discrete Simulations on Multicore and GPU Architectures

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    In this paper we show how to efficiently implement parallel discrete simulations on multicoreandGPUarchitecturesthrougharealexampleofanapplication: acellularautomatamodel of laser dynamics. We describe the techniques employed to build and optimize the implementations using OpenMP and CUDA frameworks. We have evaluated the performance on two different hardware platforms that represent different target market segments: high-end platforms for scientific computing, using an Intel Xeon Platinum 8259CL server with 48 cores, and also an NVIDIA Tesla V100GPU,bothrunningonAmazonWebServer(AWS)Cloud;and on a consumer-oriented platform, using an Intel Core i9 9900k CPU and an NVIDIA GeForce GTX 1050 TI GPU. Performance results were compared and analyzed in detail. We show that excellent performance and scalability can be obtained in both platforms, and we extract some important issues that imply a performance degradation for them. We also found that current multicore CPUs with large core numbers can bring a performance very near to that of GPUs, and even identical in some cases.Ministerio de Economía, Industria y Competitividad, Gobierno de España (MINECO), and the Agencia Estatal de Investigación (AEI) of Spain, cofinanced by FEDER funds (EU) TIN2017-89842

    A Family of Controllable Cellular Automata for Pseudorandom Number Generation

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    In this paper, we present a family of novel Pseudorandom Number Generators (PRNGs) based on Controllable Cellular Automata (CCA) ─ CCA0, CCA1, CCA2 (NCA), CCA3 (BCA), CCA4 (asymmetric NCA), CCA5, CCA6 and CCA7 PRNGs. The ENT and DIEHARD test suites are used to evaluate the randomness of these CCA PRNGs. The results show that their randomness is better than that of conventional CA and PCA PRNGs while they do not lose the structure simplicity of 1-d CA. Moreover, their randomness can be comparable to that of 2-d CA PRNGs. Furthermore, we integrate six different types of CCA PRNGs to form CCA PRNG groups to see if the randomness quality of such groups could exceed that of any individual CCA PRNG. Genetic Algorithm (GA) is used to evolve the configuration of the CCA PRNG groups. Randomness test results on the evolved CCA PRNG groups show that the randomness of the evolved groups is further improved compared with any individual CCA PRNG

    On the design of state-of-the-art pseudorandom number generators by means of genetic programming

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    Congress on Evolutionary Computation. Portland, EEUU, 19-23 June 2004The design of pseudorandom number generators by means of evolutionary computation is a classical problem. Today, it has been mostly and better accomplished by means of cellular automata and not many proposals, inside or outside this paradigm could claim to be both robust (passing all the statistical tests, including the most demanding ones) and fast, as is the case of the proposal we present here. Furthermore, for obtaining these generators, we use a radical approach, where our fitness function is not at all based in any measure of randomness, as is frequently the case in the literature, but of nonlinearity. Efficiency is assured by using only very efficient operators (both in hardware and software) and by limiting the number of terminals in the genetic programming implementation
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