244 research outputs found

    Energy management of micro-grid using cooperative game theory

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    Micro-grid (MG) has been introduced as a low voltage and a very small power system connected to a distribution grid through the point of common coupling. It consists of distributed energy resources (DERs) such as solar Photovoltaic (PV), wind turbine, fuel cell, etc.), interconnected load and energy storage sources. It can operate in grid-connected (i.e. when connected to the main grid) or islanded (i.e. when not connected to the main grid) mode. It has an advantage of utilizing low carbon sources and the possibility of its use in the remote local environment, which means that the transmission infrastructures and their associated costs may be deferred. Although there has been a proliferation of optimization methods of energy management in the MG, most of these methods consider self-interest of the players in profit distribution. Moreover, only a few of them consider a fair profit distribution using Nash bargaining solution (NBS) (i.e. when utility function is linear) leading to even profit distribution and high degree of dissatisfaction. For the MG to achieve better economic outcomes, a novel method based on weighted fair energy management among the participants (i.e. building of different types, such as residential buildings, schools, and shops) is proposed. The novelty of the proposed method lies in the new profit sharing method to favour certain participant by assigning a weight to each participant with cooperative game theory (CGT) approach using generalized Nash bargaining solution (GNBS). The proposed approach achieves a fair (reasonable or just) profit allocation with negotiating power indicator. In this work, a case study of six different participant sites is proposed using the CGT method of energy management. The proposed method is able to cope with the drawbacks of the existing independent method, which negotiate directly with other participants for selfish profit distribution. It is demonstrated that the independent method results in (1) a reduction in the profit of each participant of MG when compared with CGT approach and (2) the variation of transfer prices in some participants having profit below the specified lower bound profit since the method does not take into consideration the lower profit bounds. The use of CGT method (i.e. when participants form a coalition) to finding multi-partner profit level subject to specified lower bounds is demonstrated. This results in (1) increase in the profit of the MG participants (2) maintaining the profit level of all the participants above status-quo profit (lower specified profit bounds) with variation in transfer prices and (3) allowing certain participant to be favoured by assigning higher negotiating power to such participant. To achieve the optimal solution in the proposed method, a teaching-learning-based optimization (TLBO) algorithm is presented to efficiently solve the problem. For TLBO algorithm, no specific control parameters are needed except the number of generations and population size. This is in contrast with other heuristic algorithms such as genetic algorithm (GA) and particle swarm optimization (PSO) that require other control parameters (i.e. GA requires selection and crossover operation, while PSO makes use of social parameters and cognitive weight). To demonstrate the effectiveness of the proposed TLBO method, the profit allocations are tested in the grid-connected and the islanded mode using both the CGT and the independent method. In this work, the proposed TLBO method is compared with one traditional method, i.e. Lambda iteration method and two heuristic methods, i.e. PSO and GA. Thus, by using TLBO a considerable amount of computation time is saved. Using the same parameter setting for all the heuristic algorithms used, 20 trials are performed to be able to compare the quality of solution and convergence characteristics. The investigation reveals that TLBO gives the highest quality solutions and better convergence characteristics compared to PSO and GA

    Multimedia Social Networks: Game Theoretic Modeling and Equilibrium Analysis

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    Multimedia content sharing and distribution over multimedia social networks is more popular now than ever before: we download music from Napster, share our images on Flickr, view user-created video on YouTube, and watch peer-to-peer television using Coolstreaming, PPLive and PPStream. Within these multimedia social networks, users share, exchange, and compete for scarce resources such as multimedia data and bandwidth, and thus influence each other's decision and performance. Therefore, to provide fundamental guidelines for the better system design, it is important to analyze the users' behaviors and interactions in a multimedia social network, i.e., how users interact with and respond to each other. Game theory is a mathematical tool that analyzes the strategic interactions among multiple decision makers. It is ideal and essential for studying, analyzing, and modeling the users' behaviors and interactions in social networking. In this thesis, game theory will be used to model users' behaviors in social networks and analyze the corresponding equilibria. Specifically, in this thesis, we first illustrate how to use game theory to analyze and model users' behaviors in multimedia social networks by discussing the following three different scenarios. In the first scenario, we consider a non-cooperative multimedia social network where users in the social network compete for the same resource. We use multiuser rate allocation social network as an example for this scenario. In the second scenario, we consider a cooperative multimedia social network where users in the social network cooperate with each other to obtain the content. We use cooperative peer-to-peer streaming social network as an example for this scenario. In the third scenario, we consider how to use the indirect reciprocity game to stimulate cooperation among users. We use the packet forwarding social network as an example. Moreover, the concept of ``multimedia social networks" can be applied into the field of signal and image processing. If each pixel/sample is treated as a user, then the whole image/signal can be regarded as a multimedia social network. From such a perspective, we introduce a new paradigm for signal and image processing, and develop generalized and unified frameworks for classical signal and image problems. In this thesis, we use image denoising and image interpolation as examples to illustrate how to use game theory to re-formulate the classical signal and image processing problems

