310 research outputs found

    Fundamental Limits of Caching in Wireless D2D Networks

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    We consider a wireless Device-to-Device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an ``infrastructure'' setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this work, we consider a D2D ``infrastructure-less'' version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery, achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is therefore natural to ask whether these two gains are cumulative, i.e.,if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law).Comment: 45 pages, 5 figures, Submitted to IEEE Transactions on Information Theory, This is the extended version of the conference (ITW) paper arXiv:1304.585

    Device-to-Device Aided Multicasting

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    We consider a device-to-device (D2D) aided multicast channel, where a transmitter wishes to convey a common message to many receivers and these receivers cooperate with each other. We propose a simple computationally efficient scheme requiring only statistical channel knowledge at transmitter. Our analysis in general topologies reveals that, when the number of receivers KK grows to infinity, the proposed scheme guarantees a multicast rate of 12log2(1+βlnK){1 \over 2} \log_2(1 + \beta \ln K ) with high probability for any β<β\beta < \beta^\star where β\beta^\star depends on the network topology. This scheme undergoes a phase transition at threshold βlnK\beta^\star \ln K where transmissions are successful/unsuccessful with high probability when the SNR is above/below this threshold. We also analyze the outage rate of the proposed scheme in the same setting.Comment: Technical report version of a paper submitted to ISIT 201

    Caching Eliminates the Wireless Bottleneck in Video Aware Wireless Networks

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