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Machine learning : techniques and foundations
The field of machine learning studies computational methods for acquiring new knowledge, new skills, and new ways to organize existing knowledge. In this paper we present some of the basic techniques and principles that underlie AI research on learning, including methods for learning from examples, learning in problem solving, learning by analogy, grammar acquisition, and machine discovery. In each case, we illustrate the techniques with paradigmatic examples
SCAN: Learning Hierarchical Compositional Visual Concepts
The seemingly infinite diversity of the natural world arises from a
relatively small set of coherent rules, such as the laws of physics or
chemistry. We conjecture that these rules give rise to regularities that can be
discovered through primarily unsupervised experiences and represented as
abstract concepts. If such representations are compositional and hierarchical,
they can be recombined into an exponentially large set of new concepts. This
paper describes SCAN (Symbol-Concept Association Network), a new framework for
learning such abstractions in the visual domain. SCAN learns concepts through
fast symbol association, grounding them in disentangled visual primitives that
are discovered in an unsupervised manner. Unlike state of the art multimodal
generative model baselines, our approach requires very few pairings between
symbols and images and makes no assumptions about the form of symbol
representations. Once trained, SCAN is capable of multimodal bi-directional
inference, generating a diverse set of image samples from symbolic descriptions
and vice versa. It also allows for traversal and manipulation of the implicit
hierarchy of visual concepts through symbolic instructions and learnt logical
recombination operations. Such manipulations enable SCAN to break away from its
training data distribution and imagine novel visual concepts through
symbolically instructed recombination of previously learnt concepts
BeSpaceD: Towards a Tool Framework and Methodology for the Specification and Verification of Spatial Behavior of Distributed Software Component Systems
In this report, we present work towards a framework for modeling and checking
behavior of spatially distributed component systems. Design goals of our
framework are the ability to model spatial behavior in a component oriented,
simple and intuitive way, the possibility to automatically analyse and verify
systems and integration possibilities with other modeling and verification
tools. We present examples and the verification steps necessary to prove
properties such as range coverage or the absence of collisions between
components and technical details
Building Machines That Learn and Think Like People
Recent progress in artificial intelligence (AI) has renewed interest in
building systems that learn and think like people. Many advances have come from
using deep neural networks trained end-to-end in tasks such as object
recognition, video games, and board games, achieving performance that equals or
even beats humans in some respects. Despite their biological inspiration and
performance achievements, these systems differ from human intelligence in
crucial ways. We review progress in cognitive science suggesting that truly
human-like learning and thinking machines will have to reach beyond current
engineering trends in both what they learn, and how they learn it.
Specifically, we argue that these machines should (a) build causal models of
the world that support explanation and understanding, rather than merely
solving pattern recognition problems; (b) ground learning in intuitive theories
of physics and psychology, to support and enrich the knowledge that is learned;
and (c) harness compositionality and learning-to-learn to rapidly acquire and
generalize knowledge to new tasks and situations. We suggest concrete
challenges and promising routes towards these goals that can combine the
strengths of recent neural network advances with more structured cognitive
models.Comment: In press at Behavioral and Brain Sciences. Open call for commentary
proposals (until Nov. 22, 2016).
https://www.cambridge.org/core/journals/behavioral-and-brain-sciences/information/calls-for-commentary/open-calls-for-commentar
AutoBayes: A System for Generating Data Analysis Programs from Statistical Models
Data analysis is an important scientific task which is required whenever information needs to be extracted from raw data. Statistical approaches to data analysis, which use methods from probability theory and numerical analysis, are well-founded but difficult to implement: the development of a statistical data analysis program for any given application is time-consuming and requires substantial knowledge and experience in several areas. In this paper, we describe AutoBayes, a program synthesis system for the generation of data analysis programs from statistical models. A statistical model specifies the properties for each problem variable (i.e., observation or parameter) and its dependencies in the form of a probability distribution. It is a fully declarative problem description, similar in spirit to a set of differential equations. From such a model, AutoBayes generates optimized and fully commented C/C++ code which can be linked dynamically into the Matlab and Octave environments. Code is produced by a schema-guided deductive synthesis process. A schema consists of a code template and applicability constraints which are checked against the model during synthesis using theorem proving technology. AutoBayes augments schema-guided synthesis by symbolic-algebraic computation and can thus derive closed-form solutions for many problems. It is well-suited for tasks like estimating best-fitting model parameters for the given data. Here, we describe AutoBayes's system architecture, in particular the schema-guided synthesis kernel. Its capabilities are illustrated by a number of advanced textbook examples and benchmarks
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