5,025 research outputs found

    Mobile Robotics, Moving Intelligence

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    Empowering and assisting natural human mobility: The simbiosis walker

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    This paper presents the complete development of the Simbiosis Smart Walker. The device is equipped with a set of sensor subsystems to acquire user-machine interaction forces and the temporal evolution of user's feet during gait. The authors present an adaptive filtering technique used for the identification and separation of different components found on the human-machine interaction forces. This technique allowed isolating the components related with the navigational commands and developing a Fuzzy logic controller to guide the device. The Smart Walker was clinically validated at the Spinal Cord Injury Hospital of Toledo - Spain, presenting great acceptability by spinal chord injury patients and clinical staf

    Navigation and Control of Automated Guided Vehicle using Fuzzy Inference System and Neural Network Technique

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    Automatic motion planning and navigation is the primary task of an Automated Guided Vehicle (AGV) or mobile robot. All such navigation systems consist of a data collection system, a decision making system and a hardware control system. Artificial Intelligence based decision making systems have become increasingly more successful as they are capable of handling large complex calculations and have a good performance under unpredictable and imprecise environments. This research focuses on developing Fuzzy Logic and Neural Network based implementations for the navigation of an AGV by using heading angle and obstacle distances as inputs to generate the velocity and steering angle as output. The Gaussian, Triangular and Trapezoidal membership functions for the Fuzzy Inference System and the Feed forward back propagation were developed, modelled and simulated on MATLAB. The reserach presents an evaluation of the four different decision making systems and a study has been conducted to compare their performances. The hardware control for an AGV should be robust and precise. For practical implementation a prototype, that functions via DC servo motors and a gear systems, was constructed and installed on a commercial vehicle

    Training of Crisis Mappers and Map Production from Multi-sensor Data: Vernazza Case Study (Cinque Terre National Park, Italy)

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    This aim of paper is to presents the development of a multidisciplinary project carried out by the cooperation between Politecnico di Torino and ITHACA (Information Technology for Humanitarian Assistance, Cooperation and Action). The goal of the project was the training in geospatial data acquiring and processing for students attending Architecture and Engineering Courses, in order to start up a team of "volunteer mappers". Indeed, the project is aimed to document the environmental and built heritage subject to disaster; the purpose is to improve the capabilities of the actors involved in the activities connected in geospatial data collection, integration and sharing. The proposed area for testing the training activities is the Cinque Terre National Park, registered in the World Heritage List since 1997. The area was affected by flood on the 25th of October 2011. According to other international experiences, the group is expected to be active after emergencies in order to upgrade maps, using data acquired by typical geomatic methods and techniques such as terrestrial and aerial Lidar, close-range and aerial photogrammetry, topographic and GNSS instruments etc.; or by non conventional systems and instruments such us UAV, mobile mapping etc. The ultimate goal is to implement a WebGIS platform to share all the data collected with local authorities and the Civil Protectio

    Development of a Mobile Robot Local Navigation System Based on Fuzzy-Logic Control and Actual Virtual Target Switching

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    Robot local path planning in an unknown and changing environment with uncertainties is one of the most challenging problems in robotics which involves the integration of many different bodies of knowledge. This makes mobile robotics a challenge worldwide which for many years has been investigated by researchers. Therefore in this thesis, a new fuzzy logic control system is developed for reactive navigation of a behavior-based mobile robot. The motion of a Pioneer 3TM mobile robot was simulated to show the algorithm performance. The robot perceives its environment through an array of eight sonar range finders and self positioning-localization sensors. The robot environment consists of walls and dead end traps from any size and shape, as well as other stationary obstacles and it is assumed to be fully unknown. Robot behaviors consist of obstacle avoidance, target seeking, speed control, barrier following and local minimum avoidance. While the fuzzy logic body of the algorithm performs the main tasks of obstacle avoidance, target seeking, and speed adjustment, an actual-virtual target switch strategy integrated with the fuzzy logic algorithm enables the robot to show wall following behavior when needed. This combinational approach which uses a new kind of target shift, significantly results in resolving the problem of multiple minimum in local navigation which is an advantage beyond the pure fuzzy logic approach and the common virtual target switch techniques. In this work, multiple traps may have any type of shape or arrangement from barriers forming simple corners and U-shape dead ends to loops, maze, snail shape, and many others. Under the control of the algorithm, the mobile robot makes logical trajectories toward the target, finds best ways out of dead ends, avoids any types of obstacles, and adjusts its speed efficiently for better obstacle avoidance and according to power considerations and actual limits. From TRAINER Software and Colbert Program which were used in the simulation work, the system managed to solve all the problems in sample environments and the results were compared with results from other related methods to show the effectiveness and robustness of the proposed approach

    Probabilistic Human Mobility Model in Indoor Environment

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    Understanding human mobility is important for the development of intelligent mobile service robots as it can provide prior knowledge and predictions of human distribution for robot-assisted activities. In this paper, we propose a probabilistic method to model human motion behaviors which is determined by both internal and external factors in an indoor environment. While the internal factors are represented by the individual preferences, aims and interests, the external factors are indicated by the stimulation of the environment. We model the randomness of human macro-level movement, e.g., the probability of visiting a specific place and staying time, under the Bayesian framework, considering the influence of both internal and external variables. We use two case studies in a shopping mall and in a college student dorm building to show the effectiveness of our proposed probabilistic human mobility model. Real surveillance camera data are used to validate the proposed model together with survey data in the case study of student dorm.Comment: 8 pages, 9 figures, International Joint Conference on Neural Networks (IJCNN) 201

    Robot navigation control based on monocular images: An image processing algorithm for obstacle avoidance decisions

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    This paper covers the use of monocular vision to control autonomous navigation for a robot in a dynamically changing environment. The solution focused on using colour segmentation against a selected floor plane to distinctly separate obstacles from traversable space, this is then supplemented with canny edge detection to separate similarly coloured boundaries to the floor plane. The resulting binary map (where white identifies an obstacle-free area and black identifies an obstacle) could then be processed by fuzzy logic or neural networks to control the robot’s next movements. Findings shows that the algorithm performed strongly on solid coloured carpets, wooden and concrete floors but had difficulty in separating colours in multi-coloured floor types such as patterned carpets

    Towards adaptive multi-robot systems: self-organization and self-adaptation

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    Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The development of complex systems ensembles that operate in uncertain environments is a major challenge. The reason for this is that system designers are not able to fully specify the system during specification and development and before it is being deployed. Natural swarm systems enjoy similar characteristics, yet, being self-adaptive and being able to self-organize, these systems show beneficial emergent behaviour. Similar concepts can be extremely helpful for artificial systems, especially when it comes to multi-robot scenarios, which require such solution in order to be applicable to highly uncertain real world application. In this article, we present a comprehensive overview over state-of-the-art solutions in emergent systems, self-organization, self-adaptation, and robotics. We discuss these approaches in the light of a framework for multi-robot systems and identify similarities, differences missing links and open gaps that have to be addressed in order to make this framework possible
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