75 research outputs found

    Review on Radio Resource Allocation Optimization in LTE/LTE-Advanced using Game Theory

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    Recently, there has been a growing trend toward ap-plying game theory (GT) to various engineering fields in order to solve optimization problems with different competing entities/con-tributors/players. Researches in the fourth generation (4G) wireless network field also exploited this advanced theory to overcome long term evolution (LTE) challenges such as resource allocation, which is one of the most important research topics. In fact, an efficient de-sign of resource allocation schemes is the key to higher performance. However, the standard does not specify the optimization approach to execute the radio resource management and therefore it was left open for studies. This paper presents a survey of the existing game theory based solution for 4G-LTE radio resource allocation problem and its optimization

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    Analyse de scénarios de déploiement pour le désengorgement des réseaux mobiles par application de la théorie des jeux

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    Mobile network connectivity is currently mainly provided by wide area technologies utilizing outdoor-located base stations. However, the provisioning of services consuming more and more data at a higher bit rate requires new network deployment strategies for mobile operators. In this context, a strategic option for the evolution of radio access networks, especially in dense urban areas, is mobile network offloading. Offloading is a win-win solution since both mobile operators and end-users are benefited by such a deployment. In this thesis, we describe several deployment schemes for mobile offloading using femtocells or WiFi. The objective is to evaluate for each offloading solution where and when it should be deployed by mobile operators. To achieve this goal, we have led a qualitative and a game-theoretic analysis which have enabled us to figure out for each of those offloading solutions their strengths and weaknesses as well as their specificities in different competitive environments. The qualitative analysis conducted concludes that femtocells are more likely to be deployed in business areas since they guarantee a better quality of service, meet higher security requirements and are manageable by operators even if they are installed on private places. On the other hand, WiFi networks already exist in most residential areas and consumer customers are familiar with the technology. Thus, it will probably be easy for operators to use these wireless access points to redirect part of their mobile traffic. Finally, the results of game theory propose for each offloading solution a market penetration plan

    Learning for Cross-layer Resource Allocation in the Framework of Cognitive Wireless Networks

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    The framework of cognitive wireless networks is expected to endow wireless devices with a cognition-intelligence ability with which they can efficiently learn and respond to the dynamic wireless environment. In this dissertation, we focus on the problem of developing cognitive network control mechanisms without knowing in advance an accurate network model. We study a series of cross-layer resource allocation problems in cognitive wireless networks. Based on model-free learning, optimization and game theory, we propose a framework of self-organized, adaptive strategy learning for wireless devices to (implicitly) build the understanding of the network dynamics through trial-and-error. The work of this dissertation is divided into three parts. In the first part, we investigate a distributed, single-agent decision-making problem for real-time video streaming over a time-varying wireless channel between a single pair of transmitter and receiver. By modeling the joint source-channel resource allocation process for video streaming as a constrained Markov decision process, we propose a reinforcement learning scheme to search for the optimal transmission policy without the need to know in advance the details of network dynamics. In the second part of this work, we extend our study from the single-agent to a multi-agent decision-making scenario, and study the energy-efficient power allocation problems in a two-tier, underlay heterogeneous network and in a self-sustainable green network. For the heterogeneous network, we propose a stochastic learning algorithm based on repeated games to allow individual macro- or femto-users to find a Stackelberg equilibrium without flooding the network with local action information. For the self-sustainable green network, we propose a combinatorial auction mechanism that allows mobile stations to adaptively choose the optimal base station and sub-carrier group for transmission only from local payoff and transmission strategy information. In the third part of this work, we study a cross-layer routing problem in an interweaved Cognitive Radio Network (CRN), where an accurate network model is not available and the secondary users that are distributed within the CRN only have access to local action/utility information. In order to develop a spectrum-aware routing mechanism that is robust against potential insider attackers, we model the uncoordinated interaction between CRN nodes in the dynamic wireless environment as a stochastic game. Through decomposition of the stochastic routing game, we propose two stochastic learning algorithm based on a group of repeated stage games for the secondary users to learn the best-response strategies without the need of information flooding

    Power Allocation Scheme for Femto-to-Macro Downlink Interference Reduction for Smart Devices in Ambient Intelligence

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    In this paper, we present an analysis on the characteristics of cross-tier interference in regard to femtocells deployed in LTE cellular networks. We also present a cross-tier SLNR-based water filling (CSWF) power allocation algorithm for the reduction of interference from femtocell to macrocell for smart devices used in ambient intelligence. The results of this study show that CSWF significantly improves the macro UE performance around a femtocell access point (AP) from the SINR and throughput perspective. The CSWF algorithm also provides a relative gain on the throughput of femtocell UEs compared to frequency partitioning. Furthermore, the proposed algorithm has a low complexity and is implemented on the femto-AP side only, therefore not affecting the macro system

