465 research outputs found

    SLAM for Visually Impaired People: A Survey

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    In recent decades, several assistive technologies for visually impaired and blind (VIB) people have been developed to improve their ability to navigate independently and safely. At the same time, simultaneous localization and mapping (SLAM) techniques have become sufficiently robust and efficient to be adopted in the development of assistive technologies. In this paper, we first report the results of an anonymous survey conducted with VIB people to understand their experience and needs; we focus on digital assistive technologies that help them with indoor and outdoor navigation. Then, we present a literature review of assistive technologies based on SLAM. We discuss proposed approaches and indicate their pros and cons. We conclude by presenting future opportunities and challenges in this domain.Comment: 26 pages, 5 tables, 3 figure

    Indoor Inertial Waypoint Navigation for the Blind

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    Indoor navigation technology is needed to support seamless mobility for the visually impaired. This paper describes the construction and evaluation of an inertial dead reckoning navigation system that provides real-time auditory guidance along mapped routes. Inertial dead reckoning is a navigation technique coupling step counting together with heading estimation to compute changes in position at each step. The research described here outlines the development and evaluation of a novel navigation system that utilizes information from the mapped route to limit the problematic error accumulation inherent in traditional dead reckoning approaches. The prototype system consists of a wireless inertial sensor unit, placed at the users’ hip, which streams readings to a smartphone processing a navigation algorithm. Pilot human trials were conducted assessing system efficacy by studying route-following performance with blind and sighted subjects using the navigation system with real-time guidance, versus offline verbal directions

    Development of a Standalone Pedestrian Navigation System Utilizing Sensor Fusion Strategies

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    Pedestrian inertial navigation systems yield the foundational information required for many possible indoor navigation and positioning services and applications, but current systems have difficulty providing accurate locational information due to system instability. Through the implementation of a low-cost ultrasonic ranging device added to a foot-mounted inertial navigation system, the ability to detect surrounding obstacles, such as walls, is granted. Using these detected walls as a basis of correction, an intuitive algorithm that can be added to already established systems was developed that allows for the demonstrable reduction of final location errors. After a 160 m walk, final location errors were reduced from 8.9 m to 0.53 m, a reduction of 5.5% of the total distance walked. Furthermore, during a 400 m walk the peak error was reduced from 10.3 m to 1.43 m. With long term system accuracy and stability being largely dependent on the ability of gyroscopes to accurately estimate changes in yaw angle, the purposed system helps correct these inaccuracies, providing strong plausible implementation in obstacle rich environments such as those found indoors

    A Navigation and Augmented Reality System for Visually Impaired People

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    In recent years, we have assisted with an impressive advance in augmented reality systems and computer vision algorithms, based on image processing and artificial intelligence. Thanks to these technologies, mainstream smartphones are able to estimate their own motion in 3D space with high accuracy. In this paper, we exploit such technologies to support the autonomous mobility of people with visual disabilities, identifying pre-defined virtual paths and providing context information, reducing the distance between the digital and real worlds. In particular, we present ARIANNA+, an extension of ARIANNA, a system explicitly designed for visually impaired people for indoor and outdoor localization and navigation. While ARIANNA is based on the assumption that landmarks, such as QR codes, and physical paths (composed of colored tapes, painted lines, or tactile pavings) are deployed in the environment and recognized by the camera of a common smartphone, ARIANNA+ eliminates the need for any physical support thanks to the ARKit library, which we exploit to build a completely virtual path. Moreover, ARIANNA+ adds the possibility for the users to have enhanced interactions with the surrounding environment, through convolutional neural networks (CNNs) trained to recognize objects or buildings and enabling the possibility of accessing contents associated with them. By using a common smartphone as a mediation instrument with the environment, ARIANNA+ leverages augmented reality and machine learning for enhancing physical accessibility. The proposed system allows visually impaired people to easily navigate in indoor and outdoor scenarios simply by loading a previously recorded virtual path and providing automatic guidance along the route, through haptic, speech, and sound feedback

    Portable Robotic Navigation Aid for the Visually Impaired

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    This dissertation aims to address the limitations of existing visual-inertial (VI) SLAM methods - lack of needed robustness and accuracy - for assistive navigation in a large indoor space. Several improvements are made to existing SLAM technology, and the improved methods are used to enable two robotic assistive devices, a robot cane, and a robotic object manipulation aid, for the visually impaired for assistive wayfinding and object detection/grasping. First, depth measurements are incorporated into the optimization process for device pose estimation to improve the success rate of VI SLAM\u27s initialization and reduce scale drift. The improved method, called depth-enhanced visual-inertial odometry (DVIO), initializes itself immediately as the environment\u27s metric scale can be derived from the depth data. Second, a hybrid PnP (perspective n-point) method is introduced for a more accurate estimation of the pose change between two camera frames by using the 3D data from both frames. Third, to implement DVIO on a smartphone with variable camera intrinsic parameters (CIP), a method called CIP-VMobile is devised to simultaneously estimate the intrinsic parameters and motion states of the camera. CIP-VMobile estimates in real time the CIP, which varies with the smartphone\u27s pose due to the camera\u27s optical image stabilization mechanism, resulting in more accurate device pose estimates. Various experiments are performed to validate the VI-SLAM methods with the two robotic assistive devices. Beyond these primary objectives, SM-SLAM is proposed as a potential extension for the existing SLAM methods in dynamic environments. This forward-looking exploration is premised on the potential that incorporating dynamic object detection capabilities in the front-end could improve SLAM\u27s overall accuracy and robustness. Various experiments have been conducted to validate the efficacy of this newly proposed method, using both public and self-collected datasets. The results obtained substantiate the viability of this innovation, leaving a deeper investigation for future work
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