2,082 research outputs found

    mapping photosynthetically active radiation (PAR) using multiple remote sensing data

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    Incident Photosynthetically Active Radiation (PAR) is an important parameter for terrestrial ecosystem models. Presently, deriving PAR using remotely sensed data is the only practical approach to meet the needs for large scale ecosystem modeling. The usefulness of the currently available PAR products is constricted by their limited spatial and temporal resolution. In addition, the applicability of the existing algorithms for deriving PAR using remotely sensed data are limited by their requirements for external atmospheric information. This study develops new algorithms to estimate incident PAR using remotely sensed data from MODIS (Moderate Resolution Imaging Spectroradiometer), GOES (Geostationary Operational Environmental Satellite), and AVHRR (Advanced Very High Resolution Radiometer). The new PAR algorithms differ from existing algorithms in that the new algorithms derive surface properties and atmospheric optical properties using time-series of at-sensor radiance without external atmospheric information. First, a new PAR algorithm is developed for MODIS visible band data. The validity of the algorithm's underpinning theoretical basis is examined and associated errors are analyzed in light of their impact on PAR estimation accuracy. Second, the MODIS PAR algorithm is adapted to AVHRR in order to take advantage of the long data acquisition record of AVHRR. In addition, the scaling of remote sensing derived instantaneous PAR to daily PAR is addressed. Last, the new algorithm is extended to GOES visible band data. Two major improvements of GOES PAR algorithm over that of MODIS and AVHRR are the inclusion of the bi-directional reflectance distribution function for deriving surface reflectance, and the procedure for excluding cloud-shadowed pixels in searching for observations made under clear skies. Furthermore, the topographic impact on PAR is accessed and corrected. To assess the effectiveness of the newly developed PAR algorithms, validation efforts have been made using ground measurements made at FLUXNET sites. The validations indicate that the new PAR algorithms for MODIS, GOES, and AVHRR are capable of reaching reasonably high accuracy with no need for external atmospheric information. This work is the first attempt to develop a unified PAR estimation algorithm for both polar-orbiting and geostationary satellite data. The new algorithms developed in this study have been used to produce incident PAR over North America routinely to support the North America Carbon Program

    Mapping Maya Hinterlands: LiDAR Derived Visualization to Identify Small Scale Features in Northwestern Belize

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    This paper will discuss the processes and methods of relief visualization of LiDAR-derived digital elevation models (DEM’s) and classification of secondary data to identify archaeological remains on the ancient Maya landscape in northwestern Belize. The basis of the research explores various Geographic Information System (GIS) and cartographic techniques to visualize topographical relief. Graphic terrain maps assist archaeologists with predictive settlement patterns. The Relief Visualization Toolbox (RVT 1.3) aids to visualize raster DEM datasets in the predictive identification and interpretation of small-scale archaeological features. This dataset and methodology can be utilized to answer questions of population estimates, mobility costs, and effectiveness of ancient technological agricultural systems

    Workshop on Innovative Instrumentation for the In Situ Study of Atmosphere-Surface Interactions on Mars

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    The speakers in the first session of the workshop addressed some of the continuing enigmas regarding the atmospheric composition, surface composition, and atmosphere-surface interactions on Mars; provided a description of a database of proposed payloads and instruments for SEI missions that is scheduled to be accessible in 1993; discussed potential uses of atmospheric imaging from landed stations on Mars; and advocated the collection and employment of high-spectral-resolution reflectance and emission data