    Resource Allocation for Multiple Access and Broadcast Channels under Quality of Service Requirements Based on Strategy Proof Pricing

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    The efficient allocation of power is a major concern in today’s wireless communications systems. Due to the high demand in data rate and the scarcity of wireless resources such as power, the multi-user communication systems like the multiple access channel (MAC) and broadcast channel (BC) have become highly competitive environments for the users as well as the system itself. Theory of microeconomics and game theory provide the good analytical manner for the selfish and social welfare conflict problems. Instead of maximizing the system sum rate, our proposed system deals with fulfilling the utility (rate) requirement of all the users with efficient power allocation. The users formulate the signal to interference-plus-noise ratio (SINR) based quality-of-service (QoS) requirements. We propose the framework to allocate the power to each user with universal pricing mechanisms. The prices act as the control signal and are assumed to be some virtual currency in the wireless system. They can influence the physical layer operating points to meet the desired utility requirements. Centralized and distributed power allocation frameworks are discussed separately in the thesis with different pricing schemes. In wireless systems we have users that are rational in the game theoretic sense of making decisions consistently in pursuit of their own individual objectives. Each user’s objective is to maximize the expected value of its own payoff measured on a certain utility scale. Selfishness or self-interest is an important implication of rationality. Therefore, the mobiles which share the same spectrum have incentives to misinterpret their private information in order to obtain more utility. They might behave selfishly and show also malicious behavior by creating increased interference for other mobiles. Therefore, it is important to supervise and influence the operation of the system by pricing and priority (weights) optimization. In the centralized resource allocation, we study the general MAC and BC (with linear and nonlinear receiver) with three types of agents: the regulator, the system optimizer and the mobile users. The regulator ensures the QoS requirements of all users by clever pricing and prevents cheating. The simple system optimizer solves a certain system utility maximization problem to allocate the power with the given prices and weights (priorities). The linear and nonlinear pricing mechanisms are analyzed, respectively. It is shown that linear pricing is a universal pricing only if successive interference cancellation (SIC) for uplink transmission or dirty paper coding (DPC) for downlink transmission is applied at the base station (BS). For MAC without SIC, nonlinear pricing which is logarithmic in power and linear in prices is a universal pricing scheme. The prices, the resulting cost terms, the optimal power allocation to achieve the QoS requirement of each user in the feasible rate region are derived in closed form solutions for MAC with and without SIC using linear and nonlinear pricing frameworks, respectively. The users are willing to maximize their achievable rate and minimize their cost on power by falsely reporting their channel state information (CSI). By predicting the best cheating strategy of the malicious users, the regulator is able to detect the misbehavior and punish the cheaters. The infinite repeated game (RG) is proposed as a counter mechanism with the trigger strategy using the trigger price. We show that by anticipating the total payoff of the proposed RG, the users have no incentive to cheat and therefore our framework is strategy-proof. In the distributed resource allocation, each user allocates its own power by optimizing the individual utility function. The noncooperative game among the users is formulated. The individual prices are introduced to the utility function of each user to shift the Nash equilibrium (NE) power allocation to the desired point. We show that by implicit control of the proposed prices, the best response (BR) power allocation of each user converges rapidly. The Shannon rate-based QoS requirement of each user is achieved with minimum power at the unique NE point. We analyse different behavior types of the users, especially the malicious behavior of misrepresenting the user utility function. The resulting NE power allocation and achievable rates of all users are derived when malicious behavior exists. The strategy-proof mechanism is designed using the punishment prices when the types of the malicious users are detected. The algorithm of the strategy-proof noncooperative game is proposed. We illustrate the convergence of the BR dynamic and the Price of Malice (PoM) by numerical simulations. The uplink transmission