2,534 research outputs found
The Disjoint Domination Game
We introduce and study a Maker-Breaker type game in which the issue is to
create or avoid two disjoint dominating sets in graphs without isolated
vertices. We prove that the maker has a winning strategy on all connected
graphs if the game is started by the breaker. This implies the same in the
biased game also in the maker-start game. It remains open to
characterize the maker-win graphs in the maker-start non-biased game, and to
analyze the biased game for . For a more restricted
variant of the non-biased game we prove that the maker can win on every graph
without isolated vertices.Comment: 18 page
Protecting a Graph with Mobile Guards
Mobile guards on the vertices of a graph are used to defend it against
attacks on either its vertices or its edges. Various models for this problem
have been proposed. In this survey we describe a number of these models with
particular attention to the case when the attack sequence is infinitely long
and the guards must induce some particular configuration before each attack,
such as a dominating set or a vertex cover. Results from the literature
concerning the number of guards needed to successfully defend a graph in each
of these problems are surveyed.Comment: 29 pages, two figures, surve
Pareto optimality in house allocation problems
We study Pareto optimal matchings in the context of house allocation problems. We present an O(\sqrt{n}m) algorithm, based on Gales Top Trading Cycles Method, for finding a maximum cardinality Pareto optimal matching, where n is the number of agents and m is the total length of the preference lists. By contrast, we show that the problem of finding a minimum cardinality Pareto optimal matching is NP-hard, though approximable within a factor of 2. We then show that there exist Pareto optimal matchings of all sizes between a minimum and maximum cardinality Pareto optimal matching. Finally, we introduce the concept of a signature, which allows us to give a characterization, checkable in linear time, of instances that admit a unique Pareto optimal matching
Maker-Breaker domination game on trees when Staller wins
In the Maker-Breaker domination game played on a graph , Dominator's goal
is to select a dominating set and Staller's goal is to claim a closed
neighborhood of some vertex. We study the cases when Staller can win the game.
If Dominator (resp., Staller) starts the game, then
(resp., ) denotes the minimum number of moves Staller
needs to win. For every positive integer , trees with are characterized. Applying hypergraphs, a general upper bound on
is proved. Let be the subdivided
star obtained from the star with edges by subdividing its edges times, respectively. Then is
determined in all the cases except when and each is even. The
simplest formula is obtained when there are are at least two odd s. If
and are the two smallest such numbers, then . For caterpillars,
exact formulas for and for are
established
On the Parameterized Complexity of [1,j]-Domination Problems
For a graph G, a set D subseteq V(G) is called a [1,j]-dominating set if every vertex in V(G) setminus D has at least one and at most j neighbors in D. A set D subseteq V(G) is called a [1,j]-total dominating set if every vertex in V(G) has at least one and at most j neighbors in D. In the [1,j]-(Total) Dominating Set problem we are given a graph G and a positive integer k. The objective is to test whether there exists a [1,j]-(total) dominating set of size at most k. The [1,j]-Dominating Set problem is known to be NP-complete, even for restricted classes of graphs such as chordal and planar graphs, but polynomial-time solvable on split graphs. The [1,2]-Total Dominating Set problem is known to be NP-complete, even for bipartite graphs. As both problems generalize the Dominating Set problem, both are W[1]-hard when parameterized by solution size. In this work, we study [1,j]-Dominating Set on sparse graph classes from the perspective of parameterized complexity and prove the following results when the problem is parameterized by solution size:
- [1,j]-Dominating Set is W[1]-hard on d-degenerate graphs for d = j + 1;
- [1,j]-Dominating Set is FPT on nowhere dense graphs.
We also prove that the known algorithm for [1,j]-Dominating Set on split graphs is optimal under the Strong Exponential Time Hypothesis (SETH). Finally, assuming SETH, we provide a lower bound for the running time of any algorithm solving the [1,2]-Total Dominating Set problem parameterized by pathwidth
Optimal pebbling and rubbling of graphs with given diameter
A pebbling move on a graph removes two pebbles from a vertex and adds one
pebble to an adjacent vertex. A vertex is reachable from a pebble distribution
if it is possible to move a pebble to that vertex using pebbling moves. The
optimal pebbling number is the smallest number needed to
guarantee a pebble distribution of pebbles from which any vertex is
reachable. A rubbling move is similar to a pebbling move, but it can remove the
two pebbles from two different vertex. The optimal rubbling number
is defined analogously to the optimal pebbling number.
In this paper we give lower bounds on both the optimal pebbling and rubbling
numbers by the distance domination number. With this bound we prove that
for each there is a graph with diameter such that
The -visibility Localization Game
We study a variant of the Localization game in which the cops have limited
visibility, along with the corresponding optimization parameter, the
-visibility localization number , where is a non-negative
integer. We give bounds on -visibility localization numbers related to
domination, maximum degree, and isoperimetric inequalities. For all , we
give a family of trees with unbounded values. Extending results known
for the localization number, we show that for , every tree contains a
subdivision with . For many , we give the exact value of
for the Cartesian grid graphs, with the remaining cases
being one of two values as long as is sufficiently large. These examples
also illustrate that for all distinct choices of and
$j.
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