38 research outputs found

    Asynchronous Multiparty Session Type Implementability is Decidable - Lessons Learned from Message Sequence Charts

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    Multiparty session types (MSTs) provide efficient means to specify and verify asynchronous message-passing systems. For a global type, which specifies all interactions between roles in a system, the implementability problem asks whether there are local specifications for all roles such that their composition is deadlock-free and generates precisely the specified executions. Decidability of the implementability problem is an open question. We answer it positively for global types with sender-driven choice, which allow a sender to send to different receivers upon branching and a receiver to receive from different senders. To achieve this, we generalise results from the domain of high-level message sequence charts (HMSCs). This connection also allows us to comprehensively investigate how HMSC techniques can be adapted to the MST setting. This comprises techniques to make the problem algorithmically more tractable as well as a variant of implementability that may open new design space for MSTs. Inspired by potential performance benefits, we introduce a generalisation of the implementability problem that we, unfortunately, prove to be undecidable

    Combining Solution Reuse and Bound Tightening for Efficient Analysis of Evolving Systems

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    Software engineers have long employed formal verification to ensure the safety and validity of their system designs. As the system changes—often via predictable, domain-specific operations—their models must also change, requiring system designers to repeatedly execute the same formal verification on similar system models. State-of-the-art formal verification techniques can be expensive at scale, the cost of which is multiplied by repeated analysis. This paper presents a novel analysis technique—implemented in a tool called SoRBoT—which can automatically determine domain-specific optimizations that can dramatically reduce the cost of repeatedly analyzing evolving systems. Different from all prior approaches, which focus on either tightening the bounds for analysis or reusing all or part of prior solutions, SoRBoT’s automated derivation of domain-specific optimizations combines the benefits of both solution reuse and bound tightening while avoiding the main pitfalls of each. We experimentally evaluate SoRBoT against state-of-the-art techniques for verifying evolving specifications, demonstrating that SoRBoT substantially exceeds the run time performance of those state-of-the-art techniques while introducing only a negligible overhead, in contrast to the expensive additional computations required by the state-of-the-art verification techniques

    Stochastic Games with Disjunctions of Multiple Objectives (Technical Report)

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    Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural in situations where several - possibly conflicting - performance criteria like time and energy consumption are relevant. Such conjunctive combinations are the most studied multi-objective setting in the literature. In this paper, we consider the dual disjunctive problem. More concretely, we study turn-based stochastic two-player games on graphs where the winning condition is to guarantee at least one reachability or safety objective from a given set of alternatives. We present a fine-grained overview of strategy and computational complexity of such \emph{disjunctive queries} (DQs) and provide new lower and upper bounds for several variants of the problem, significantly extending previous works. We also propose a novel value iteration-style algorithm for approximating the set of Pareto optimal thresholds for a given DQ.Comment: Technical report including appendix with detailed proofs, 29 page

    Formal Foundations for Information-Preserving Model Synchronization Processes Based on Triple Graph Grammars

