139 research outputs found

    Embedded Behavioral Control of Four-legged Robots

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    Localization issues in the design of a humanoid goalkeeper for the RoboCup SPL

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    This article exposes the localization issues faced during the implementation of a humanoid goalkeeper to take part in the RoboCup SPL standardized soccer robot competition. For this task, we have used BICA, a state-driven, component-based architecture created by our counterparts in the URJC, to allow a much easier behavior design process. The use of BICA let us choose different self-localization methods in configuration time, and the possibility of using none in running time if some type of error appear

    Impossibles: A Fully Autonomous Four-Legged Robot Soccer Team

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    Visual Localisation of Quadruped Walking Robots

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    Marine Vessel Inspection as a Novel Field for Service Robotics: A Contribution to Systems, Control Methods and Semantic Perception Algorithms.

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    This cumulative thesis introduces a novel field for service robotics: the inspection of marine vessels using mobile inspection robots. In this thesis, three scientific contributions are provided and experimentally verified in the field of marine inspection, but are not limited to this type of application. The inspection scenario is merely a golden thread to combine the cumulative scientific results presented in this thesis. The first contribution is an adaptive, proprioceptive control approach for hybrid leg-wheel robots, such as the robot ASGUARD described in this thesis. The robot is able to deal with rough terrain and stairs, due to the control concept introduced in this thesis. The proposed system is a suitable platform to move inside the cargo holds of bulk carriers and to deliver visual data from inside the hold. Additionally, the proposed system also has stair climbing abilities, allowing the system to move between different decks. The robot adapts its gait pattern dynamically based on proprioceptive data received from the joint motors and based on the pitch and tilt angle of the robot's body during locomotion. The second major contribution of the thesis is an independent ship inspection system, consisting of a magnetic wall climbing robot for bulkhead inspection, a particle filter based localization method, and a spatial content management system (SCMS) for spatial inspection data representation and organization. The system described in this work was evaluated in several laboratory experiments and field trials on two different marine vessels in close collaboration with ship surveyors. The third scientific contribution of the thesis is a novel approach to structural classification using semantic perception approaches. By these methods, a structured environment can be semantically annotated, based on the spatial relationships between spatial entities and spatial features. This method was verified in the domain of indoor perception (logistics and household environment), for soil sample classification, and for the classification of the structural parts of a marine vessel. The proposed method allows the description of the structural parts of a cargo hold in order to localize the inspection robot or any detected damage. The algorithms proposed in this thesis are based on unorganized 3D point clouds, generated by a LIDAR within a ship's cargo hold. Two different semantic perception methods are proposed in this thesis. One approach is based on probabilistic constraint networks; the second approach is based on Fuzzy Description Logic and spatial reasoning using a spatial ontology about the environment

    Fuzzy Mobile-Robot Positioning in Intelligent Spaces Using Wireless Sensor Networks

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    This work presents the development and experimental evaluation of a method based on fuzzy logic to locate mobile robots in an Intelligent Space using Wireless Sensor Networks (WSNs). The problem consists of locating a mobile node using only inter-node range measurements, which are estimated by radio frequency signal strength attenuation. The sensor model of these measurements is very noisy and unreliable. The proposed method makes use of fuzzy logic for modeling and dealing with such uncertain information. Besides, the proposed approach is compared with a probabilistic technique showing that the fuzzy approach is able to handle highly uncertain situations that are difficult to manage by well-known localization methods

    Artificial Vision in the Nao Humanoid Robot

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    Projecte Final de Màster UPC realitzat en col.laboració amb l'Universitat Rovira i Virgili. Departament d'Enginyeria Informàtica i MatemàtiquesRobocup is an international robotic soccer competition held yearly to promote innovative research and application in robotic intelligence. Nao humanoid robot is the new RoboCup Standard Platform robot. This platform is the new Nao robot designed and manufactured by the french company Aldebaran Robotics. The new robot is an advanced platform for developing new computer vision and robotics methods. This Master Thesis is oriented to the study of some fundamental issues for the artificial vision in the Nao humanoid robots. In particular, color representation models, real-time segmentation techniques, object detection and visual sonar approaches are the computer vision techniques applied to Nao robot in this Master Thesis. Also, Nao’s camera model, mathematical robot kinematic and stereo-vision techniques are studied and developed. This thesis also studies the integration between kinematic model and robot perception model to perform RoboCup soccer games and RoboCup technical challenges. This work is focused in the RoboCup environment but all computer vision and robotics algorithms can be easily extended to another robotics fields

    Applying reinforcement learning in playing Robosoccer using the AIBO

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    "Robosoccer is a popular test bed for AI programs around the world in which AIBO entertainments robots take part in the middle sized soccer event. These robots need a variety of skills to perform in a semi-real environment like this. The three key challenges are manoeuvrability, image recognition and decision making skills. This research is focussed on the decision making skills ... The work focuses on whether reinforcement learning as a form of semi supervised learning can effectively contribute to the goal keeper's decision making when a shot is taken." -Master of Computing (by research

    Design an evaluation of RoboCup humanoid goalie

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    P. 19-26In this article we describe the ethological inspired architecture we have developed and how it has been used to implement a humanoid goalkeeper according to the regulations of the two-legged Standard Platform League of the RoboCup Federation. We present relevant concepts borrowed from ethology that we have successfully used for generating autonomous behaviours in mobile robotics, such as the use of ethograms in robotic pets or the ideas of schemata, or the use of fixed actions patterns to implement reactivity. Then we discuss the implementation of this architecture on the Nao biped robot. Finally, we propose a method for its evaluation and validation and analyse the results obtained during RoboCup real competition, which allowed us to test first hand how it worked in a real environmentS
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