16,574 research outputs found

    On computing Belyi maps

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    We survey methods to compute three-point branched covers of the projective line, also known as Belyi maps. These methods include a direct approach, involving the solution of a system of polynomial equations, as well as complex analytic methods, modular forms methods, and p-adic methods. Along the way, we pose several questions and provide numerous examples.Comment: 57 pages, 3 figures, extensive bibliography; English and French abstract; revised according to referee's suggestion

    Online Permutation Routing in Partitioned Optical Passive Star Networks

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    This paper establishes the state of the art in both deterministic and randomized online permutation routing in the POPS network. Indeed, we show that any permutation can be routed online on a POPS network either with O(dglogg)O(\frac{d}{g}\log g) deterministic slots, or, with high probability, with 5cd/g+o(d/g)+O(loglogg)5c\lceil d/g\rceil+o(d/g)+O(\log\log g) randomized slots, where constant c=exp(1+e1)3.927c=\exp (1+e^{-1})\approx 3.927. When d=Θ(g)d=\Theta(g), that we claim to be the "interesting" case, the randomized algorithm is exponentially faster than any other algorithm in the literature, both deterministic and randomized ones. This is true in practice as well. Indeed, experiments show that it outperforms its rivals even starting from as small a network as a POPS(2,2), and the gap grows exponentially with the size of the network. We can also show that, under proper hypothesis, no deterministic algorithm can asymptotically match its performance
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