2,456 research outputs found
Understanding Convolution for Semantic Segmentation
Recent advances in deep learning, especially deep convolutional neural
networks (CNNs), have led to significant improvement over previous semantic
segmentation systems. Here we show how to improve pixel-wise semantic
segmentation by manipulating convolution-related operations that are of both
theoretical and practical value. First, we design dense upsampling convolution
(DUC) to generate pixel-level prediction, which is able to capture and decode
more detailed information that is generally missing in bilinear upsampling.
Second, we propose a hybrid dilated convolution (HDC) framework in the encoding
phase. This framework 1) effectively enlarges the receptive fields (RF) of the
network to aggregate global information; 2) alleviates what we call the
"gridding issue" caused by the standard dilated convolution operation. We
evaluate our approaches thoroughly on the Cityscapes dataset, and achieve a
state-of-art result of 80.1% mIOU in the test set at the time of submission. We
also have achieved state-of-the-art overall on the KITTI road estimation
benchmark and the PASCAL VOC2012 segmentation task. Our source code can be
found at https://github.com/TuSimple/TuSimple-DUC .Comment: WACV 2018. Updated acknowledgements. Source code:
https://github.com/TuSimple/TuSimple-DU
Fast Deep Matting for Portrait Animation on Mobile Phone
Image matting plays an important role in image and video editing. However,
the formulation of image matting is inherently ill-posed. Traditional methods
usually employ interaction to deal with the image matting problem with trimaps
and strokes, and cannot run on the mobile phone in real-time. In this paper, we
propose a real-time automatic deep matting approach for mobile devices. By
leveraging the densely connected blocks and the dilated convolution, a light
full convolutional network is designed to predict a coarse binary mask for
portrait images. And a feathering block, which is edge-preserving and matting
adaptive, is further developed to learn the guided filter and transform the
binary mask into alpha matte. Finally, an automatic portrait animation system
based on fast deep matting is built on mobile devices, which does not need any
interaction and can realize real-time matting with 15 fps. The experiments show
that the proposed approach achieves comparable results with the
state-of-the-art matting solvers.Comment: ACM Multimedia Conference (MM) 2017 camera-read
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