6,458 research outputs found
Evaluation of the color image and video processing chain and visual quality management for consumer systems
With the advent of novel digital display technologies, color processing is increasingly becoming a key aspect in consumer video applications. Today’s state-of-the-art displays require sophisticated color and image reproduction techniques in order to achieve larger screen size, higher luminance and higher resolution than ever before. However, from color science perspective, there are clearly opportunities for improvement in the color reproduction capabilities of various emerging and conventional display technologies. This research seeks to identify potential areas for improvement in color processing in a video processing chain. As part of this research, various processes involved in a typical video processing chain in consumer video applications were reviewed. Several published color and contrast enhancement algorithms were evaluated, and a novel algorithm was developed to enhance color and contrast in images and videos in an effective and coordinated manner. Further, a psychophysical technique was developed and implemented for performing visual evaluation of color image and consumer video quality. Based on the performance analysis and visual experiments involving various algorithms, guidelines were proposed for the development of an effective color and contrast enhancement method for images and video applications. It is hoped that the knowledge gained from this research will help build a better understanding of color processing and color quality management methods in consumer video
Digital Color Imaging
This paper surveys current technology and research in the area of digital
color imaging. In order to establish the background and lay down terminology,
fundamental concepts of color perception and measurement are first presented
us-ing vector-space notation and terminology. Present-day color recording and
reproduction systems are reviewed along with the common mathematical models
used for representing these devices. Algorithms for processing color images for
display and communication are surveyed, and a forecast of research trends is
attempted. An extensive bibliography is provided
Image-Processing Techniques for the Creation of Presentation-Quality Astronomical Images
The quality of modern astronomical data, the power of modern computers and
the agility of current image-processing software enable the creation of
high-quality images in a purely digital form. The combination of these
technological advancements has created a new ability to make color astronomical
images. And in many ways it has led to a new philosophy towards how to create
them. A practical guide is presented on how to generate astronomical images
from research data with powerful image-processing programs. These programs use
a layering metaphor that allows for an unlimited number of astronomical
datasets to be combined in any desired color scheme, creating an immense
parameter space to be explored using an iterative approach. Several examples of
image creation are presented.
A philosophy is also presented on how to use color and composition to create
images that simultaneously highlight scientific detail and are aesthetically
appealing. This philosophy is necessary because most datasets do not correspond
to the wavelength range of sensitivity of the human eye. The use of visual
grammar, defined as the elements which affect the interpretation of an image,
can maximize the richness and detail in an image while maintaining scientific
accuracy. By properly using visual grammar, one can imply qualities that a
two-dimensional image intrinsically cannot show, such as depth, motion and
energy. In addition, composition can be used to engage viewers and keep them
interested for a longer period of time. The use of these techniques can result
in a striking image that will effectively convey the science within the image,
to scientists and to the public.Comment: 104 pages, 38 figures, submitted to A
A multi-projector CAVE system with commodity hardware and gesture-based interaction
Spatially-immersive systems such as CAVEs provide users with surrounding worlds by projecting 3D models on multiple screens around the viewer. Compared to alternative immersive systems such as HMDs, CAVE systems are a powerful tool for collaborative inspection of virtual environments due to better use of peripheral vision, less sensitivity to tracking errors, and higher communication possibilities among users. Unfortunately, traditional CAVE setups require sophisticated equipment including stereo-ready projectors and tracking systems with high acquisition and maintenance costs. In this paper we present the design and construction of a passive-stereo, four-wall CAVE system based on commodity hardware. Our system works with any mix of a wide range of projector models that can be replaced independently at any time, and achieves high resolution and brightness at a minimum cost. The key ingredients of our CAVE are a self-calibration approach that guarantees continuity across the screen, as well as a gesture-based interaction approach based on a clever
combination of skeletal data from multiple Kinect sensors.Preprin
Color image quality measures and retrieval
The focus of this dissertation is mainly on color image, especially on the images with lossy compression. Issues related to color quantization, color correction, color image retrieval and color image quality evaluation are addressed. A no-reference color image quality index is proposed. A novel color correction method applied to low bit-rate JPEG image is developed. A novel method for content-based image retrieval based upon combined feature vectors of shape, texture, and color similarities has been suggested. In addition, an image specific color reduction method has been introduced, which allows a 24-bit JPEG image to be shown in the 8-bit color monitor with 256-color display. The reduction in download and decode time mainly comes from the smart encoder incorporating with the proposed color reduction method after color space conversion stage. To summarize, the methods that have been developed can be divided into two categories: one is visual representation, and the other is image quality measure.
Three algorithms are designed for visual representation:
(1) An image-based visual representation for color correction on low bit-rate JPEG images. Previous studies on color correction are mainly on color image calibration among devices. Little attention was paid to the compressed image whose color distortion is evident in low bit-rate JPEG images. In this dissertation, a lookup table algorithm is designed based on the loss of PSNR in different compression ratio.
(2) A feature-based representation for content-based image retrieval. It is a concatenated vector of color, shape, and texture features from region of interest (ROI).
(3) An image-specific 256 colors (8 bits) reproduction for color reduction from 16 millions colors (24 bits). By inserting the proposed color reduction method into a JPEG encoder, the image size could be further reduced and the transmission time is also reduced. This smart encoder enables its decoder using less time in decoding.
Three algorithms are designed for image quality measure (IQM):
(1) A referenced IQM based upon image representation in very low-dimension. Previous studies on IQMs are based on high-dimensional domain including spatial and frequency domains. In this dissertation, a low-dimensional domain IQM based on random projection is designed, with preservation of the IQM accuracy in high-dimensional domain.
(2) A no-reference image blurring metric. Based on the edge gradient, the degree of image blur can be measured.
(3) A no-reference color IQM based upon colorfulness, contrast and sharpness
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