within the single cell of heterogeneous networks is exactly the same model as MAC. Therefore, the results of the pricing-based power allocation for MAC can be implemented into heterogeneous networks. Femtocells deployed in the Macrocell network provide better indoor coverage to the user equipments (UEs) with low power consumption and maintenance cost. The industrial vendors show great interest in the access mode, called the hybrid access, in which the macrocell UEs (MUEs) can be served by the nearby Femtocell Access Point (FAP). By adopting hybrid access in the femtocell, the system energy efficiency is improved due to the short distance between the FAP and MUEs while at the same time, the QoS requirements are better guaranteed. However, both the Macrocell base station (MBS) and the FAP are rational and selfish, who maximize their own utilities. The framework to successively apply the hybrid access in femtocell and fulfill the QoS requirement of each UE is important. We propose two novel compensation frameworks to motivate the hybrid access of femtocells. To save the energy consumption, the MBS is willing to motivate the FAP for hybrid access with compensation. The Stackelberg game is formulated where the MBS serves as the leader and the FAP serves as the follower. The MBS maximizes its utility by choosing the compensation prices. The FAP optimizes its utility by selecting the number of MUEs in hybrid access. By choosing the proper compensation price, the optimal number of MUEs served by the FAP to maximize the utility of the MBS coincides with that to maximize the utility of the FAP. Numerous simulation results are conducted, showing that the proposed compensation frameworks result in a win-win solution. In this thesis, based on game theory, mechanism design and pricing framework, efficient power allocation are proposed to guarantee the QoS requirements of all users in the wireless networks. The results are applicable in the multi-user systems such as heterogeneous networks. Both centralized and distributed allocation schemes are analyzed which are suitable for different communication scenarios.Aufgrund der hohen Nachfrage nach Datenrate und wegen der Knappheit an Ressourcen in Funknetzen ist die effiziente Allokation von Leistung ein wichtiges Thema in den heutigen Mehrnutzer-Kommunikationssystemen. Die Spieltheorie bietet Methoden, um egoistische und soziale Konfliktsituationen zu analysieren. Das vorgeschlagene System befasst sich mit der ErfĂŒllung der auf Signal-zu-Rausch-und-Interferenz-VerhĂ€ltnis (SINR) basierenden Quality-of-Service (QoS)-Anforderungen aller Nutzer mittels effizienter Leistungsallokation, anstatt die Übertragungsrate zu maximieren. Es wird ein Framework entworfen, um die Leistungsallokation mittels universellen Pricing-Mechanismen umzusetzen. In der Dissertation werden zentralisierte und verteilte Leistungsallokationsalgorithmen unter Verwendung verschiedener Pricing-AnsĂ€tze diskutiert. Die Nutzer in Funksystemen handeln rational im spieltheoretischen Sinne, indem sie ihre eigenen Nutzenfunktionen maximieren. Die mobilen EndgerĂ€te, die dasselbe Spektrum nutzen, haben den Anreiz durch bewusste Fehlinterpretation ihrer privaten Informationen das eigene Ergebnis zu verbessern. Daher ist es wichtig, die FunktionalitĂ€t des Systems zu ĂŒberwachen und durch Optimierung des Pricings und Priorisierungsgewichte zu beeinflussen. FĂŒr den zentralisierten Ressourcenallokationsansatz werden der allgemeine Mehrfachzugriffskanal (Multiple Access Channel, MAC) und der Broadcastkanal (BC) mit linearen bzw. nichtlinearen EmpfĂ€ngern untersucht. Die Preise, die resultierenden Kostenterme und die optimale Leistungsallokation, mit der die QoS-Anforderungen in der zulĂ€ssigen Ratenregion erfĂŒllt werden, werden in geschlossener Form hergeleitet. Lineare und nichtlineare Pricing-AnsĂ€tze werden separat diskutiert. Das unendlich oft wiederholte Spiel wird vorgeschlagen, um Spieler vom BetrĂŒgen durch Übermittlung falscher Kanalinformationen abzuhalten. FĂŒr die verteilten Ressourcenvergabe wird das nichtkooperative Spiel in Normalform verwendet und formuliert. Die Nutzer wĂ€hlen ihre Sendeleistung zur Maximierung ihrer eigenen Nutzenfunktion. Individuelle Preise werden eingefĂŒhrt und so angepasst, dass die QoS-Anforderungen mit der Leistungsallokation im eindeutigen Nash-Gleichgewicht erfĂŒllt werden. Verschiedene Arten des Nutzerverhaltens werden bezĂŒglich der TĂ€uschung ihrer Nutzenfunktion analysiert, und ein Strategy-Proof-Mechanismus mit Strafen wird entwickelt. Die Ergebnisse fĂŒr den MAC sind anwendbar auf heterogene Netzwerke, wobei zwei neuartige AnsĂ€tze zur Kompensation bereitgestellt werden, die den hybriden Zugang zu Femtozell-Netzwerken motivieren. Mithilfe des Stackelberg-Spiels wird gezeigt, dass die vorgeschlagenen AnsĂ€tze in einer Win-Win-Situation resultieren
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