4,457 research outputs found

    Generating 3D visual expression using semantic simplification description based on logical representation

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    Performance on a question answering system is reflected by the number of correct answers that is produce from a list of alternate choices. However, many answers would appear in documents and passages laden with terms from the query. It becomes more difficult and eventually impossible to make a precise answer to a query. The aim of this study is to determine the keyword of the precise answer to a specific query and illustrate the answer in visual expression. In this paper we propose a method to translate text into visual expression, closest to the correct answer. To achieve a significant illustration capability it is necessary to develop methods of dealing with knowledge base. Firstly, we must consider the real world and the visual expression of key information that can be extracted from the words. The proposed system will analyse and match them using visual semantic simplification description based on logical representation

    Text-to-picture tools, systems, and approaches: a survey

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    Text-to-picture systems attempt to facilitate high-level, user-friendly communication between humans and computers while promoting understanding of natural language. These systems interpret a natural language text and transform it into a visual format as pictures or images that are either static or dynamic. In this paper, we aim to identify current difficulties and the main problems faced by prior systems, and in particular, we seek to investigate the feasibility of automatic visualization of Arabic story text through multimedia. Hence, we analyzed a number of well-known text-to-picture systems, tools, and approaches. We showed their constituent steps, such as knowledge extraction, mapping, and image layout, as well as their performance and limitations. We also compared these systems based on a set of criteria, mainly natural language processing, natural language understanding, and input/output modalities. Our survey showed that currently emerging techniques in natural language processing tools and computer vision have made promising advances in analyzing general text and understanding images and videos. Furthermore, important remarks and findings have been deduced from these prior works, which would help in developing an effective text-to-picture system for learning and educational purposes. - 2019, The Author(s).This work was made possible by NPRP grant #10-0205-170346 from the Qatar National Research Fund (a member of Qatar Foundation). The statements made herein are solely the responsibility of the authors

    Transforming structured descriptions to visual representations. An automated visualization of historical bookbinding structures.

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    In cultural heritage, the documentation of artefacts can be both iconographic and textual, i.e. both pictures and drawings on the one hand, and text and words on the other are used for documentation purposes. This research project aims to produce a methodology to transform automatically verbal descriptions of material objects, with a focus on bookbinding structures, into standardized and scholarly-sound visual representations. In the last few decades, the recording and management of documentation data about material objects, including bookbindings, has switched from paper-based archives to databases, but sketches and diagrams are a form of documentation still carried out mostly by hand. Diagrams hold some unique information, but often, also redundant information already secured through verbal means within the databases. This project proposes a methodology to harness verbal information stored within a database and automatically generate visual representations. A number of projects within the cultural heritage sector have applied semantic modelling to generate graphic outputs from verbal inputs. None of these has considered bookbindings and none of these relies on information already recorded within databases. Instead they develop an extra layer of modelling and typically gather more data, specifically for the purpose of generating a pictorial output. In these projects qualitative data (verbal input) is often mixed with quantitative data (measurements, scans, or other direct acquisition methods) to solve the problems of indeterminateness found in verbal descriptions. Also, none of these projects has attempted to develop a general methodology to ascertain the minimum amount ii of information that is required for successful verbal-to-visual transformations for material objects in other fields. This research has addressed these issues. The novel contributions of this research include: (i) a series of methodological recommendations for successful automated verbal-to-visual intersemiotic translations for material objects — and bookbinding structures in particular — which are possible when whole/part relationships, spatial configurations, the object’s logical form, and its prototypical shapes are communicated; (ii) the production of intersemiotic transformations for the domain of bookbinding structures; (iii) design recommendations for the generation of standardized automated prototypical drawings of bookbinding structures; (iv) the application — never considered before — of uncertainty visualization to the field of the archaeology of the book. This research also proposes the use of automatically generated diagrams as data verification tools to help identify meaningless or wrong data, thus increasing data accuracy within databases

