529 research outputs found

    Generalized Harary games

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    Impartial avoidance and achievement games for generating symmetric and alternating groups

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    We study two impartial games introduced by Anderson and Harary. Both games are played by two players who alternately select previously-unselected elements of a finite group. The first player who builds a generating set from the jointly-selected elements wins the first game. The first player who cannot select an element without building a generating set loses the second game. We determine the nim-numbers, and therefore the outcomes, of these games for symmetric and alternating groups.Comment: 12 pages. 2 tables/figures. This work was conducted during the third author's visit to DIMACS partially enabled through support from the National Science Foundation under grant number #CCF-1445755. Revised in response to comments from refere

    Impartial avoidance games for generating finite groups

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    We study an impartial avoidance game introduced by Anderson and Harary. The game is played by two players who alternately select previously unselected elements of a finite group. The first player who cannot select an element without making the set of jointly-selected elements into a generating set for the group loses the game. We develop criteria on the maximal subgroups that determine the nim-numbers of these games and use our criteria to study our game for several families of groups, including nilpotent, sporadic, and symmetric groups.Comment: 14 pages, 4 figures. Revised in response to comments from refere

    An extensive English language bibliography on graph theory and its applications, supplement 1

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    Graph theory and its applications - bibliography, supplement

    Impartial achievement and avoidance games for generating finite groups

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    We study two impartial games introduced by Anderson and Harary and further developed by Barnes. Both games are played by two players who alternately select previously unselected elements of a finite group. The first player who builds a generating set from the jointly selected elements wins the first game. The first player who cannot select an element without building a generating set loses the second game. After the development of some general results, we determine the nim-numbers of these games for abelian and dihedral groups. We also present some conjectures based on computer calculations. Our main computational and theoretical tool is the structure diagram of a game, which is a type of identification digraph of the game digraph that is compatible with the nim-numbers of the positions. Structure diagrams also provide simple yet intuitive visualizations of these games that capture the complexity of the positions.Comment: 28 pages, 44 figures. Revised in response to comments from refere
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