7,550 research outputs found
Recommended from our members
Approximating the Shapley Value via Multi-Issue Decomposition
The Shapley value provides a fair method for the division of value in coalitional games. Motivated by the application of crowdsourcing for the collection of suitable labels and features for regression and classification tasks, we develop a method to approximate the Shapley value by identifying a suitable decomposition into multiple issues, with the decomposition computed by applying a graph partitioning to a pairwise similarity graph induced by the coalitional value function. The method is significantly faster and more accurate than existing random-sampling based methods on both synthetic data and data representing user contributions in a real world application of crowdsourcing to elicit labels and features for classification.Engineering and Applied Science
Strong games played on random graphs
In a strong game played on the edge set of a graph G there are two players,
Red and Blue, alternating turns in claiming previously unclaimed edges of G
(with Red playing first). The winner is the first one to claim all the edges of
some target structure (such as a clique, a perfect matching, a Hamilton cycle,
etc.). It is well known that Red can always ensure at least a draw in any
strong game, but finding explicit winning strategies is a difficult and a quite
rare task. We consider strong games played on the edge set of a random graph G
~ G(n,p) on n vertices. We prove, for sufficiently large and a fixed
constant 0 < p < 1, that Red can w.h.p win the perfect matching game on a
random graph G ~ G(n,p)
Coalition structure generation over graphs
We give the analysis of the computational complexity of coalition structure generation over graphs. Given an undirected graph G = (N,E) and a valuation function v : P(N) → R over the subsets of nodes, the problem is to find a partition of N into connected subsets, that maximises the sum of the components values. This problem is generally NP-complete; in particular, it is hard for a defined class of valuation functions which are independent of disconnected members — that is, two nodes have no effect on each others marginal contribution to their vertex separator. Nonetheless, for all such functions we provide bounds on the complexity of coalition structure generation over general and minor free graphs. Our proof is constructive and yields algorithms for solving corresponding instances of the problem. Furthermore, we derive linear time bounds for graphs of bounded treewidth. However, as we show, the problem remains NP-complete for planar graphs, and hence, for any Kk minor free graphs where k ≥ 5. Moreover, a 3-SAT problem with m clauses can be represented by a coalition structure generation problem over a planar graph with O(m2) nodes. Importantly, our hardness result holds for a particular subclass of valuation functions, termed edge sum, where the value of each subset of nodes is simply determined by the sum of given weights of the edges in the induced subgraph
Faster SDP hierarchy solvers for local rounding algorithms
Convex relaxations based on different hierarchies of linear/semi-definite
programs have been used recently to devise approximation algorithms for various
optimization problems. The approximation guarantee of these algorithms improves
with the number of {\em rounds} in the hierarchy, though the complexity of
solving (or even writing down the solution for) the 'th level program grows
as where is the input size.
In this work, we observe that many of these algorithms are based on {\em
local} rounding procedures that only use a small part of the SDP solution (of
size instead of ). We give an algorithm to
find the requisite portion in time polynomial in its size. The challenge in
achieving this is that the required portion of the solution is not fixed a
priori but depends on other parts of the solution, sometimes in a complicated
iterative manner.
Our solver leads to time algorithms to obtain the same
guarantees in many cases as the earlier time algorithms based on
rounds of the Lasserre hierarchy. In particular, guarantees based on rounds can be realized in polynomial time.
We develop and describe our algorithm in a fairly general abstract framework.
The main technical tool in our work, which might be of independent interest in
convex optimization, is an efficient ellipsoid algorithm based separation
oracle for convex programs that can output a {\em certificate of infeasibility
with restricted support}. This is used in a recursive manner to find a sequence
of consistent points in nested convex bodies that "fools" local rounding
algorithms.Comment: 30 pages, 8 figure
Improved Cheeger's Inequality: Analysis of Spectral Partitioning Algorithms through Higher Order Spectral Gap
Let \phi(G) be the minimum conductance of an undirected graph G, and let
0=\lambda_1 <= \lambda_2 <=... <= \lambda_n <= 2 be the eigenvalues of the
normalized Laplacian matrix of G. We prove that for any graph G and any k >= 2,
\phi(G) = O(k) \lambda_2 / \sqrt{\lambda_k}, and this performance guarantee
is achieved by the spectral partitioning algorithm. This improves Cheeger's
inequality, and the bound is optimal up to a constant factor for any k. Our
result shows that the spectral partitioning algorithm is a constant factor
approximation algorithm for finding a sparse cut if \lambda_k$ is a constant
for some constant k. This provides some theoretical justification to its
empirical performance in image segmentation and clustering problems. We extend
the analysis to other graph partitioning problems, including multi-way
partition, balanced separator, and maximum cut
- …