506 research outputs found
Context-aware Collaborative Neuro-Symbolic Inference in Internet of Battlefield Things
IoBTs must feature collaborative, context-aware, multi-modal fusion for real-time, robust decision-making in adversarial environments. The integration of machine learning (ML) models into IoBTs has been successful at solving these problems at a small scale (e.g., AiTR), but state-of-the-art ML models grow exponentially with increasing temporal and spatial scale of modeled phenomena, and can thus become brittle, untrustworthy, and vulnerable when interpreting large-scale tactical edge data. To address this challenge, we need to develop principles and methodologies for uncertainty-quantified neuro-symbolic ML, where learning and inference exploit symbolic knowledge and reasoning, in addition to, multi-modal and multi-vantage sensor data. The approach features integrated neuro-symbolic inference, where symbolic context is used by deep learning, and deep learning models provide atomic concepts for symbolic reasoning. The incorporation of high-level symbolic reasoning improves data efficiency during training and makes inference more robust, interpretable, and resource-efficient. In this paper, we identify the key challenges in developing context-aware collaborative neuro-symbolic inference in IoBTs and review some recent progress in addressing these gaps
The evolution of representation in simple cognitive networks
Representations are internal models of the environment that can provide
guidance to a behaving agent, even in the absence of sensory information. It is
not clear how representations are developed and whether or not they are
necessary or even essential for intelligent behavior. We argue here that the
ability to represent relevant features of the environment is the expected
consequence of an adaptive process, give a formal definition of representation
based on information theory, and quantify it with a measure R. To measure how R
changes over time, we evolve two types of networks---an artificial neural
network and a network of hidden Markov gates---to solve a categorization task
using a genetic algorithm. We find that the capacity to represent increases
during evolutionary adaptation, and that agents form representations of their
environment during their lifetime. This ability allows the agents to act on
sensorial inputs in the context of their acquired representations and enables
complex and context-dependent behavior. We examine which concepts (features of
the environment) our networks are representing, how the representations are
logically encoded in the networks, and how they form as an agent behaves to
solve a task. We conclude that R should be able to quantify the representations
within any cognitive system, and should be predictive of an agent's long-term
adaptive success.Comment: 36 pages, 10 figures, one Tabl
Computer-aided exploration of architectural design spaces: a digital sketchbook
Het ontwerpproces van architecten vormt vaak geen lineair pad van ontwerpopgave tot eindresultaat, maar wordt veeleer gekenmerkt door exploratie of het doorzoeken van meerdere alternatieven in een (conceptuele) ontwerpruimte. Dit proces wordt in de praktijk vaak ondersteund door manueel schetsen, waarbij de ontwerpers schetsboek kan gelezen worden als een reeks exploraties. Dit soort interactie met de ontwerpruimte wordt in veel mindere mate ondersteund door hedendaagse computerondersteunde ontwerpsystemen. De metafoor van een digitaal schetsboek, waarbij menselijke exploratie wordt versterkt door de (reken)kracht van een computer, is het centrale onderzoeksthema van dit proefschrift. Hoewel het opzet van een ontwerpruimte op het eerste gezicht schatplichtig lijkt aan het onderzoeksveld van de artificiële intelligentie (AI), wordt het ontwerpen hier ruimer geïnterpreteerd dan het oplossen van problemen. Als onderzoeksmethodologie worden vormengrammatica’s ingezet, die enerzijds nauw aanleunen bij de AI en een formeel raamwerk bieden voor de exploratie van ontwerpruimtes, maar tegelijkertijd ook weerstand bieden tegen de AI en een vorm van visueel denken en ambiguïteit toelaten. De twee bijhorende onderzoeksvragen zijn hoe deze vormengrammatica’s digitaal kunnen worden gerepresenteerd, en op welke manier de ontwerper-computer interactie kan gebeuren. De resultaten van deze twee onderzoeksvragen vormen de basis van een nieuw hulpmiddel voor architecten: het digitaal schetsboek
Decision Support Systems
Decision support systems (DSS) have evolved over the past four decades from theoretical concepts into real world computerized applications. DSS architecture contains three key components: knowledge base, computerized model, and user interface. DSS simulate cognitive decision-making functions of humans based on artificial intelligence methodologies (including expert systems, data mining, machine learning, connectionism, logistical reasoning, etc.) in order to perform decision support functions. The applications of DSS cover many domains, ranging from aviation monitoring, transportation safety, clinical diagnosis, weather forecast, business management to internet search strategy. By combining knowledge bases with inference rules, DSS are able to provide suggestions to end users to improve decisions and outcomes. This book is written as a textbook so that it can be used in formal courses examining decision support systems. It may be used by both undergraduate and graduate students from diverse computer-related fields. It will also be of value to established professionals as a text for self-study or for reference
Multiagent autonomous energy management
The objective of this thesis is to design distributed software agents for reliable operation of integrated electric power systems of modern electric warships. The automatic reconfiguration of electric shipboard power systems is an important step toward improved fight-through and self-healing capabilities of naval warships. The improvements are conceptualized by redesigning the electric power system and its controls. This research focuses on a new scheme for an energy management system in the form of distributed control/software agents. Multiagent systems provide an ideal level of abstraction for modeling complex applications where distributed and heterogeneous entities need to cooperate to achieve a common goal. The agents\u27 task is to ensure supply of the various load demands while taking into consideration system constraints and load and supply path priorities. A self-stabilizing maximum flow algorithm is investigated to allow implementation of the agents\u27 strategies and find a global solution by only considering local information and a minimum amount of communication. (Abstract shortened by UMI.)