    An Optimization Theoretical Framework for Resource Allocation over Wireless Networks

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    With the advancement of wireless technologies, wireless networking has become ubiquitous owing to the great demand of pervasive mobile applications. Some fundamental challenges exist for the next generation wireless network design such as time varying nature of wireless channels, co-channel interferences, provisioning of heterogeneous type of services, etc. So how to overcome these difficulties and improve the system performance have become an important research topic. Dynamic resource allocation is a general strategy to control the interferences and enhance the performance of wireless networks. The basic idea behind dynamic resource allocation is to utilize the channel more efficiently by sharing the spectrum and reducing interference through optimizing parameters such as the transmitting power, symbol transmission rate, modulation scheme, coding scheme, bandwidth, etc. Moreover, the network performance can be further improved by introducing diversity, such as multiuser, time, frequency, and space diversity. In addition, cross layer approach for resource allocation can provide advantages such as low overhead, more efficiency, and direct end-to-end QoS provision. The designers for next generation wireless networks face the common problem of how to optimize the system objective under the user Quality of Service (QoS) constraint. There is a need of unified but general optimization framework for resource allocation to allow taking into account a diverse set of objective functions with various QoS requirements, while considering all kinds of diversity and cross layer approach. We propose an optimization theoretical framework for resource allocation and apply these ideas to different network situations such as: 1.Centralized resource allocation with fairness constraint 2.Distributed resource allocation using game theory 3.OFDMA resource allocation 4.Cross layer approach On the whole, we develop a universal view of the whole wireless networks from multiple dimensions: time, frequency, space, user, and layers. We develop some schemes to fully utilize the resources. The success of the proposed research will significantly improve the way how to design and analyze resource allocation over wireless networks. In addition, the cross-layer optimization nature of the problem provides an innovative insight into vertical integration of wireless networks

    Optimisation de la gestion des interférences inter-cellulaires et de l'attachement des mobiles dans les réseaux cellulaires LTE