    3D City Models and urban information: Current issues and perspectives

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    Considering sustainable development of cities implies investigating cities in a holistic way taking into account many interrelations between various urban or environmental issues. 3D city models are increasingly used in different cities and countries for an intended wide range of applications beyond mere visualization. Could these 3D City models be used to integrate urban and environmental knowledge? How could they be improved to fulfill such role? We believe that enriching the semantics of current 3D city models, would extend their functionality and usability; therefore, they could serve as integration platforms of the knowledge related to urban and environmental issues allowing a huge and significant improvement of city sustainable management and development. But which elements need to be added to 3D city models? What are the most efficient ways to realize such improvement / enrichment? How to evaluate the usability of these improved 3D city models? These were the questions tackled by the COST Action TU0801 “Semantic enrichment of 3D city models for sustainable urban development”. This book gathers various materials developed all along the four year of the Action and the significant breakthroughs

    From theoretical foundation to analytical application by 3D solid representations of open public spaces

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    Tese de Doutoramento em Arquitetura, com a especialização em Teoria e Prática do Projeto apresentada na Faculdade de Arquitetura da Universidade de Lisboa para obtenção do grau de Doutor.Num meio construido sobre-edificado contemporâneo, reconheceu-se a sua parte não edificada, o Vazio Arquitetónico-Urbano, como um elemento gradiente e estrutural, que contribui para as suas qualidades formais e funcionais. Baseado nas referências do urbanismo, arquitetura e geografia humana, e com o fim de analisar o Espaço Aberto Público, este estudo propõe, defina e captura o fenómeno do Vazio Arquitetónico-Urbano - Vazio UrbArq. Começando com uma abordagem teórica mais ampla a partir da qual o Vazio UrbArq é conceptualizado, desenvolve-se um método de representação do domínio do negativo do ambiente construído, objetivando-o em novas representações sólidas 3D (Convex, Solid and Fragmented Voids) e combinando-os com as representações do campo visual já existentes (Isovist and Viewsheds). Esses modelos de representação são usados para capturar os atributos de Espaços Públicos Abertos, abordando as suas propriedades mensuráveis, que estão posteriormente relacionadas com os usos espaciais como expressões das qualidades dos espaços urbanos. As expressões de qualidade são inferidas através da análise fenomenológica in-situ e da observação natural, a partir das quais foram estabelecidas correlações preliminares entre as propriedades quantitativas e qualidades dos Espaços Públicos Abertos. Combinando metodologias qualitativas e quantitativas, a investigação utiliza a representação sólida 3D e investiga o papel do Vazio UrbArch na geração de atributos e qualidades de Espaços Públicos Abertos na zona ribeirinha de Lisboa. Para esse efeito: a) Introduziu-se o conceito de vazio como base inspiradora e teórica da pesquisa (capítulo 2); B) Definiu-se o foco da pesquisa - Vazio UrbArch (capítulo 3); C) Desenvolveram-se os modelos de representação de Espaços Públicos Abertos abordando o foco do Vazio UrbArch (capítulo 4); D) Definiram-se os atributos específicos dos Espaços Públicos Abertos para serem abordados (capítulo 5); Aplicou-se a metodologia a partir da qual se estabeleceu a correlação entre atributos, propriedades qualitativas e qualidades espaciais (capítulo 6).ABSTRACT: In the nowadays tightly built environment we recognize the unbuilt part of urban-architectural space as its gradient and structural element, which influences its formal and functional qualities. Based on the references of urbanism, architecture and human geography and in order to analyse Open Public Spaces through the prism of its unbuilt part, the study proposes, defines and captures the notion of urban-architectural emptiness – UrbArch Emptiness. It starts from a theoretical analysis of emptiness wherefrom the UrbArch Emptiness was conceptualised. It further develops a way to represent the realm of the negative of built environment by objectifying it into novel 3D solid representations (Convex, Solid and Fragmented Voids) which are combined with already existing View field representations (Isovist and Viewsheds) and applied on case study of Lisbon Riverside. These representation models are used for capturing attributes of Open Public Spaces by approaching their measurable properties which are further related to spatial experiences and usages as expressions of spatial qualities. The expressions of qualities are inferred through first person in-situ phenomenological analysis and natural observation wherefrom correlations between Open Public Spaces’ quantitative properties and qualities were preliminarily established. Combining qualitative and quantitative methodologies, the research takes the 3D solid representation and investigates the role of UrbArch Emptiness in generating qualities of Open Public Spaces in Lisbon riverside. To do so research: a) Introduces the concept of Emptiness as inspirational and theoretical basis of research (chapter 2); b) Defines objectified focus of research – UrbArch Emptiness (chapter 3); c) Develops models for Open Public Spaces representation and analysis based on UrbArch Emptiness (chapter 4); d) Defines specific Open Public Spaces’ attributes to be approached (chapter 5); Applies the methodology wherefrom correlations between attributes, qualitative properties and spatial qualities are preliminarily established (chapter 6).N/