Foundations and Recent Trends in Multimodal Machine Learning: Principles, Challenges, and Open Questions
Multimodal machine learning is a vibrant multi-disciplinary research field
that aims to design computer agents with intelligent capabilities such as
understanding, reasoning, and learning through integrating multiple
communicative modalities, including linguistic, acoustic, visual, tactile, and
physiological messages. With the recent interest in video understanding,
embodied autonomous agents, text-to-image generation, and multisensor fusion in
application domains such as healthcare and robotics, multimodal machine
learning has brought unique computational and theoretical challenges to the
machine learning community given the heterogeneity of data sources and the
interconnections often found between modalities. However, the breadth of
progress in multimodal research has made it difficult to identify the common
themes and open questions in the field. By synthesizing a broad range of
application domains and theoretical frameworks from both historical and recent
perspectives, this paper is designed to provide an overview of the
computational and theoretical foundations of multimodal machine learning. We
start by defining two key principles of modality heterogeneity and
interconnections that have driven subsequent innovations, and propose a
taxonomy of 6 core technical challenges: representation, alignment, reasoning,
generation, transference, and quantification covering historical and recent
trends. Recent technical achievements will be presented through the lens of
this taxonomy, allowing researchers to understand the similarities and
differences across new approaches. We end by motivating several open problems
for future research as identified by our taxonomy
The 1995 Goddard Conference on Space Applications of Artificial Intelligence and Emerging Information Technologies
This publication comprises the papers presented at the 1995 Goddard Conference on Space Applications of Artificial Intelligence and Emerging Information Technologies held at the NASA/Goddard Space Flight Center, Greenbelt, Maryland, on May 9-11, 1995. The purpose of this annual conference is to provide a forum in which current research and development directed at space applications of artificial intelligence can be presented and discussed
Cybernetic automata: An approach for the realization of economical cognition for multi-robot systems
The multi-agent robotics paradigm has attracted much attention due to the
variety of pertinent applications that are well-served by the use of a multiplicity of
agents (including space robotics, search and rescue, and mobile sensor networks). The
use of this paradigm for most applications, however, demands economical, lightweight
agent designs for reasons of longer operational life, lower economic cost, faster and
easily-verified designs, etc.
An important contributing factor to an agent’s cost is its control architecture.
Due to the emergence of novel implementation technologies carrying the promise of
economical implementation, we consider the development of a technology-independent
specification for computational machinery. To that end, the use of cybernetics toolsets
(control and dynamical systems theory) is appropriate, enabling a principled specifi-
cation of robotic control architectures in mathematical terms that could be mapped
directly to diverse implementation substrates.
This dissertation, hence, addresses the problem of developing a technologyindependent
specification for lightweight control architectures to enable robotic agents
to serve in a multi-agent scheme. We present the principled design of static and dynamical
regulators that elicit useful behaviors, and integrate these within an overall
architecture for both single and multi-agent control. Since the use of control theory
can be limited in unstructured environments, a major focus of the work is on the engineering of emergent behavior.
The proposed scheme is highly decentralized, requiring only local sensing and
no inter-agent communication. Beyond several simulation-based studies, we provide
experimental results for a two-agent system, based on a custom implementation employing
field-programmable gate arrays
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