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    Driven by an exponential growth in mobile broadband-enabled devices and a continue dincrease in individual data consumption, mobile data traffic has grown 4000-fold over the past 10 years and almost 400-million-fold over the past 15 years. Homogeneouscellular networks have been facing limitations to handle soaring mobile data traffic and to meet the growing end-user demand for more bandwidth and betterquality of experience. These limitations are mainly related to the available spectrumand the capacity of the network. Telecommunication industry has to address these challenges and meet exploding demand. At the same time, it has to guarantee a healthy economic model to reduce the carbon footprint which is caused by mobile communications.Heterogeneous Networks (HetNets), composed of macro base stations and low powerbase stations of different types, are seen as the key solution to improve spectral efficiency per unit area and to eliminate coverage holes. In such networks, intelligent user association and interference management schemes are needed to achieve gains in performance. Due to the large imbalance in transmission power between macroand small cells, user association based on strongest signal received is not adapted inHetNets as only few users would attach to low power nodes. A technique based onCell Individual Offset (CIO) is therefore required to perform load balancing and to favor some Small Cell (SC) attraction against Macro Cell (MC). This offset is addedto users’ Reference Signal Received Power (RSRP) measurements and hence inducing handover towards different eNodeBs. As Long Term Evolution (LTE) cellular networks use the same frequency sub-bands, mobile users may experience strong inter-cellxv interference, especially at cell edge. Therefore, there is a need to coordinate resource allocation among the cells and minimize inter-cell interference. To mitigate stronginter-cell interference, the resource, in time, frequency and power domain, should be allocated efficiently. A pattern for each dimension is computed to permit especially for cell edge users to benefit of higher throughput and quality of experience. The optimization of all these parameters can also offer gain in energy use. In this thesis,we propose a concrete versatile dynamic solution performing an optimization of user association and resource allocation in LTE cellular networks maximizing a certainnet work utility function that can be adequately chosen. Our solution, based on gametheory, permits to compute Cell Individual Offset and a pattern of power transmission over frequency and time domain for each cell. We present numerical simulations toillustrate the important performance gain brought by this optimization. We obtain significant benefits in the average throughput and also cell edge user through put of40% and 55% gains respectively. Furthermore, we also obtain a meaningful improvement in energy efficiency. This work addresses industrial research challenges and assuch, a prototype acting on emulated HetNets traffic has been implemented.Conduit par une croissance exponentielle dans les appareils mobiles et une augmentation continue de la consommation individuelle des données, le trafic de données mobiles a augmenté de 4000 fois au cours des 10 dernières années et près de 400millions fois au cours des 15 dernières années. Les réseaux cellulaires homogènes rencontrent de plus en plus de difficultés à gérer l’énorme trafic de données mobiles et à assurer un débit plus élevé et une meilleure qualité d’expérience pour les utilisateurs.Ces difficultés sont essentiellement liées au spectre disponible et à la capacité du réseau.L’industrie de télécommunication doit relever ces défis et en même temps doit garantir un modèle économique pour les opérateurs qui leur permettra de continuer à investir pour répondre à la demande croissante et réduire l’empreinte carbone due aux communications mobiles. Les réseaux cellulaires hétérogènes (HetNets), composés de stations de base macro et de différentes stations de base de faible puissance,sont considérés comme la solution clé pour améliorer l’efficacité spectrale par unité de surface et pour éliminer les trous de couverture. Dans de tels réseaux, il est primordial d’attacher intelligemment les utilisateurs aux stations de base et de bien gérer les interférences afin de gagner en performance. Comme la différence de puissance d’émission est importante entre les grandes et petites cellules, l’association habituelle des mobiles aux stations de bases en se basant sur le signal le plus fort, n’est plus adaptée dans les HetNets. Une technique basée sur des offsets individuelles par cellule Offset(CIO) est donc nécessaire afin d’équilibrer la charge entre les cellules et d’augmenter l’attraction des petites cellules (SC) par rapport aux cellules macro (MC). Cette offset est ajoutée à la valeur moyenne de la puissance reçue du signal de référence(RSRP) mesurée par le mobile et peut donc induire à un changement d’attachement vers différents eNodeB. Comme les stations de bases dans les réseaux cellulaires LTE utilisent les mêmes sous-bandes de fréquences, les mobiles peuvent connaître une forte interférence intercellulaire, en particulier en bordure de cellules. Par conséquent, il est primordial de coordonner l’allocation des ressources entre les cellules et de minimiser l’interférence entre les cellules. Pour atténuer la forte interférence intercellulaire, les ressources, en termes de temps, fréquence et puissance d’émission, devraient être alloués efficacement. Un modèle pour chaque dimension est calculé pour permettre en particulier aux utilisateurs en bordure de cellule de bénéficier d’un débit plus élevé et d’une meilleure qualité de l’expérience. L’optimisation de tous ces paramètres peut également offrir un gain en consommation d’énergie. Dans cette thèse, nous proposons une solution dynamique polyvalente effectuant une optimisation de l’attachement des mobiles aux stations de base et de l’allocation des ressources dans les réseaux cellulaires LTE maximisant une fonction d’utilité du réseau qui peut être choisie de manière adéquate.Notre solution, basée sur la théorie des jeux, permet de calculer les meilleures valeurs pour l’offset individuelle par cellule (CIO) et pour les niveaux de puissance à appliquer au niveau temporel et fréquentiel pour chaque cellule. Nous présentons des résultats des simulations effectuées pour illustrer le gain de performance important apporté par cette optimisation. Nous obtenons une significative hausse dans le débit moyen et le débit des utilisateurs en bordure de cellule avec 40 % et 55 % de gains respectivement. En outre, on obtient un gain important en énergie. Ce travail aborde des défis pour l’industrie des télécoms et en tant que tel, un prototype de l’optimiseur a été implémenté en se basant sur un trafic HetNets émulé

    User Association in 5G Networks: A Survey and an Outlook

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    26 pages; accepted to appear in IEEE Communications Surveys and Tutorial

    Design of large polyphase filters in the Quadratic Residue Number System

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    Allocation of Communication and Computation Resources in Mobile Networks