    Fachlich erweiterbare 3D-Stadtmodelle – Management, Visualisierung und Interaktion

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    Domain-extendable semantic 3D city models are complex mappings and inventories of the urban environment which can be utilized as an integrative information backbone to facilitate a range of application fields like urban planning, environmental simulations, disaster management, and energy assessment. Today, more and more countries and cities worldwide are creating their own 3D city models based on the CityGML specification which is an international standard issued by the Open Geospatial Consortium (OGC) to provide an open data model and XML-based format for describing the relevant urban objects with regards to their 3D geometry, topology, semantics, and appearance. It especially provides a flexible and systematic extension mechanism called “Application Domain Extension (ADE)” which allows third parties to dynamically extend the existing CityGML definitions with additional information models from different application domains for representing the extended or newly introduced geographic object types within a common framework. However, due to the consequent large size and high model complexity, the practical utilization of country-wide CityGML datasets has posed a tremendous challenge regarding the setup of an extensive application system to support the efficient data storage, analysis, management, interaction, and visualization. These requirements have been partly solved by the existing free 3D geo-database solution called ‘3D City Database (3DCityDB)’ which offers a rich set of functionalities for dealing with standard CityGML data models, but lacked the support for CityGML ADEs. The key motivation of this thesis is to develop a reliable approach for extending the existing database solution to support the efficient management, visualization, and interaction of large geospatial data elements of arbitrary CityGML ADEs. Emphasis is first placed on answering the question of how to dynamically extend the relational database schema by parsing and interpreting the XML schema files of the ADE and dynamically create new database tables accordingly. Based on a comprehensive survey of the related work, a new graph-based framework has been proposed which uses typed and attributed graphs for semantically representing the object-oriented data models of CityGML ADEs and utilizes graph transformation systems to automatically generate compact table structures extending the 3DCityDB. The transformation process is performed by applying a series of fine-grained graph transformation rules which allow users to declaratively describe the complex mapping rules including the optimization concepts that are employed in the development of the 3DCityDB database schema. The second major contribution of this thesis is the development of a new multi-level system which can serve as a complete and integrative platform for facilitating the various analysis, simulation, and modification operations on the complex-structured 3D city models based on CityGML and 3DCityDB. It introduces an additional application level based on a so-called ‘app-concept’ that allows for constructing a light-weight web application to reach a good balance between the high data model complexity and the specific application requirements of the end users. Each application can be easily built on top of a developed 3D web client whose functionalities go beyond the efficient 3D geo-visualization and interactive exploration, and also allows for performing collaborative modifications and analysis of 3D city models by taking advantage of the Cloud Computing technology. This multi-level system along with the extended 3DCityDB have been successfully utilized and evaluated by many practical projects.Fachlich erweiterbare semantische 3D-Stadtmodelle sind komplexe Abbildungen und Datenbestände der städtischen Umgebung, die als ein integratives Informationsrückgrat genutzt werden können, um eine Reihe von Anwendungsfeldern wie z. B. Stadtplanung, Umweltsimulationen, Katastrophenmanagement und Energiebewertung zu ermöglichen. Heute schaffen immer mehr Länder und Städte weltweit ihre eigenen 3D-Stadtmodelle auf Basis des internationalen Standards CityGML des Open Geospatial Consortium (OGC), um ein offenes Datenmodell und ein XML-basiertes Format zur Beschreibung der relevanten Stadtobjekte in Bezug auf ihre 3D-Geometrien, Topologien, Semantik und Erscheinungen zur Verfügung zu stellen. Es bietet insbesondere einen flexiblen und systematischen Erweiterungsmechanismus namens „Application Domain Extension“ (ADE), der es Dritten ermöglicht, die bestehenden CityGML-Definitionen mit zusätzlichen Informationsmodellen aus verschiedenen Anwendungsdomänen dynamisch zu erweitern, um die erweiterten oder neu eingeführten Stadtobjekt-Typen innerhalb eines gemeinsamen Framework zu repräsentieren. Aufgrund der konsequent großen Datenmenge und hohen Modellkomplexität bei der praktischen Nutzung der landesweiten CityGML-Datensätze wurden jedoch enorme Anforderungen an den Aufbau eines umfangreichen Anwendungssystems zur Unterstützung der effizienten Speicherung, Analyse, Verwaltung, Interaktion und Visualisierung der Daten gestellt. Die bestehende kostenlose 3D-Geodatenbank-Lösung „3D City Database“ (3DCityDB) entsprach bereits teilweise diesen Anforderungen, indem sie zwar eine umfangreiche Funktionalität für den Umgang mit den Standard-CityGML-Datenmodellen, jedoch keine Unterstützung für CityGML-ADEs bietet. Die Schlüsselmotivation für diese Arbeit ist es, einen zuverlässigen Ansatz zur Erweiterung der bestehenden Datenbanklösung zu entwickeln, um das effiziente Management, die Visualisierung und Interaktion großer Datensätze beliebiger CityGML-ADEs zu unterstützen. Der Schwerpunkt liegt zunächst auf der Beantwortung der Schlüsselfrage, wie man das relationale Datenbankschema dynamisch erweitern kann, indem die XML-Schemadateien der ADE analysiert und interpretiert und anschließend dem entsprechende neue Datenbanktabellen erzeugt werden. Auf Grundlage einer umfassenden Studie verwandter Arbeiten wurde ein neues graphbasiertes Framework entwickelt, das die typisierten und attributierten Graphen zur semantischen Darstellung der objektorientierten Datenmodelle von CityGML-ADEs verwendet und anschließend Graphersetzungssysteme nutzt, um eine kompakte Tabellenstruktur zur Erweiterung der 3DCityDB zu generieren. Der Transformationsprozess wird durch die Anwendung einer Reihe feingranularer Graphersetzungsregeln durchgeführt, die es Benutzern ermöglicht, die komplexen Mapping-Regeln einschließlich der Optimierungskonzepte aus der Entwicklung des 3DCityDB-Datenbankschemas deklarativ zu formalisieren. Der zweite wesentliche Beitrag dieser Arbeit ist die Entwicklung eines neuen mehrstufigen Systemkonzepts, das auf CityGML und 3DCityDB basiert und gleichzeitig als eine komplette und integrative Plattform zur Erleichterung der Analyse, Simulationen und Modifikationen der komplex strukturierten 3D-Stadtmodelle dienen kann. Das Systemkonzept enthält eine zusätzliche Anwendungsebene, die auf einem sogenannten „App-Konzept“ basiert, das es ermöglicht, eine leichtgewichtige Applikation bereitzustellen, die eine gute Balance zwischen der hohen Modellkomplexität und den spezifischen Anwendungsanforderungen der Endbenutzer erreicht. Jede Applikation lässt sich ganz einfach mittels eines bereits entwickelten 3D-Webclients aufbauen, dessen Funktionalitäten über die effiziente 3D-Geo-Visualisierung und interaktive Exploration hinausgehen und auch die Durchführung kollaborativer Modifikationen und Analysen von 3D-Stadtmodellen mit Hilfe von der Cloud-Computing-Technologie ermöglichen. Dieses mehrstufige System zusammen mit dem erweiterten 3DCityDB wurde erfolgreich in vielen praktischen Projekten genutzt und bewertet

