4,548 research outputs found
Restricted Dynamic Programming Heuristic for Precedence Constrained Bottleneck Generalized TSP
We develop a restricted dynamical programming heuristic for a complicated traveling salesman problem: a) cities are grouped into clusters, resp. Generalized TSP; b) precedence constraints are imposed on the order of visiting the clusters, resp. Precedence Constrained TSP; c) the costs of moving to the next cluster and doing the required job inside one are aggregated in a minimax manner, resp. Bottleneck TSP; d) all the costs may depend on the sequence of previously visited clusters, resp. Sequence-Dependent TSP or Time Dependent TSP. Such multiplicity of constraints complicates the use of mixed integer-linear programming, while dynamic programming (DP) benefits from them; the latter may be supplemented with a branch-and-bound strategy, which necessitates a “DP-compliant” heuristic. The proposed heuristic always yields a feasible solution, which is not always the case with heuristics, and its precision may be tuned until it becomes the exact DP
Approximation Algorithms for Multi-Criteria Traveling Salesman Problems
In multi-criteria optimization problems, several objective functions have to
be optimized. Since the different objective functions are usually in conflict
with each other, one cannot consider only one particular solution as the
optimal solution. Instead, the aim is to compute a so-called Pareto curve of
solutions. Since Pareto curves cannot be computed efficiently in general, we
have to be content with approximations to them.
We design a deterministic polynomial-time algorithm for multi-criteria
g-metric STSP that computes (min{1 +g, 2g^2/(2g^2 -2g +1)} + eps)-approximate
Pareto curves for all 1/2<=g<=1. In particular, we obtain a
(2+eps)-approximation for multi-criteria metric STSP. We also present two
randomized approximation algorithms for multi-criteria g-metric STSP that
achieve approximation ratios of (2g^3 +2g^2)/(3g^2 -2g +1) + eps and (1 +g)/(1
+3g -4g^2) + eps, respectively.
Moreover, we present randomized approximation algorithms for multi-criteria
g-metric ATSP (ratio 1/2 + g^3/(1 -3g^2) + eps) for g < 1/sqrt(3)), STSP with
weights 1 and 2 (ratio 4/3) and ATSP with weights 1 and 2 (ratio 3/2). To do
this, we design randomized approximation schemes for multi-criteria cycle cover
and graph factor problems.Comment: To appear in Algorithmica. A preliminary version has been presented
at the 4th Workshop on Approximation and Online Algorithms (WAOA 2006
Genetic Algorithm with Optimal Recombination for the Asymmetric Travelling Salesman Problem
We propose a new genetic algorithm with optimal recombination for the
asymmetric instances of travelling salesman problem. The algorithm incorporates
several new features that contribute to its effectiveness: (i) Optimal
recombination problem is solved within crossover operator. (ii) A new mutation
operator performs a random jump within 3-opt or 4-opt neighborhood. (iii)
Greedy constructive heuristic of W.Zhang and 3-opt local search heuristic are
used to generate the initial population. A computational experiment on TSPLIB
instances shows that the proposed algorithm yields competitive results to other
well-known memetic algorithms for asymmetric travelling salesman problem.Comment: Proc. of The 11th International Conference on Large-Scale Scientific
Computations (LSSC-17), June 5 - 9, 2017, Sozopol, Bulgari
Algorithms as Mechanisms: The Price of Anarchy of Relax-and-Round
Many algorithms that are originally designed without explicitly considering
incentive properties are later combined with simple pricing rules and used as
mechanisms. The resulting mechanisms are often natural and simple to
understand. But how good are these algorithms as mechanisms? Truthful reporting
of valuations is typically not a dominant strategy (certainly not with a
pay-your-bid, first-price rule, but it is likely not a good strategy even with
a critical value, or second-price style rule either). Our goal is to show that
a wide class of approximation algorithms yields this way mechanisms with low
Price of Anarchy.
The seminal result of Lucier and Borodin [SODA 2010] shows that combining a
greedy algorithm that is an -approximation algorithm with a
pay-your-bid payment rule yields a mechanism whose Price of Anarchy is
. In this paper we significantly extend the class of algorithms for
which such a result is available by showing that this close connection between
approximation ratio on the one hand and Price of Anarchy on the other also
holds for the design principle of relaxation and rounding provided that the
relaxation is smooth and the rounding is oblivious.
We demonstrate the far-reaching consequences of our result by showing its
implications for sparse packing integer programs, such as multi-unit auctions
and generalized matching, for the maximum traveling salesman problem, for
combinatorial auctions, and for single source unsplittable flow problems. In
all these problems our approach leads to novel simple, near-optimal mechanisms
whose Price of Anarchy either matches or beats the performance guarantees of
known mechanisms.Comment: Extended abstract appeared in Proc. of 16th ACM Conference on
Economics and Computation (EC'15
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