3,732 research outputs found

    Flow-based GAN for 3D Point Cloud Generation from a Single Image

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    Generating a 3D point cloud from a single 2D image is of great importance for 3D scene understanding applications. To reconstruct the whole 3D shape of the object shown in the image, the existing deep learning based approaches use either explicit or implicit generative modeling of point clouds, which, however, suffer from limited quality. In this work, we aim to alleviate this issue by introducing a hybrid explicit-implicit generative modeling scheme, which inherits the flow-based explicit generative models for sampling point clouds with arbitrary resolutions while improving the detailed 3D structures of point clouds by leveraging the implicit generative adversarial networks (GANs). We evaluate on the large-scale synthetic dataset ShapeNet, with the experimental results demonstrating the superior performance of the proposed method. In addition, the generalization ability of our method is demonstrated by performing on cross-category synthetic images as well as by testing on real images from PASCAL3D+ dataset.Comment: 13 pages, 5 figures, accepted to BMVC202

    3DHacker: Spectrum-based Decision Boundary Generation for Hard-label 3D Point Cloud Attack

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    With the maturity of depth sensors, the vulnerability of 3D point cloud models has received increasing attention in various applications such as autonomous driving and robot navigation. Previous 3D adversarial attackers either follow the white-box setting to iteratively update the coordinate perturbations based on gradients, or utilize the output model logits to estimate noisy gradients in the black-box setting. However, these attack methods are hard to be deployed in real-world scenarios since realistic 3D applications will not share any model details to users. Therefore, we explore a more challenging yet practical 3D attack setting, \textit{i.e.}, attacking point clouds with black-box hard labels, in which the attacker can only have access to the prediction label of the input. To tackle this setting, we propose a novel 3D attack method, termed \textbf{3D} \textbf{H}ard-label att\textbf{acker} (\textbf{3DHacker}), based on the developed decision boundary algorithm to generate adversarial samples solely with the knowledge of class labels. Specifically, to construct the class-aware model decision boundary, 3DHacker first randomly fuses two point clouds of different classes in the spectral domain to craft their intermediate sample with high imperceptibility, then projects it onto the decision boundary via binary search. To restrict the final perturbation size, 3DHacker further introduces an iterative optimization strategy to move the intermediate sample along the decision boundary for generating adversarial point clouds with smallest trivial perturbations. Extensive evaluations show that, even in the challenging hard-label setting, 3DHacker still competitively outperforms existing 3D attacks regarding the attack performance as well as adversary quality.Comment: Accepted by ICCV 202

    StarNet: Style-Aware 3D Point Cloud Generation

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    This paper investigates an open research task of reconstructing and generating 3D point clouds. Most existing works of 3D generative models directly take the Gaussian prior as input for the decoder to generate 3D point clouds, which fail to learn disentangled latent codes, leading noisy interpolated results. Most of the GAN-based models fail to discriminate the local geometries, resulting in the point clouds generated not evenly distributed at the object surface, hence degrading the point cloud generation quality. Moreover, prevailing methods adopt computation-intensive frameworks, such as flow-based models and Markov chains, which take plenty of time and resources in the training phase. To resolve these limitations, this paper proposes a unified style-aware network architecture combining both point-wise distance loss and adversarial loss, StarNet which is able to reconstruct and generate high-fidelity and even 3D point clouds using a mapping network that can effectively disentangle the Gaussian prior from input's high-level attributes in the mapped latent space to generate realistic interpolated objects. Experimental results demonstrate that our framework achieves comparable state-of-the-art performance on various metrics in the point cloud reconstruction and generation tasks, but is more lightweight in model size, requires much fewer parameters and less time for model training

    Model-Free Prediction of Adversarial Drop Points in 3D Point Clouds

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    Adversarial attacks pose serious challenges for deep neural network (DNN)-based analysis of various input signals. In the case of 3D point clouds, methods have been developed to identify points that play a key role in the network decision, and these become crucial in generating existing adversarial attacks. For example, a saliency map approach is a popular method for identifying adversarial drop points, whose removal would significantly impact the network decision. Generally, methods for identifying adversarial points rely on the deep model itself in order to determine which points are critically important for the model's decision. This paper aims to provide a novel viewpoint on this problem, in which adversarial points can be predicted independently of the model. To this end, we define 14 point cloud features and use multiple linear regression to examine whether these features can be used for model-free adversarial point prediction, and which combination of features is best suited for this purpose. Experiments show that a suitable combination of features is able to predict adversarial points of three different networks -- PointNet, PointNet++, and DGCNN -- significantly better than a random guess. The results also provide further insight into DNNs for point cloud analysis, by showing which features play key roles in their decision-making process.Comment: 10 pages, 6 figure
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