    Fachlich erweiterbare 3D-Stadtmodelle – Management, Visualisierung und Interaktion

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    Domain-extendable semantic 3D city models are complex mappings and inventories of the urban environment which can be utilized as an integrative information backbone to facilitate a range of application fields like urban planning, environmental simulations, disaster management, and energy assessment. Today, more and more countries and cities worldwide are creating their own 3D city models based on the CityGML specification which is an international standard issued by the Open Geospatial Consortium (OGC) to provide an open data model and XML-based format for describing the relevant urban objects with regards to their 3D geometry, topology, semantics, and appearance. It especially provides a flexible and systematic extension mechanism called “Application Domain Extension (ADE)” which allows third parties to dynamically extend the existing CityGML definitions with additional information models from different application domains for representing the extended or newly introduced geographic object types within a common framework. However, due to the consequent large size and high model complexity, the practical utilization of country-wide CityGML datasets has posed a tremendous challenge regarding the setup of an extensive application system to support the efficient data storage, analysis, management, interaction, and visualization. These requirements have been partly solved by the existing free 3D geo-database solution called ‘3D City Database (3DCityDB)’ which offers a rich set of functionalities for dealing with standard CityGML data models, but lacked the support for CityGML ADEs. The key motivation of this thesis is to develop a reliable approach for extending the existing database solution to support the efficient management, visualization, and interaction of large geospatial data elements of arbitrary CityGML ADEs. Emphasis is first placed on answering the question of how to dynamically extend the relational database schema by parsing and interpreting the XML schema files of the ADE and dynamically create new database tables accordingly. Based on a comprehensive survey of the related work, a new graph-based framework has been proposed which uses typed and attributed graphs for semantically representing the object-oriented data models of CityGML ADEs and utilizes graph transformation systems to automatically generate compact table structures extending the 3DCityDB. The transformation process is performed by applying a series of fine-grained graph transformation rules which allow users to declaratively describe the complex mapping rules including the optimization concepts that are employed in the development of the 3DCityDB database schema. The second major contribution of this thesis is the development of a new multi-level system which can serve as a complete and integrative platform for facilitating the various analysis, simulation, and modification operations on the complex-structured 3D city models based on CityGML and 3DCityDB. It introduces an additional application level based on a so-called ‘app-concept’ that allows for constructing a light-weight web application to reach a good balance between the high data model complexity and the specific application requirements of the end users. Each application can be easily built on top of a developed 3D web client whose functionalities go beyond the efficient 3D geo-visualization and interactive exploration, and also allows for performing collaborative modifications and analysis of 3D city models by taking advantage of the Cloud Computing technology. This multi-level system along with the extended 3DCityDB have been successfully utilized and evaluated by many practical projects.Fachlich erweiterbare semantische 3D-Stadtmodelle sind komplexe Abbildungen und Datenbestände der städtischen