44,654 research outputs found

    A Distributed Economics-based Infrastructure for Utility Computing

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    Existing attempts at utility computing revolve around two approaches. The first consists of proprietary solutions involving renting time on dedicated utility computing machines. The second requires the use of heavy, monolithic applications that are difficult to deploy, maintain, and use. We propose a distributed, community-oriented approach to utility computing. Our approach provides an infrastructure built on Web Services in which modular components are combined to create a seemingly simple, yet powerful system. The community-oriented nature generates an economic environment which results in fair transactions between consumers and providers of computing cycles while simultaneously encouraging improvements in the infrastructure of the computational grid itself.Comment: 8 pages, 1 figur

    Mixing multi-core CPUs and GPUs for scientific simulation software

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    Recent technological and economic developments have led to widespread availability of multi-core CPUs and specialist accelerator processors such as graphical processing units (GPUs). The accelerated computational performance possible from these devices can be very high for some applications paradigms. Software languages and systems such as NVIDIA's CUDA and Khronos consortium's open compute language (OpenCL) support a number of individual parallel application programming paradigms. To scale up the performance of some complex systems simulations, a hybrid of multi-core CPUs for coarse-grained parallelism and very many core GPUs for data parallelism is necessary. We describe our use of hybrid applica- tions using threading approaches and multi-core CPUs to control independent GPU devices. We present speed-up data and discuss multi-threading software issues for the applications level programmer and o er some suggested areas for language development and integration between coarse-grained and ne-grained multi-thread systems. We discuss results from three common simulation algorithmic areas including: partial di erential equations; graph cluster metric calculations and random number generation. We report on programming experiences and selected performance for these algorithms on: single and multiple GPUs; multi-core CPUs; a CellBE; and using OpenCL. We discuss programmer usability issues and the outlook and trends in multi-core programming for scienti c applications developers

    Decomposition Algorithms for Stochastic Programming on a Computational Grid

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    We describe algorithms for two-stage stochastic linear programming with recourse and their implementation on a grid computing platform. In particular, we examine serial and asynchronous versions of the L-shaped method and a trust-region method. The parallel platform of choice is the dynamic, heterogeneous, opportunistic platform provided by the Condor system. The algorithms are of master-worker type (with the workers being used to solve second-stage problems, and the MW runtime support library (which supports master-worker computations) is key to the implementation. Computational results are presented on large sample average approximations of problems from the literature.Comment: 44 page

    Status and Future Perspectives for Lattice Gauge Theory Calculations to the Exascale and Beyond

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    In this and a set of companion whitepapers, the USQCD Collaboration lays out a program of science and computing for lattice gauge theory. These whitepapers describe how calculation using lattice QCD (and other gauge theories) can aid the interpretation of ongoing and upcoming experiments in particle and nuclear physics, as well as inspire new ones.Comment: 44 pages. 1 of USQCD whitepapers

    Parallel Graph Decompositions Using Random Shifts

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    We show an improved parallel algorithm for decomposing an undirected unweighted graph into small diameter pieces with a small fraction of the edges in between. These decompositions form critical subroutines in a number of graph algorithms. Our algorithm builds upon the shifted shortest path approach introduced in [Blelloch, Gupta, Koutis, Miller, Peng, Tangwongsan, SPAA 2011]. By combining various stages of the previous algorithm, we obtain a significantly simpler algorithm with the same asymptotic guarantees as the best sequential algorithm
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