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    Zwischen verschiedenen Artefakten, die Informationen teilen, wieder Konsistenz herzustellen, nachdem eines von ihnen geändert wurde, ist ein wichtiges Problem, das in verschiedenen Bereichen der Informatik auftaucht. Mit dieser Dissertation legen wir eine Lösung für das grundlegende Modellsynchronisationsproblem vor. Bei diesem Problem ist ein Paar solcher Artefakte (Modelle) gegeben, von denen eines geändert wurde; Aufgabe ist die Wiederherstellung der Konsistenz. Tripelgraphgrammatiken (TGGs) sind ein etablierter und geeigneter Formalismus, um dieses und verwandte Probleme anzugehen. Da sie auf der algebraischen Theorie der Graphtransformation und dem (Double-)Pushout Zugang zu Ersetzungssystemen basieren, sind sie besonders geeignet, um Lösungen zu entwickeln, deren Eigenschaften formal bewiesen werden können. Doch obwohl TGG-basierte Ansätze etabliert sind, leiden viele von ihnen unter dem Problem des Informationsverlustes. Wenn ein Modell geändert wurde, können während eines Synchronisationsprozesses Informationen verloren gehen, die nur im zweiten Modell vorliegen. Das liegt daran, dass solche Synchronisationsprozesse darauf zurückfallen Konsistenz dadurch wiederherzustellen, dass sie das geänderte Modell (bzw. große Teile von ihm) neu übersetzen. Wir schlagen einen TGG-basierten Ansatz vor, der fortgeschrittene Features von TGGs unterstützt (Attribute und negative Constraints), durchgängig formalisiert ist, implementiert und inkrementell in dem Sinne ist, dass er den Informationsverlust im Vergleich mit vorherigen Ansätzen drastisch reduziert. Bisher gibt es keinen TGG-basierten Ansatz mit vergleichbaren Eigenschaften. Zentraler Beitrag dieser Dissertation ist es, diesen Ansatz formal auszuarbeiten und seine wesentlichen Eigenschaften, nämlich Korrektheit, Vollständigkeit und Termination, zu beweisen. Die entscheidende neue Idee unseres Ansatzes ist es, Reparaturregeln anzuwenden. Dies sind spezielle Regeln, die es erlauben, Änderungen an einem Modell direkt zu propagieren anstatt auf Neuübersetzung zurückzugreifen. Um diese Reparaturregeln erstellen und anwenden zu können, entwickeln wir grundlegende Beiträge zur Theorie der algebraischen Graphtransformation. Zunächst entwickeln wir eine neue Art der sequentiellen Komposition von Regeln. Im Gegensatz zur gewöhnlichen Komposition, die zu Regeln führt, die Elemente löschen und dann wieder neu erzeugen, können wir Regeln herleiten, die solche Elemente stattdessen bewahren. Technisch gesehen findet der Synchronisationsprozess, den wir entwickeln, außerdem in der Kategorie der partiellen Tripelgraphen statt und nicht in der der normalen Tripelgraphen. Daher müssen wir sicherstellen, dass die für Double-Pushout-Ersetzungssysteme ausgearbeitete Theorie immer noch gültig ist. Dazu entwickeln wir eine (kategorientheoretische) Konstruktion neuer Kategorien aus gegebenen und zeigen, dass (i) diese Konstruktion die Axiome erhält, die nötig sind, um die Theorie für Double-Pushout-Ersetzungssysteme zu entwickeln, und (ii) partielle Tripelgraphen als eine solche Kategorie konstruiert werden können. Zusammen ermöglichen diese beiden grundsätzlichen Beiträge es uns, unsere Lösung für das grundlegende Modellsynchronisationsproblem vollständig formal auszuarbeiten und ihre zentralen Eigenschaften zu beweisen.Restoring consistency between different information-sharing artifacts after one of them has been changed is an important problem that arises in several areas of computer science. In this thesis, we provide a solution to the basic model synchronization problem. There, a pair of such artifacts (models), one of which has been changed, is given and consistency shall be restored. Triple graph grammars (TGGs) are an established and suitable formalism to address this and related problems. Being based on the algebraic theory of graph transformation and (double-)pushout rewriting, they are especially suited to develop solutions whose properties can be formally proven. Despite being established, many TGG-based solutions do not satisfactorily deal with the problem of information loss. When one model is changed, in the process of restoring consistency such solutions may lose information that is only present in the second model because the synchronization process resorts to restoring consistency by re-translating (large parts of) the updated model. We introduce a TGG-based approach that supports advanced features of TGGs (attributes and negative constraints), is comprehensively formalized, implemented, and is incremental in the sense that it drastically reduces the amount of information loss compared to former approaches. Up to now, a TGG-based approach with these characteristics is not available. The central contribution of this thesis is to formally develop that approach and to prove its essential properties, namely correctness, completeness, and termination. The crucial new idea in our approach is the use of repair rules, which are special rules that allow one to directly propagate changes from one model to the other instead of resorting to re-translation. To be able to construct and apply these repair rules, we contribute more fundamentally to the theory of algebraic graph transformation. First, we develop a new kind of sequential rule composition. Whereas the conventional composition of rules leads to rules that delete and re-create elements, we can compute rules that preserve such elements instead. Furthermore, technically the setting in which the synchronization process we develop takes place is the category of partial triple graphs and not the one of ordinary triple graphs. Hence, we have to ensure that the elaborate theory of double-pushout rewriting still applies. Therefore, we develop a (category-theoretic) construction of new categories from given ones and show that (i) this construction preserves the axioms that are necessary to develop the theory of double-pushout rewriting and (ii) partial triple graphs can be constructed as such a category. Together, those two more fundamental contributions enable us to develop our solution to the basic model synchronization problem in a fully formal manner and to prove its central properties

    Fundamental Approaches to Software Engineering

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    This open access book constitutes the proceedings of the 25th International Conference on Fundamental Approaches to Software Engineering, FASE 2022, which was held during April 4-5, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 17 regular papers presented in this volume were carefully reviewed and selected from 64 submissions. The proceedings also contain 3 contributions from the Test-Comp Competition. The papers deal with the foundations on which software engineering is built, including topics like software engineering as an engineering discipline, requirements engineering, software architectures, software quality, model-driven development, software processes, software evolution, AI-based software engineering, and the specification, design, and implementation of particular classes of systems, such as (self-)adaptive, collaborative, AI, embedded, distributed, mobile, pervasive, cyber-physical, or service-oriented applications

    Fundamental Approaches to Software Engineering

    Get PDF
    This open access book constitutes the proceedings of the 25th International Conference on Fundamental Approaches to Software Engineering, FASE 2022, which was held during April 4-5, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 17 regular papers presented in this volume were carefully reviewed and selected from 64 submissions. The proceedings also contain 3 contributions from the Test-Comp Competition. The papers deal with the foundations on which software engineering is built, including topics like software engineering as an engineering discipline, requirements engineering, software architectures, software quality, model-driven development, software processes, software evolution, AI-based software engineering, and the specification, design, and implementation of particular classes of systems, such as (self-)adaptive, collaborative, AI, embedded, distributed, mobile, pervasive, cyber-physical, or service-oriented applications

    Fundamental Approaches to Software Engineering

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    This open access book constitutes the proceedings of the 23rd International Conference on Fundamental Approaches to Software Engineering, FASE 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 23 full papers, 1 tool paper and 6 testing competition papers presented in this volume were carefully reviewed and selected from 81 submissions. The papers cover topics such as requirements engineering, software architectures, specification, software quality, validation, verification of functional and non-functional properties, model-driven development and model transformation, software processes, security and software evolution

    Tools and Algorithms for the Construction and Analysis of Systems

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    This open access two-volume set constitutes the proceedings of the 27th International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2021, which was held during March 27 – April 1, 2021, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2021. The conference was planned to take place in Luxembourg and changed to an online format due to the COVID-19 pandemic. The total of 41 full papers presented in the proceedings was carefully reviewed and selected from 141 submissions. The volume also contains 7 tool papers; 6 Tool Demo papers, 9 SV-Comp Competition Papers. The papers are organized in topical sections as follows: Part I: Game Theory; SMT Verification; Probabilities; Timed Systems; Neural Networks; Analysis of Network Communication. Part II: Verification Techniques (not SMT); Case Studies; Proof Generation/Validation; Tool Papers; Tool Demo Papers; SV-Comp Tool Competition Papers
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