43 research outputs found

    Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata

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    We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata (without epsilon-transitions). We first show a general characterization of probabilistic bisimilarity in terms of two-player games, which naturally reduces checking bisimilarity of probabilistic labelled transition systems to checking bisimilarity of standard (non-deterministic) labelled transition systems. This reduction can be easily implemented in the framework of pPDA, allowing to use known results for standard (non-probabilistic) PDA and their subclasses. A direct use of the reduction incurs an exponential increase of complexity, which does not matter in deriving decidability of bisimilarity for pPDA due to the non-elementary complexity of the problem. In the cases of probabilistic one-counter automata (pOCA), of probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic process algebras (i.e., single-state pPDA) we show that an implicit use of the reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and 2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic versions. The bisimilarity problems for OCA and vPDA are known to have matching lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively); we show that these lower bounds also hold for fully probabilistic versions that do not use non-determinism

    Foundations of Software Science and Computation Structures

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    This open access book constitutes the proceedings of the 22nd International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2019, which took place in Prague, Czech Republic, in April 2019, held as part of the European Joint Conference on Theory and Practice of Software, ETAPS 2019. The 29 papers presented in this volume were carefully reviewed and selected from 85 submissions. They deal with foundational research with a clear significance for software science

    Probabilistic Input-Driven Pushdown Automata

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    Countdown games, and simulation on (succinct) one-counter nets

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    We answer an open complexity question by Hofman, Lasota, Mayr, Totzke (LMCS 2016) [HLMT16] for simulation preorder of succinct one-counter nets (i.e., one-counter automata with no zero tests where counter increments and decrements are integers written in binary), by showing that all relations between bisimulation equivalence and simulation preorder are EXPSPACE-hard for these nets. We describe a reduction from reachability games whose EXPSPACE-completeness in the case of succinct one-counter nets was shown by Hunter [RP 2015], by using other results. We also provide a direct self-contained EXPSPACE-completeness proof for a special case of such reachability games, namely for a modification of countdown games that were shown EXPTIME-complete by Jurdzinski, Sproston, Laroussinie [LMCS 2008]; in our modification the initial counter value is not given but is freely chosen by the first player. We also present a new simplified proof of the belt theorem that gives a simple graphic presentation of simulation preorder on one-counter nets and leads to a polynomial-space algorithm; it is an alternative to the proof from [HLMT16].Comment: A part of this paper elaborates arxiv-paper 1801.01073 and the related paper presented at Reachability Problems 201

    Foundations of Software Science and Computation Structures

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    This open access book constitutes the proceedings of the 25th International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2022, which was held during April 4-6, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 23 regular papers presented in this volume were carefully reviewed and selected from 77 submissions. They deal with research on theories and methods to support the analysis, integration, synthesis, transformation, and verification of programs and software systems

    Foundations of Software Science and Computation Structures

    Get PDF
    This open access book constitutes the proceedings of the 25th International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2022, which was held during April 4-6, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 23 regular papers presented in this volume were carefully reviewed and selected from 77 submissions. They deal with research on theories and methods to support the analysis, integration, synthesis, transformation, and verification of programs and software systems

    Model checking infinite-state systems: generic and specific approaches

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    Model checking is a fully-automatic formal verification method that has been extremely successful in validating and verifying safety-critical systems in the past three decades. In the past fifteen years, there has been a lot of work in extending many model checking algorithms over finite-state systems to finitely representable infinitestate systems. Unlike in the case of finite systems, decidability can easily become a problem in the case of infinite-state model checking. In this thesis, we present generic and specific techniques that can be used to derive decidability with near-optimal computational complexity for various model checking problems over infinite-state systems. Generic techniques and specific techniques primarily differ in the way in which a decidability result is derived. Generic techniques is a “top-down” approach wherein we start with a Turing-powerful formalismfor infinitestate systems (in the sense of being able to generate the computation graphs of Turing machines up to isomorphisms), and then impose semantic restrictions whereby the desired model checking problem becomes decidable. In other words, to show that a subclass of the infinite-state systems that is generated by this formalism is decidable with respect to the model checking problem under consideration, we will simply have to prove that this subclass satisfies the semantic restriction. On the other hand, specific techniques is a “bottom-up” approach in the sense that we restrict to a non-Turing powerful formalism of infinite-state systems at the outset. The main benefit of generic techniques is that they can be used as algorithmic metatheorems, i.e., they can give unified proofs of decidability of various model checking problems over infinite-state systems. Specific techniques are more flexible in the sense they can be used to derive decidability or optimal complexity when generic techniques fail. In the first part of the thesis, we adopt word/tree automatic transition systems as a generic formalism of infinite-state systems. Such formalisms can be used to generate many interesting classes of infinite-state systems that have been considered in the literature, e.g., the computation graphs of counter systems, Turing machines, pushdown systems, prefix-recognizable systems, regular ground-tree rewrite systems, PAprocesses, order-2 collapsible pushdown systems. Although the generality of these formalisms make most interesting model checking problems (even safety) undecidable, they are known to have nice closure and algorithmic properties. We use these nice properties to obtain several algorithmic metatheorems over word/tree automatic systems, e.g., for deriving decidability of various model checking problems including recurrent reachability, and Linear Temporal Logic (LTL) with complex fairness constraints. These algorithmic metatheorems can be used to uniformly prove decidability with optimal (or near-optimal) complexity of various model checking problems over many classes of infinite-state systems that have been considered in the literature. In fact, many of these decidability/complexity results were not previously known in the literature. In the second part of the thesis, we study various model checking problems over subclasses of counter systems that were already known to be decidable. In particular, we consider reversal-bounded counter systems (and their extensions with discrete clocks), one-counter processes, and networks of one-counter processes. We shall derive optimal complexity of various model checking problems including: model checking LTL, EF-logic, and first-order logic with reachability relations (and restrictions thereof). In most cases, we obtain a single/double exponential reduction in the previously known upper bounds on the complexity of the problems
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