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    Konvergence komunikačních a výpočetních technologií vedlo k vzniku Multi-Access Edge Computing (MEC). MEC poskytuje výpočetní výkon na tzv. hraně mobilních sítí (základnové stanice, jádro mobilní sítě), který lze využít pro optimalizaci mobilních sítí v reálném čase. Optimalizacev reálném čase je umožněna díky nízkému komunikačnímu zpoždění například v porovnání s Mobile Cloud Computing (MCC). Optimalizace mobilních sítí vyžaduje informace o mobilní síti od uživatelských zařízeních, avšak sběr těchto informací využívá komunikační prostředky, které jsou využívány i pro přenos uživatelských dat. Zvyšující se počet uživatelských zařízení, senzorů a taktéž komunikace vozidel tvoří překážku pro sběr informací o mobilních sítích z důvodu omezeného množství komunikačních prostředků. Tudíž je nutné navrhnout řešení, která umožní sběr těchto informací pro potřeby optimalizace mobilních sítí. V této práci je navrženo řešení pro komunikaci vysokého počtu zařízeních, které je postaveno na využití přímé komunikace mezi zařízeními. Pro motivování uživatelů, pro využití přeposílání dat pomocí přímé komunikace mezi uživateli je navrženo přidělování komunikačních prostředků jenž vede na přirozenou spolupráci uživatelů. Dále je provedena analýza spotřeby energie při využití přeposílání dat pomocí přímé komunikace mezi uživateli pro ukázání jejích výhod z pohledu spotřeby energie. Pro další zvýšení počtu komunikujících zařízení je využito mobilních létajících základových stanic (FlyBS). Pro nasazení FlyBS je navržen algoritmus, který hledá pozici FlyBS a asociaci uživatel k FlyBS pro zvýšení spokojenosti uživatelů s poskytovanými datovými propustnostmi. MEC lze využít nejen pro optimalizaci mobilních sítí z pohledu mobilních operátorů, ale taktéž uživateli mobilních sítí. Tito uživatelé mohou využít MEC pro přenost výpočetně náročných úloh z jejich mobilních zařízeních do MEC. Z důvodu mobility uživatel je nutné nalézt vhodně přidělení komunikačních a výpočetních prostředků pro uspokojení uživatelských požadavků. Tudíž je navržen algorithmus pro výběr komunikační cesty mezi uživatelem a MEC, jenž je posléze rozšířen o přidělování výpočetných prostředků společně s komunikačními prostředky. Navržené řešení vede k snížení komunikačního zpoždění o desítky procent.The convergence of communication and computing in the mobile networks has led to an introduction of the Multi-Access Edge Computing (MEC). The MEC combines communication and computing resources at the edge of the mobile network and provides an option to optimize the mobile network in real-time. This is possible due to close proximity of the computation resources in terms of communication delay, in comparison to the Mobile Cloud Computing (MCC). The optimization of the mobile networks requires information about the mobile network and User Equipment (UE). Such information, however, consumes a significant amount of communication resources. The finite communication resources along with the ever increasing number of the UEs and other devices, such as sensors, vehicles pose an obstacle for collecting the required information. Therefore, it is necessary to provide solutions to enable the collection of the required mobile network information from the UEs for the purposes of the mobile network optimization. In this thesis, a solution to enable communication of a large number of devices, exploiting Device-to-Device (D2D) communication for data relaying, is proposed. To motivate the UEs to relay data of other UEs, we propose a resource allocation algorithm that leads to a natural cooperation of the UEs. To show, that the relaying is not only beneficial from the perspective of an increased number of UEs, we provide an analysis of the energy consumed by the D2D communication. To further increase the number of the UEs we exploit a recent concept of the flying base stations (FlyBSs), and we develop a joint algorithm for a positioning of the FlyBS and an association of the UEs to increase the UEs satisfaction with the provided data rates. The MEC can be exploited not only for processing of the collected data to optimize the mobile networks, but also by the mobile users. The mobile users can exploit the MEC for the computation offloading, i.e., transferring the computation from their UEs to the MEC. However, due to the inherent mobility of the UEs, it is necessary to determine communication and computation resource allocation in order to satisfy the UEs requirements. Therefore, we first propose a solution for a selection of the communication path between the UEs and the MEC (communication resource allocation). Then, we also design an algorithm for joint communication and computation resource allocation. The proposed solution then lead to a reduction in the computation offloading delay by tens of percent

    Temperature aware power optimization for multicore floating-point units

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