    Efficient representations of large radiosity matrices

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    The radiosity equation can be expressed as a linear system, where light interactions between patches of the scene are considered. Its resolution has been one of the main subjects in computer graphics, which has lead to the development of methods focused on different goals. For instance, in inverse lighting problems, it is convenient to solve the radiosity equation thousands of times for static geometries. Also, this calculation needs to consider many (or infinite) light bounces to achieve accurate global illumination results. Several methods have been developed to solve the linear system by finding approximations or other representations of the radiosity matrix, because the full storage of this matrix is memory demanding. Some examples are hierarchical radiosity, progressive refinement approaches, or wavelet radiosity. Even though these methods are memory efficient, they may become slow for many light bounces, due to their iterative nature. Recently, efficient methods have been developed for the direct resolution of the radiosity equation. In this case, the challenge is to reduce the memory requirements of the radiosity matrix, and its inverse. The main objective of this thesis is exploiting the properties of specific problems to reduce the memory requirements of the radiosity problem. Hereby, two types of problems are analyzed. The first problem is to solve radiosity for scenes with a high spatial coherence, such as it happens to some architectural models. The second involves scenes with a high occlusion factor between patches. For the high spatial coherence case, a novel and efficient error-bounded factorization method is presented. It is based on the use of multiple singular value decompositions along with a space filling curve, which allows to exploit spatial coherence. This technique accelerates the factorization of in-core matrices, and allows to work with out-of-core matrices passing only one time over them. In the experimental analysis, the presented method is applied to scenes up to 163K patches. After a precomputation stage, it is used to solve the radiosity equation for fixed geometries and infinite bounces, at interactive times. For the high occlusion problem, city models are used. In this case, the sparsity of the radiosity matrix is exploited. An approach for radiative exchange computation is proposed, where the inverse of the radiosity matrix is approximated. In this calculation, near-zero elements are removed, leading to a highly sparse result. This technique is applied to simulate daylight in urban environments composed by up to 140k patches.La ecuación de radiosidad tiene por objetivo el cálculo de la interacción de la luz con los elementos de la escena. Esta se puede expresar como un sistema lineal, cuya resolución ha derivado en el desarrollo de diversos métodos gráficos para satisfacer propósitos específicos. Por ejemplo, en problemas inversos de iluminación para geometrías estáticas, se debe resolver la ecuación de radiosidad miles de veces. Además, este cálculo debe considerar muchos (infinitos) rebotes de luz, si se quieren obtener resultados precisos de iluminación global. Entre los métodos desarrollados, se destacan aquellos que generan aproximaciones u otras representaciones de la matriz de radiosidad, debido a que su almacenamiento requiere grandes cantidades de memoria. Algunos ejemplos de estas técnicas son la radiosidad jerárquica, el refinamiento progresivo y la radiosidad basada en wavelets. Si bien estos métodos son eficientes en cuanto a memoria, pueden ser lentos cuando se requiere el cálculo de muchos rebotes de luz, debido a su naturaleza iterativa. Recientemente se han desarrollado métodos eficientes para la resolución directa de la ecuación de radiosidad, basados en el pre-cómputo de la inversa de la matriz de radiosidad. En estos casos, el desafío consiste en reducir los requerimientos de memoria y tiempo de ejecución para el cálculo de la matriz y de su inversa. El principal objetivo de la tesis consiste en explotar propiedades específicas de ciertos problemas de iluminación para reducir los requerimientos de memoria de la ecuación de radiosidad. En este contexto, se analizan dos casos diferentes. El primero consiste en hallar la radiosidad para escenas con alta coherencia espacial, tal como ocurre en algunos modelos arquitectónicos. El segundo involucra escenas con un elevado factor de oclusión entre parches. Para el caso de alta coherencia espacial, se presenta un nuevo método de factorización de matrices que es computacionalmente eficiente y que genera aproximaciones cuyo error es configurable. Está basado en el uso de múltiples descomposiciones en valores singulares (SVD) junto a una curva de recubrimiento espacial, lo que permite explotar la coherencia espacial. Esta técnica acelera la factorización de matrices que entran en memoria, y permite trabajar con matrices que no entran en memoria, recorriéndolas una única vez. En el análisis experimental, el método presentado es aplicado a escenas de hasta 163 mil parches. Luego de una etapa de precómputo, se logra resolver la ecuación de radiosidad en tiempos interactivos, para geométricas estáticas e infinitos rebotes. Para el problema de alta oclusión, se utilizan modelos de ciudades. En este caso, se aprovecha la baja densidad de la matriz de radiosidad, y se propone una técnica para el cálculo aproximado de su inversa. En este cálculo, los elementos cercanos a cero son eliminados. La técnica es aplicada a la simulación de la luz natural en ambientes urbanos compuestos por hasta 140 mil parches

    Activities in planetary geology for the physical and earth sciences

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    A users guide for teaching activities in planetary geology, and for physical and earth sciences is presented. The following topics are discussed: cratering; aeolian processes; planetary atmospheres, in particular the Coriolis Effect and storm systems; photogeologic mapping of other planets, Moon provinces and stratigraphy, planets in stereo, land form mapping of Moon, Mercury and Mars, and geologic features of Mars

    Addition to Kaven Hall - Performance-Based Design Using Energy Simulation Tools

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    In this project, a high-performance building design for the Addition to Kaven Hall is proposed to address the space needs of the Department of Civil, Environmental, and Architectural Engineering at WPI. The addition is a multi-use academic building with three floor levels and one mezzanine level. It offers dedicated studio space, building science labs, classrooms and offices. Studies of solar radiation, daylighting conditions and energy consumptions were conducted to optimize the building’s performance, including visual and thermal comfort and energy usage. Parametric studies of the energy performance were conducted in the DesignBuilder software to optimize the building envelope systems. The final design incorporates a double skin facade and utilizes mechanical and natural ventilation

    Geology orbiter comparison study

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    Instrument requirements of planetary geology orbiters were examined with the objective of determining the feasibility of applying standard instrument designs to a host of terrestrial targets. Within the basic discipline area of geochemistry, gamma-ray, X-ray fluorescence, and atomic spectroscopy remote sensing techniques were considered. Within the discipline area of geophysics, the complementary techniques of gravimetry and radar were studied. Experiments using these techniques were analyzed for comparison at the Moon, Mercury, Mars and the Galilean satellites. On the basis of these comparative assessments, the adaptability of each sensing technique was judged as a basic technique for many targets, as a single instrument applied to many targets, as a single instrument used in different mission modes, and as an instrument capability for nongeoscience objectives
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