Umgebung, die als ein integratives Informationsrückgrat genutzt werden können, um eine Reihe von Anwendungsfeldern wie z. B. Stadtplanung, Umweltsimulationen, Katastrophenmanagement und Energiebewertung zu ermöglichen. Heute schaffen immer mehr Länder und Städte weltweit ihre eigenen 3D-Stadtmodelle auf Basis des internationalen Standards CityGML des Open Geospatial Consortium (OGC), um ein offenes Datenmodell und ein XML-basiertes Format zur Beschreibung der relevanten Stadtobjekte in Bezug auf ihre 3D-Geometrien, Topologien, Semantik und Erscheinungen zur Verfügung zu stellen. Es bietet insbesondere einen flexiblen und systematischen Erweiterungsmechanismus namens „Application Domain Extension“ (ADE), der es Dritten ermöglicht, die bestehenden CityGML-Definitionen mit zusätzlichen Informationsmodellen aus verschiedenen Anwendungsdomänen dynamisch zu erweitern, um die erweiterten oder neu eingeführten Stadtobjekt-Typen innerhalb eines gemeinsamen Framework zu repräsentieren. Aufgrund der konsequent großen Datenmenge und hohen Modellkomplexität bei der praktischen Nutzung der landesweiten CityGML-Datensätze wurden jedoch enorme Anforderungen an den Aufbau eines umfangreichen Anwendungssystems zur Unterstützung der effizienten Speicherung, Analyse, Verwaltung, Interaktion und Visualisierung der Daten gestellt. Die bestehende kostenlose 3D-Geodatenbank-Lösung „3D City Database“ (3DCityDB) entsprach bereits teilweise diesen Anforderungen, indem sie zwar eine umfangreiche Funktionalität für den Umgang mit den Standard-CityGML-Datenmodellen, jedoch keine Unterstützung für CityGML-ADEs bietet. Die Schlüsselmotivation für diese Arbeit ist es, einen zuverlässigen Ansatz zur Erweiterung der bestehenden Datenbanklösung zu entwickeln, um das effiziente Management, die Visualisierung und Interaktion großer Datensätze beliebiger CityGML-ADEs zu unterstützen. Der Schwerpunkt liegt zunächst auf der Beantwortung der Schlüsselfrage, wie man das relationale Datenbankschema dynamisch erweitern kann, indem die XML-Schemadateien der ADE analysiert und interpretiert und anschließend dem entsprechende neue Datenbanktabellen erzeugt werden. Auf Grundlage einer umfassenden Studie verwandter Arbeiten wurde ein neues graphbasiertes Framework entwickelt, das die typisierten und attributierten Graphen zur semantischen Darstellung der objektorientierten Datenmodelle von CityGML-ADEs verwendet und anschließend Graphersetzungssysteme nutzt, um eine kompakte Tabellenstruktur zur Erweiterung der 3DCityDB zu generieren. Der Transformationsprozess wird durch die Anwendung einer Reihe feingranularer Graphersetzungsregeln durchgeführt, die es Benutzern ermöglicht, die komplexen Mapping-Regeln einschließlich der Optimierungskonzepte aus der Entwicklung des 3DCityDB-Datenbankschemas deklarativ zu formalisieren. Der zweite wesentliche Beitrag dieser Arbeit ist die Entwicklung eines neuen mehrstufigen Systemkonzepts, das auf CityGML und 3DCityDB basiert und gleichzeitig als eine komplette und integrative Plattform zur Erleichterung der Analyse, Simulationen und Modifikationen der komplex strukturierten 3D-Stadtmodelle dienen kann. Das Systemkonzept enthält eine zusätzliche Anwendungsebene, die auf einem sogenannten „App-Konzept“ basiert, das es ermöglicht, eine leichtgewichtige Applikation bereitzustellen, die eine gute Balance zwischen der hohen Modellkomplexität und den spezifischen Anwendungsanforderungen der Endbenutzer erreicht. Jede Applikation lässt sich ganz einfach mittels eines bereits entwickelten 3D-Webclients aufbauen, dessen Funktionalitäten über die effiziente 3D-Geo-Visualisierung und interaktive Exploration hinausgehen und auch die Durchführung kollaborativer Modifikationen und Analysen von 3D-Stadtmodellen mit Hilfe von der Cloud-Computing-Technologie ermöglichen. Dieses mehrstufige System zusammen mit dem erweiterten 3DCityDB wurde erfolgreich in vielen praktischen Projekten genutzt und bewertet

