366 research outputs found

    Digital Color Imaging

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    This paper surveys current technology and research in the area of digital color imaging. In order to establish the background and lay down terminology, fundamental concepts of color perception and measurement are first presented us-ing vector-space notation and terminology. Present-day color recording and reproduction systems are reviewed along with the common mathematical models used for representing these devices. Algorithms for processing color images for display and communication are surveyed, and a forecast of research trends is attempted. An extensive bibliography is provided

    High dynamic range video compression exploiting luminance masking

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    Human-centered display design : balancing technology & perception

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    Scene-based imperceptible-visible watermarking for HDR video content

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    This paper presents the High Dynamic Range - Imperceptible Visible Watermarking for HDR video content (HDR-IVW-V) based on scene detection for robust copyright protection of HDR videos using a visually imperceptible watermarking methodology. HDR-IVW-V employs scene detection to reduce both computational complexity and undesired visual attention to watermarked regions. Visual imperceptibility is achieved by finding the region of a frame with the highest hiding capacities on which the Human Visual System (HVS) cannot recognize the embedded watermark. The embedded watermark remains visually imperceptible as long as the normal color calibration parameters are held. HDR-IVW-V is evaluated on PQ-encoded HDR video content successfully attaining visual imperceptibility, robustness to tone mapping operations and image quality preservation

    High-dynamic-range displays : contributions to signal processing and backlight control

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    Objective and subjective assessment of perceptual factors in HDR content processing

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    The development of the display and camera technology makes high dynamic range (HDR) image become more and more popular. High dynamic range image give us pleasant image which has more details that makes high dynamic range image has good quality. This paper shows us the some important techniques in HDR images. And it also presents the work the author did. The paper is formed of three parts. The first part is an introduction of HDR image. From this part we can know why HDR image has good quality

    Modelling, Measuring and Compensating Color Weak Vision

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    We use methods from Riemann geometry to investigate transformations between the color spaces of color-normal and color weak observers. The two main applications are the simulation of the perception of a color weak observer for a color normal observer and the compensation of color images in a way that a color weak observer has approximately the same perception as a color normal observer. The metrics in the color spaces of interest are characterized with the help of ellipsoids defined by the just-noticable-differences between color which are measured with the help of color-matching experiments. The constructed mappings are isometries of Riemann spaces that preserve the perceived color-differences for both observers. Among the two approaches to build such an isometry, we introduce normal coordinates in Riemann spaces as a tool to construct a global color-weak compensation map. Compared to previously used methods this method is free from approximation errors due to local linearizations and it avoids the problem of shifting locations of the origin of the local coordinate system. We analyse the variations of the Riemann metrics for different observers obtained from new color matching experiments and describe three variations of the basic method. The performance of the methods is evaluated with the help of semantic differential (SD) tests.Comment: Full resolution color pictures are available from the author

    Investigations into colour constancy by bridging human and computer colour vision

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    PhD ThesisThe mechanism of colour constancy within the human visual system has long been of great interest to researchers within the psychophysical and image processing communities. With the maturation of colour imaging techniques for both scientific and artistic applications the importance of colour capture accuracy has consistently increased. Colour offers a great deal more information for the viewer than grayscale imagery, ranging from object detection to food ripeness and health estimation amongst many others. However these tasks rely upon the colour constancy process in order to discount scene illumination to allow these tasks to be carried out. Psychophysical studies have attempted to uncover the inner workings of this mechanism, which would allow it to be reproduced algorithmically. This would allow the development of devices which can eventually capture and perceive colour in the same manner as a human viewer. These two communities have approached this challenge from opposite ends, and as such very different and largely unconnected approaches. This thesis investigates the development of studies and algorithms which bridge the two communities. Utilising findings from psychophysical studies as inspiration to firstly improve an existing image enhancement algorithm. Results are then compared to state of the art methods. Then, using further knowledge, and inspiration, of the human visual system to develop a novel colour constancy approach. This approach attempts to mimic and replicate the mechanism of colour constancy by investigating the use of a physiological colour space and specific scene contents to estimate illumination. Performance of the colour constancy mechanism within the visual system is then also investigated. The performance of the mechanism across different scenes and commonly and uncommonly encountered illuminations is tested. The importance of being able to bridge these two communities, with a successful colour constancy method, is then further illustrated with a case study investigating the human visual perception of the agricultural produce of tomatoes.EPSRC DTA: Institute of Neuroscience, Newcastle University
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