    Generative Transformers for Design Concept Generation

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    Generating novel and useful concepts is essential during the early design stage to explore a large variety of design opportunities, which usually requires advanced design thinking ability and a wide range of knowledge from designers. Growing works on computer-aided tools have explored the retrieval of knowledge and heuristics from design data. However, they only provide stimuli to inspire designers from limited aspects. This study explores the recent advance of the natural language generation (NLG) technique in the artificial intelligence (AI) field to automate the early-stage design concept generation. Specifically, a novel approach utilizing the generative pre-trained transformer (GPT) is proposed to leverage the knowledge and reasoning from textual data and transform them into new concepts in understandable language. Three concept generation tasks are defined to leverage different knowledge and reasoning: domain knowledge synthesis, problem-driven synthesis, and analogy-driven synthesis. The experiments with both human and data-driven evaluation show good performance in generating novel and useful concepts.Comment: Accepted by J. Comput. Inf. Sci. En

    GeoAI-enhanced Techniques to Support Geographical Knowledge Discovery from Big Geospatial Data

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    abstract: Big data that contain geo-referenced attributes have significantly reformed the way that I process and analyze geospatial data. Compared with the expected benefits received in the data-rich environment, more data have not always contributed to more accurate analysis. “Big but valueless” has becoming a critical concern to the community of GIScience and data-driven geography. As a highly-utilized function of GeoAI technique, deep learning models designed for processing geospatial data integrate powerful computing hardware and deep neural networks into various dimensions of geography to effectively discover the representation of data. However, limitations of these deep learning models have also been reported when People may have to spend much time on preparing training data for implementing a deep learning model. The objective of this dissertation research is to promote state-of-the-art deep learning models in discovering the representation, value and hidden knowledge of GIS and remote sensing data, through three research approaches. The first methodological framework aims to unify varied shadow into limited number of patterns, with the convolutional neural network (CNNs)-powered shape classification, multifarious shadow shapes with a limited number of representative shadow patterns for efficient shadow-based building height estimation. The second research focus integrates semantic analysis into a framework of various state-of-the-art CNNs to support human-level understanding of map content. The final research approach of this dissertation focuses on normalizing geospatial domain knowledge to promote the transferability of a CNN’s model to land-use/land-cover classification. This research reports a method designed to discover detailed land-use/land-cover types that might be challenging for a state-of-the-art CNN’s model that previously performed well on land-cover classification only.Dissertation/ThesisDoctoral Dissertation Geography 201
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